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addons
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Make texture slots scale their images. Also their size is now set to 128x128.
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2021-10-24 02:37:14 +02:00 |
autoload
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Work on fixing networking. Fixed hosting, and character uploading.
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2021-04-21 21:55:15 +02:00 |
cursors
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Committing image .import files as they get a new property stored on reimport.
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2021-09-29 11:24:07 +02:00 |
debug
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Removed the voxelman specific code/resources from the project.
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2021-04-19 10:41:41 +02:00 |
fonts
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Convert the font's license to the new format.
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2020-07-11 14:38:12 +02:00 |
menu
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Now tab containers are also navigable with keys in the menu.
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2021-07-31 15:46:59 +02:00 |
modules
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Reworked the colorize node, this fixes it's output via connections.
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2021-10-24 01:59:20 +02:00 |
player
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Updated the engine to the latest. Also removed "as" casts after get_node_or_null-s, as now when they return null you get an error.
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2021-09-22 00:11:19 +02:00 |
scenes
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Now tab containers are also navigable with keys in the menu.
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2021-07-31 15:46:59 +02:00 |
scripts
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Now the generated terrain and dungeons are actually seeded.
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2021-08-29 19:38:58 +02:00 |
test_dungeon
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The dungeon will now spawn plugs.
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2021-08-27 19:30:27 +02:00 |
test_props
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Updated the props module to get the automatic lod change support to PropInstanceMerger.
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2021-08-12 18:47:07 +02:00 |
test_rooms
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Spawn mobs into the dungeons.
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2021-08-28 00:55:59 +02:00 |
test_weapons
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Committing image .import files as they get a new property stored on reimport.
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2021-09-29 11:24:07 +02:00 |
test_world_generator
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Starter experimenting with writing a continent generator.
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2021-02-20 19:53:28 +01:00 |
texture_tools
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Added missing copyright header.
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2020-02-19 16:50:55 +01:00 |
tw
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Now the generated terrain and dungeons are actually seeded.
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2021-08-29 19:38:58 +02:00 |
ui
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Committing image .import files as they get a new property stored on reimport.
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2021-09-29 11:24:07 +02:00 |
.gitignore
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default_bus_layout.tres
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Added a few audio buses.
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2021-07-19 20:09:47 +02:00 |
ess_data.json
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Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again.
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2020-04-26 13:38:11 +02:00 |
icon.png
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Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
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2019-11-22 18:02:19 +01:00 |
icon.png.flags
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icon.png.import
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Committing image .import files as they get a new property stored on reimport.
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2021-09-29 11:24:07 +02:00 |
InputMapEditor.tscn
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Implement keybindings.
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2020-07-31 01:15:13 +02:00 |
project.godot
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Universal input support for mat_maker_gd. Nothing is using it yet, so it might need fixes.
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2021-10-05 23:14:54 +02:00 |