Rémi Verschelde
672cea4d08
CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds
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Pin clang-format to version 16, and black to 24.10.0.
Keep using Ubuntu 22.04 for Linux builds for portability.
2024-11-13 23:48:04 +01:00
c09474ccd8
Re-extracted class docs.
2024-09-20 10:03:06 +02:00
36622694ee
Re-extracted class docs.
2024-09-08 17:02:09 +02:00
lawnjelly
08f4960b23
Verify GLTF indices to prevent crash with corrupt files
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Also verify prior to vertex optimization.
2024-09-07 09:24:37 +02:00
pablitar
82d3a7204b
GLTF: Fixed external images getting embedded on import
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Added a map to keep track of external images during import, and used
that map to instance the textures using the resource loader instead of
creating a new texture from scratch
2024-09-07 09:24:05 +02:00
f9507dc475
Clang format everything again.
2024-07-16 21:29:26 +02:00
8181808b74
Ran the header guard move script.
2024-07-16 21:27:34 +02:00
c7ac1db971
Clang format everything.
2024-07-16 21:23:54 +02:00
3cab5b1e09
Hopefully fix msvc build.
2024-07-16 00:21:13 +02:00
71e66701e1
Added back the denoise module, with oidn built in.
2024-07-15 22:17:52 +02:00
58f90386c9
Added back the lightmapper_cpu module.
2024-07-15 21:54:47 +02:00
a310ae5238
Added back the raycast module with embree built in.
2024-07-15 21:44:37 +02:00
Raul Santos
06651fd32b
Fix type hints in GLTFDocumentExtension virtual methods
2024-07-14 07:51:24 +02:00
6783cb92ab
Re-extracted class docs.
2024-04-26 17:32:25 +02:00
60eb59ab19
Backpoered from Godot 4: Add is_built_in() method to Resource.
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- KoBeWi
e393c2a734
2024-03-08 21:16:16 +01:00
6a6d3acd96
Clang format everything.
2024-03-01 11:56:19 +01:00
e8ffc10abf
Added more file formats to the Text Editor's Save Dialog.
2024-02-25 17:32:35 +01:00
5c9996fd58
Added an editor plugin for HTMLTemplateData. Double clicking one in the editor will open the underlying file on the text editor tab (if enabled).
2024-02-25 17:26:28 +01:00
0edc5438dd
Re-extracted class docs.
2024-02-25 10:26:26 +01:00
441c52afd3
Implemented clearing custom fonts in the editor's text editor module. Also small improvements.
2024-01-12 14:45:07 +01:00
2a0b2b696a
Fixed custom font support in the editor's text editor module.
2024-01-12 14:25:37 +01:00
b9a0b8253f
Fixed reopening files from the previous session in the editor's text editor module. Also small cleanups.
2024-01-12 14:05:34 +01:00
7747a4ee36
Added more extensions to the editor's text editor module.
2024-01-12 13:45:24 +01:00
caa3c095cd
Fixed all the crashes (and potential crashed) in the editor's text editor module I could find. Also fixed some smaller usability issues.
2024-01-12 13:41:19 +01:00
810711bc89
Re-enabled previews in the editor's text editor module.
2024-01-12 13:08:46 +01:00
03b1de9564
Fix lots of potential crashes in the editor's text editor module. Now it also won't add an additional newline to the end of files.
2024-01-12 13:06:15 +01:00
41aa3cbd67
Removed the delete file option from the editor's text editor module.
2024-01-12 12:56:23 +01:00
929461fb08
Temporarily disabled the Preview menu in the Editor's Text File Editor module. It was not working properly anyways.
2024-01-12 12:51:46 +01:00
2b26a8a1de
Disabled syntax highlighting in the editor's text editor module. It will need to be reworked.
2024-01-12 12:48:14 +01:00
ae854d4e55
File copyright header updates pt7.
2023-12-18 00:02:58 +01:00
3afe20bdc7
More old copyright header cleanups.
2023-12-17 23:24:10 +01:00
443140a9e8
File copyright header updates pt5.
2023-12-17 23:07:28 +01:00
5088d32fa0
Removed my old copyright headers.
2023-12-17 22:59:50 +01:00
99621357a0
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
88e9ad04f2
Moved back the servers and resources from core.
2023-12-10 23:11:07 +01:00
11945d7f1d
Split material.h.
2023-12-10 21:26:28 +01:00
9d2309bfe1
Moved shapes to core.
2023-12-10 19:58:44 +01:00
238bf1b331
Moved the RenderingServer to core.
2023-12-10 19:04:24 +01:00
3902cf1924
Moved ScneeStringNames and PropertyUtils into scene/main.
2023-12-10 18:01:51 +01:00
9df5649c1b
Moved CanvasItem, Control, Node2D and Spatial under scene/main.
2023-12-10 15:50:54 +01:00
763f662263
Moved meshes to a new subfolder.
2023-12-10 15:22:09 +01:00
deccaed2cc
Moved materials into a new subfolder.
2023-12-10 14:59:22 +01:00
08160fd63f
Moved fonts into a new subfolder.
2023-12-10 14:42:30 +01:00
2cc42b045a
Moved shapes under a new shapes folder.
2023-12-10 14:10:10 +01:00
11b8f50a82
Moved SyntaxHighlighter.
2023-12-10 13:44:52 +01:00
b34258606b
Moved Animation from scene/resources to scene/animation.
2023-12-10 13:30:23 +01:00
3b5bd395cb
Make sure that the FileSystem is made visible properly when needed in both it's normal and it's bottom bar mode.
2023-10-13 09:35:56 +02:00
93a2081a58
Re-extracted class docs.
2023-10-12 01:59:32 +02:00
d80ba2ab9e
Removed _shortcut_input() from the EditorCodeTextEditor.
2023-09-09 16:01:20 +02:00
f315784d22
Added shortcust for toggling the default bottom menu items. CTRL + ALT + 1 - 5.
2023-09-09 14:38:45 +02:00