mirror of
https://github.com/Relintai/pandemonium_engine.git
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82d3a7204b
Added a map to keep track of external images during import, and used that map to instance the textures using the resource loader instead of creating a new texture from scratch |
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.. | ||
cvtt | ||
denoise | ||
editor_code_editor | ||
etc | ||
gltf | ||
lightmapper_cpu | ||
plugin_refresher | ||
raycast | ||
shader_editor | ||
text_editor | ||
tinyexr |