mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 03:46:50 +01:00
Moved fonts into a new subfolder.
This commit is contained in:
parent
4cbc387c53
commit
08160fd63f
@ -55,7 +55,7 @@
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#include "scene/gui/range.h"
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#include "core/input/shortcut.h"
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#include "scene/main/node.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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float AnimationBezierTrackEdit::_bezier_h_to_pixel(float p_h) {
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float h = p_h;
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@ -87,7 +87,7 @@
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#include "scene/main/node.h"
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#include "scene/main/scene_tree.h"
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#include "scene/main/viewport.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/style_box.h"
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#include "servers/audio/audio_stream.h"
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@ -51,7 +51,7 @@
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#include "core/object/undo_redo.h"
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#include "core/containers/vector.h"
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#include "scene/animation/animation.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "servers/rendering_server.h"
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/// BOOL ///
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@ -55,7 +55,7 @@
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#include "scene/gui/texture_rect.h"
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#include "scene/gui/tree.h"
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#include "scene/main/node.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/texture.h"
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// The metadata key used to store and retrieve the version text to copy to the clipboard.
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@ -66,7 +66,7 @@
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#include "scene/gui/tree.h"
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#include "scene/main/node.h"
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#include "scene/main/timer.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/style_box.h"
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#include "servers/audio/audio_effect.h"
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#include "servers/audio_server.h"
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@ -38,8 +38,8 @@
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#include "core/variant/variant.h"
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#include "editor_scale.h"
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#include "editor_settings.h"
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#include "scene/resources/dynamic_font.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/dynamic_font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/theme.h"
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#define MAKE_FALLBACKS(m_name) \
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@ -59,7 +59,7 @@
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#include "scene/gui/texture_button.h"
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#include "scene/gui/tool_button.h"
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#include "scene/main/node.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/style_box.h"
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#include "scene/resources/texture.h"
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@ -63,7 +63,7 @@
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#include "scene/main/node.h"
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#include "scene/main/scene_tree.h"
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#include "scene/property_utils.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/packed_scene.h"
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#include "scene/resources/style_box.h"
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#include "servers/rendering_server.h"
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@ -50,7 +50,7 @@
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#include "scene/gui/separator.h"
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#include "scene/gui/tool_button.h"
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#include "scene/main/node.h"
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#include "scene/resources/dynamic_font.h"
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#include "scene/resources/font/dynamic_font.h"
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#include "scene/resources/texture.h"
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void EditorLog::LogFilter::initialize_button(const String &p_tooltip, Object *p_cb_obj, const StringName &p_method) {
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@ -84,7 +84,7 @@
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#include "scene/main/node.h"
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#include "scene/main/scene_tree.h"
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#include "scene/main/viewport.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/texture.h"
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///////////////////// NULL /////////////////////////
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@ -53,7 +53,7 @@
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#include "scene/gui/popup_menu.h"
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#include "scene/gui/texture_rect.h"
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#include "scene/main/node.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/style_box.h"
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#include "scene/resources/texture.h"
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@ -52,7 +52,7 @@
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#include "editor_scale.h"
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#include "editor_settings.h"
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#include "modules/modules_enabled.gen.h" // For svg.
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/style_box.h"
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#include "scene/resources/texture.h"
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#ifdef MODULE_SVG_ENABLED
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@ -59,7 +59,7 @@
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#include "core/object/reference.h"
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#include "core/typedefs.h"
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#include "scene/2d/canvas_item.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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const char *FindInFiles::SIGNAL_RESULT_FOUND = "result_found";
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const char *FindInFiles::SIGNAL_FINISHED = "finished";
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@ -55,7 +55,7 @@
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#include "scene/gui/tool_button.h"
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#include "scene/main/node.h"
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#include "scene/main/scene_tree.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/texture.h"
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AbstractPolygon2DEditor::Vertex::Vertex() :
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@ -62,7 +62,7 @@
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#include "scene/gui/spin_box.h"
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#include "scene/gui/tool_button.h"
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#include "scene/main/node.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/texture.h"
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#include "scene/animation/animation_blend_space_1d.h"
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@ -67,7 +67,7 @@
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#include "scene/gui/spin_box.h"
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#include "scene/gui/tool_button.h"
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#include "scene/main/node.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/texture.h"
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bool AnimationNodeBlendSpace2DEditor::can_edit(const Ref<AnimationNode> &p_node) {
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@ -62,7 +62,7 @@
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#include "scene/gui/separator.h"
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#include "scene/gui/tool_button.h"
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#include "scene/main/node.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/style_box.h"
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#include "scene/resources/texture.h"
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@ -94,8 +94,8 @@
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#include "scene/main/scene_tree.h"
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#include "scene/main/timer.h"
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#include "scene/main/viewport.h"
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#include "scene/resources/dynamic_font.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/dynamic_font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/packed_scene.h"
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#include "scene/resources/theme.h"
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#include "servers/rendering_server.h"
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@ -52,7 +52,7 @@
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#include "editor/editor_settings.h"
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#include "scene/2d/canvas_item.h"
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#include "scene/gui/popup_menu.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/texture.h"
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CurveEditor::CurveEditor() {
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@ -35,7 +35,7 @@
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#include "editor/editor_settings.h"
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#include "editor/editor_scale.h"
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#include "scene/resources/bit_map.h"
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#include "scene/resources/dynamic_font.h"
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#include "scene/resources/font/dynamic_font.h"
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#include "scene/resources/material.h"
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#include "scene/resources/mesh.h"
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#include "servers/audio/audio_stream.h"
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@ -62,7 +62,7 @@
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#include "core/containers/rb_set.h"
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#include "core/typedefs.h"
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#include "core/containers/vector.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/shader.h"
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#include "scene/resources/texture.h"
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#include "servers/audio_server.h"
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@ -89,7 +89,7 @@
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#include "scene/main/scene_tree.h"
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#include "scene/main/viewport.h"
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#include "scene/resources/environment_3d.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/gradient.h"
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#include "scene/resources/packed_scene.h"
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#include "scene/resources/shader.h"
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@ -31,7 +31,7 @@
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#include "texture_editor_plugin.h"
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#include "editor/editor_scale.h"
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#include "scene/resources/dynamic_font.h"
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#include "scene/resources/font/dynamic_font.h"
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#include "core/object/class_db.h"
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#include "core/math/color.h"
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#include "core/io/image.h"
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@ -41,7 +41,7 @@
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#include "scene/gui/label.h"
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#include "scene/gui/texture_rect.h"
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#include "scene/main/node.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/texture.h"
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class EditorNode;
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@ -69,7 +69,7 @@
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#include "scene/main/node.h"
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#include "scene/main/scene_tree.h"
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#include "scene/main/timer.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/texture.h"
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void ThemeItemImportTree::_update_items_tree() {
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#include "core/string/ustring.h"
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#include "scene/resources/theme.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/packed_scene.h"
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#include "scene/resources/style_box.h"
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#include "scene/main/node.h"
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#include "scene/main/scene_tree.h"
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#include "scene/main/viewport.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/style_box.h"
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#include "scene/resources/texture.h"
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#include "servers/rendering_server.h"
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@ -88,7 +88,7 @@
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#include "scene/gui/tool_button.h"
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#include "scene/gui/tree.h"
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#include "scene/main/node.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/packed_scene.h"
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#include "scene/resources/style_box.h"
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#include "scene/resources/texture.h"
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@ -60,8 +60,8 @@
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#include "scene/gui/tool_button.h"
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#include "scene/main/node.h"
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#include "scene/main/timer.h"
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#include "scene/resources/dynamic_font.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/dynamic_font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/texture.h"
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#include "editor_find_replace_bar.h"
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@ -46,7 +46,7 @@
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#include "scene/gui/text_edit.h"
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#include "scene/gui/texture_button.h"
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#include "scene/gui/tool_button.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/texture.h"
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void EditorFindReplaceBar::_notification(int p_what) {
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@ -18,7 +18,7 @@
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#include "editor_code_editor/editor_code_text_editor.h"
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#include "editor_code_editor/editor_find_replace_bar.h"
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#include "scene/resources/dynamic_font.h"
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#include "scene/resources/font/dynamic_font.h"
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String TextEditorVanillaEditor::get_current_path() {
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return current_path;
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@ -24,7 +24,7 @@
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#include "scene/gui/separator.h"
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#include "scene/gui/split_container.h"
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#include "scene/gui/text_edit.h"
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#include "scene/resources/dynamic_font.h"
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#include "scene/resources/font/dynamic_font.h"
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void TextFileEditor::connect_signals() {
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file_list->connect("confirmed", this, "update_list");
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@ -35,7 +35,7 @@
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#include "core/version.h"
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#include "scene/main/canvas_layer.h"
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#include "scene/main/viewport.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/style_box.h"
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#include "scene/resources/texture.h"
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#include "scene/resources/world_2d.h"
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#define LABEL_3D_H
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#include "scene/3d/visual_instance.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/material.h"
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class TriangleMesh;
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#include "scene/animation/scene_tree_tween.h"
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#include "scene/debugger/script_debugger_remote.h"
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#include "scene/gui/control.h"
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#include "scene/resources/dynamic_font.h"
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#include "scene/resources/font/dynamic_font.h"
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#include "scene/resources/material.h"
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#include "scene/resources/mesh.h"
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#include "scene/resources/packed_scene.h"
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@ -150,7 +150,7 @@
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#include "scene/resources/shapes_2d/convex_polygon_shape_2d.h"
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#include "scene/resources/shapes/cylinder_shape.h"
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#include "scene/resources/default_theme/default_theme.h"
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#include "scene/resources/dynamic_font.h"
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#include "scene/resources/font/dynamic_font.h"
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#include "scene/resources/gradient.h"
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#include "scene/resources/shapes/height_map_shape.h"
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#include "scene/resources/immediate_mesh.h"
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@ -46,6 +46,13 @@ env.add_source_files(navigation_obj, "navigation/*.cpp")
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for o in navigation_obj:
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scene_obj.append(o)
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# font
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font_obj = []
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env.add_source_files(font_obj, "font/*.cpp")
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for o in font_obj:
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scene_obj.append(o)
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env.scene_sources += scene_obj
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# Needed to force rebuilding the scene files when the thirdparty code is updated.
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#include "core/os/mutex.h"
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#include "core/os/thread_safe.h"
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#include "core/containers/pair.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/texture.h"
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#include <ft2build.h>
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/mesh.h"
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///@TODO probably should change a few integers to unsigned integers...
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#include "core/io/resource_loader.h"
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#include "core/object/resource.h"
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#include "scene/resources/font.h"
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#include "scene/resources/font/font.h"
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#include "scene/resources/shader.h"
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#include "scene/resources/style_box.h"
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#include "scene/resources/texture.h"
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