Abhinav Chennubhotla
cbdc659738
Fix code folding icon color not matching defined color
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Cherrypick of #58457 in master
Caused by reusing icons from the main editor in the code editor. These
icons were converted based on the main editor theme and not the code
editor theme.
- Create new icons for use specifically in the code editor
- Add these icons to the exceptions when converting dark theme icons
to light theme automatically
- Change the default value of the code folding color to match previous
color
- Code folding icon is now pure white by default to correctly match
the color defined in settings
2022-09-16 23:38:34 +02:00
lawnjelly
2b70218bd1
Fix uninitialized data reads in Input
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Found by Valgrind.
2022-09-16 23:35:56 +02:00
lawnjelly
264627d11b
FlowContainer fix uninitialized data
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This uninitialized data was finding its way into the renderer.
2022-09-16 23:31:58 +02:00
Maxim Kulkin
4237a6501f
Add GraphNode 'selected' and 'unselected' signals, simplify GraphEdit
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Backport of the fix from master to 3.x
2022-09-16 23:29:52 +02:00
kobewi
b5b6d14d37
Fix Viewport size change not updating textures
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(cherry picked from commit 3a4a4aeadec36324da394238cf0f86dbac345e93)
2022-09-16 23:13:40 +02:00
98039d80f6
Fix include.
2022-09-16 23:12:05 +02:00
kobewi
65e1217d59
Allow to change the Stop shortcut used at runtime
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(cherry picked from commit 409613ba7ba50e6cc985c61f6dcc482bac68746e)
2022-09-16 22:59:29 +02:00
Micky
9086bef38d
Cast between float and ints in SceneTreeTween.tween_property()
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(cherry picked from commit 2b18a4002c8e500597bc8f5d605f9be8d1b22236)
2022-09-16 22:55:03 +02:00
6a317fbe15
Fix build.
2022-09-16 22:42:11 +02:00
Atlinx
561aab3227
Remove HDR warning if on low end
2022-09-16 22:34:05 +02:00
kobewi
8474965b10
Hide prefix/suffix on SpinBox focus
2022-09-16 22:33:27 +02:00
Michael Alexsander
bce30062a5
Fix some corner cases in the Menu/OptionButton
item auto-highlight
2022-09-16 22:04:23 +02:00
Michael Alexsander
7fd1e3b8ac
Fix crash when pressing up on an empty PopupMenu
2022-09-16 22:01:53 +02:00
Yuri Sizov
211cd1e46a
Remove Inspector tooltip hack that never actually worked
2022-09-16 21:57:00 +02:00
Michael Alexsander
db8e21638a
Fix ItemList
selection visual when the scrollbar visibility changes
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(cherry picked from commit e298144a41338d80b5f0090ce8f28aef888c13dd)
2022-09-16 21:18:10 +02:00
b6dc768e74
Fix build.
2022-09-16 19:47:02 +02:00
Marcin Nowak
a697c239b8
Backport panning strength parameters from 4.0
2022-09-16 19:44:55 +02:00
bruvzg
876bac58ce
Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data.
2022-09-16 19:40:51 +02:00
Michael Alexsander
62fdf73348
Expose set/get_tab_button_icon()
to scripting
2022-09-16 19:39:10 +02:00
Olivier Bombardier
3c72fdfb0d
Fix has_filter of AnimationNode not being called in scripts
2022-09-16 19:38:38 +02:00
Michael Alexsander
a557f22f1d
Make Menu/OptionButton
item auto-highlight behave better
2022-09-16 13:16:42 +02:00
Yuri Sizov
494dc2f957
Backport fixes to documentation for paths, curves and navigation servers
2022-09-16 13:07:20 +02:00
27316923d3
Moved ThreadPool to core. Also it can change it's thread count now when it has time for it.
2022-09-10 04:16:50 +02:00
4025ab2824
Fix build when 3d is off.
2022-09-02 20:56:04 +02:00
b72cc00ee1
Small fixes to the World override system. Still needs work though.
2022-08-30 19:22:22 +02:00
9bdb8b6bce
Now only one override is allowed per World, as there is really no reason to have support for more than one per world pair. This fixes lots of issues with the system.
2022-08-30 15:47:22 +02:00
ae0316ff59
Fix more issues with World overrides.
2022-08-30 14:31:23 +02:00
66f2357d01
Now Cameras use Worlds directly instead of Viewports.
2022-08-30 14:08:27 +02:00
786e20b159
Work on fixing the remaining issues / error messages with World overrides.
2022-08-30 12:28:05 +02:00
338cc9c93d
Don't apply World override in the editor.
2022-08-30 01:48:19 +02:00
9b3714a274
Now CanvasItems work with World overrides aswell.
2022-08-30 01:40:03 +02:00
dd2fa3e6e3
Move Cameras into the new 3d world on override.
2022-08-30 00:06:56 +02:00
4303dfb5c0
More work on World override support.
2022-08-29 22:55:48 +02:00
49af677ca8
Work on the ability for overriding Worlds.
2022-08-29 20:56:17 +02:00
00c25ed930
Bit more reorder.
2022-08-29 19:51:17 +02:00
3894452760
Reordered World.
2022-08-29 19:48:01 +02:00
68b21dc61f
Move World2D and World3D related things to World from Viewport.
2022-08-29 19:40:17 +02:00
f44f9f5c13
Reordered Viewport.
2022-08-29 18:47:49 +02:00
aba4e9db3c
Added a new World class and made Viewport inherit from it.
2022-08-29 18:40:38 +02:00
b886d14cf5
Added _3d postfix to the end of the World3D related getters and setters in Viewport.
2022-08-29 17:54:41 +02:00
24a1580dbf
Renamed the files aswell.
2022-08-29 17:33:10 +02:00
e4ae7f2ebc
Renamed Environment to Environment3D, and WorldEnvironment to WorldEnvironment3D.
2022-08-29 17:21:40 +02:00
2aee6ab0bb
Renamed World to World3D.
2022-08-29 16:49:00 +02:00
ad72b82a89
Fix an another include.
2022-08-28 17:02:41 +02:00
e558e0f700
Fix build when the new skeleton 3d module is disabled.
2022-08-28 16:01:50 +02:00
dc28777321
Moved Skeleton and it's related classes to a module.
2022-08-28 15:46:12 +02:00
b9f3d3b26a
Moved Skeleton2D and it's related classes into a module.
2022-08-28 13:57:25 +02:00
a1865fd1af
Now Camera2Ds handle being current properly, and also more intuituvely.
2022-08-24 18:11:10 +02:00
a21352637e
Fix infinite loop when reparenting bones in the bone editor. Also fixed issues with bones sometimes returning incorrect children.
2022-08-19 23:46:14 +02:00
e2d42db711
Also renamed the files.
2022-08-19 21:24:36 +02:00