Reordered World.

This commit is contained in:
Relintai 2022-08-29 19:48:01 +02:00
parent 68b21dc61f
commit 3894452760
2 changed files with 53 additions and 52 deletions

View File

@ -6,38 +6,8 @@
#include "scene/resources/world_2d.h"
#include "scene/resources/world_3d.h"
void World::set_use_own_world_3d(bool p_use_own_world_3d) {
if (p_use_own_world_3d == own_world_3d.is_valid()) {
return;
}
if (is_inside_tree()) {
_propagate_exit_world(this);
}
if (p_use_own_world_3d) {
if (world_3d.is_valid()) {
own_world_3d = world_3d->duplicate();
world_3d->connect(CoreStringNames::get_singleton()->changed, this, "_own_world_3d_changed");
} else {
own_world_3d = Ref<World3D>(memnew(World3D));
}
} else {
own_world_3d = Ref<World3D>();
if (world_3d.is_valid()) {
world_3d->disconnect(CoreStringNames::get_singleton()->changed, this, "_own_world_3d_changed");
}
}
if (is_inside_tree()) {
_propagate_enter_world(this);
}
_on_set_use_own_world_3d(p_use_own_world_3d);
}
bool World::is_using_own_world_3d() const {
return own_world_3d.is_valid();
Ref<World2D> World::get_world_2d() const {
return world_2d;
}
void World::set_world_2d(const Ref<World2D> &p_world_2d) {
@ -76,6 +46,10 @@ Ref<World2D> World::find_world_2d() const {
}
}
Ref<World3D> World::get_world_3d() const {
return world_3d;
}
void World::set_world_3d(const Ref<World3D> &p_world_3d) {
if (world_3d == p_world_3d) {
return;
@ -109,14 +83,6 @@ void World::set_world_3d(const Ref<World3D> &p_world_3d) {
_on_set_world_3d(old_world);
}
Ref<World3D> World::get_world_3d() const {
return world_3d;
}
Ref<World2D> World::get_world_2d() const {
return world_2d;
}
Ref<World3D> World::find_world_3d() const {
if (own_world_3d.is_valid()) {
return own_world_3d;
@ -129,6 +95,46 @@ Ref<World3D> World::find_world_3d() const {
}
}
bool World::is_using_own_world_3d() const {
return own_world_3d.is_valid();
}
void World::set_use_own_world_3d(bool p_use_own_world_3d) {
if (p_use_own_world_3d == own_world_3d.is_valid()) {
return;
}
if (is_inside_tree()) {
_propagate_exit_world(this);
}
if (p_use_own_world_3d) {
if (world_3d.is_valid()) {
own_world_3d = world_3d->duplicate();
world_3d->connect(CoreStringNames::get_singleton()->changed, this, "_own_world_3d_changed");
} else {
own_world_3d = Ref<World3D>(memnew(World3D));
}
} else {
own_world_3d = Ref<World3D>();
if (world_3d.is_valid()) {
world_3d->disconnect(CoreStringNames::get_singleton()->changed, this, "_own_world_3d_changed");
}
}
if (is_inside_tree()) {
_propagate_enter_world(this);
}
_on_set_use_own_world_3d(p_use_own_world_3d);
}
World::World() {
world_2d = Ref<World2D>(memnew(World2D));
}
World::~World() {
}
void World::_propagate_enter_world(Node *p_node) {
if (p_node != this) {
if (!p_node->is_inside_tree()) { //may not have entered scene yet
@ -198,12 +204,6 @@ void World::_on_set_world_3d(const Ref<World3D> &p_old_world) {
void World::_on_set_world_2d(const Ref<World2D> &p_old_world_2d) {
}
World::World() {
world_2d = Ref<World2D>(memnew(World2D));
}
World::~World() {
}
void World::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
@ -233,4 +233,4 @@ void World::_bind_methods() {
ClassDB::bind_method(D_METHOD("find_world_3d"), &World::find_world_3d);
ClassDB::bind_method(D_METHOD("_own_world_3d_changed"), &World::_own_world_3d_changed);
}
}

View File

@ -12,15 +12,16 @@ class World : public Node {
GDCLASS(World, Node);
public:
void set_world_3d(const Ref<World3D> &p_world);
Ref<World2D> get_world_2d() const;
void set_world_2d(const Ref<World2D> &p_world_2d);
Ref<World3D> get_world_3d() const;
Ref<World3D> find_world_3d() const;
Ref<World2D> get_world_2d() const;
Ref<World2D> find_world_2d() const;
Ref<World3D> get_world_3d() const;
void set_world_3d(const Ref<World3D> &p_world);
Ref<World3D> find_world_3d() const;
void set_use_own_world_3d(bool p_use_own_world_3d);
bool is_using_own_world_3d() const;