|
30a2cda543
|
Ported the logic of MDREDMeshDecompose to c++, and added it to the build.
|
2022-04-11 15:06:09 +02:00 |
|
|
8c1c9e53d1
|
Turned the remaining mesh data resource editor gdscript classes into skeleton c++ classes.
|
2022-04-11 13:42:49 +02:00 |
|
|
534d758c54
|
Removed mdr ed's icons and button groups.
|
2022-04-11 10:21:45 +02:00 |
|
|
eff1e7d5a9
|
Added skeleton classes for mesh data resource editor's utilities.
|
2022-04-11 10:17:54 +02:00 |
|
|
d3118e1d4b
|
Initial skeleton conversion of mdr_ed_mesh_utils.
|
2022-04-11 02:35:31 +02:00 |
|
|
200b4b0405
|
Added skeleton classes for mesh data resource editor's uv rect editor.
|
2022-04-11 01:42:33 +02:00 |
|
|
6c6684b0c3
|
Added the world_generator, mesh_data_resoure_editor, My Godoxel fork, and mat_maker_gd addons into the modules to help with porting.
|
2022-04-10 21:14:56 +02:00 |
|
|
c7b653adc4
|
Removed the webp and webm modules.
|
2022-03-27 14:21:07 +02:00 |
|
|
089b16f281
|
Fix an another shadowed variable warning.
|
2022-03-24 22:43:58 +01:00 |
|
|
8300dbee0f
|
Fix shadowed variable warning.
|
2022-03-24 22:23:49 +01:00 |
|
|
57ffe2211b
|
Added material cache support for Voxelman, and Terraman's bake texture mesher step type.
|
2022-03-24 21:50:16 +01:00 |
|
|
69af01b0c6
|
Fix inconsistent override warning.
|
2022-03-24 11:55:45 +01:00 |
|
|
accd8458c8
|
Backported: Rename iterations_per_second to physics_ticks_per_second - Calinou - 937c1a716c
|
2022-03-24 11:10:56 +01:00 |
|
|
cc4dc1e5a8
|
Backported: Fix create skeleton bone position - Blackiris - 480543f681
|
2022-03-24 10:43:53 +01:00 |
|
|
da03f96abe
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
|
|
327f58b236
|
Set up doc classes properly for the network synchronizer.
|
2022-03-24 01:22:14 +01:00 |
|
|
32f148ac0c
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
|
|
66d40632fe
|
Fix uninitialized variable warning.
|
2022-03-23 15:23:17 +01:00 |
|
|
b4973c944d
|
Fixed compile for all network synchronizer classes, and added them to the build.
|
2022-03-23 15:07:15 +01:00 |
|
|
75fbda2418
|
Fixed up netowrk synchronizer's DataBuffer, and added it to the build.
|
2022-03-23 13:57:14 +01:00 |
|
|
d1587aaa6b
|
Removed bullet.
|
2022-03-23 13:28:35 +01:00 |
|
|
e16d80eecb
|
Re-enabled the network synchronizer module, and started cleaning it / porting it.
|
2022-03-22 02:10:27 +01:00 |
|
|
c9b612f012
|
Added StringName as a variant type, with eventually the help of 3c0059650d .
|
2022-03-21 21:29:06 +01:00 |
|
|
b67082e9dd
|
Added gdscript support for the new types .
|
2022-03-21 15:09:56 +01:00 |
|
|
6adee8f1b0
|
Added the NetworkedController & SceneRewinder module from https://github.com/godotengine/godot/pull/37200. It's disabled for now, it needs to be ported.
|
2022-03-20 23:30:30 +01:00 |
|
|
d9022a845c
|
Removed TMeshInstance.
|
2022-03-20 14:15:53 +01:00 |
|
|
8dbfe124f7
|
Moved my module specific docs under a new central folder.
|
2022-03-20 12:30:04 +01:00 |
|
|
cff20866e4
|
Re extracted class docs.
|
2022-03-20 08:51:22 +01:00 |
|
|
e89f0b56dc
|
After thinking about it removed the webrtc module alltogether.
|
2022-03-20 08:47:21 +01:00 |
|
|
ca1d12b6b6
|
Made WebrctPeerConnection instantiable by it's own.
|
2022-03-20 08:43:41 +01:00 |
|
|
ae9f5b9bee
|
Fixed the remaining potential crashes found by the godot test tool.
|
2022-03-20 02:29:14 +01:00 |
|
|
e55f856fa2
|
Fixed more potential issues found by the tool.
|
2022-03-19 18:44:49 +01:00 |
|
|
0a5ed34bb7
|
Fixed lots of crashes found by godot's regression test tool throwing improper parameters at methods.
|
2022-03-19 13:52:08 +01:00 |
|
|
77ed14e2f8
|
Fix 2 runtime errors found by tools.
|
2022-03-19 10:23:56 +01:00 |
|
|
d740ef5d18
|
Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
|
2022-03-19 04:08:34 +01:00 |
|
|
7fd581f987
|
An another set of header include cleanups for the classes in the engine directory.
|
2022-03-19 03:10:01 +01:00 |
|
|
bca78798ef
|
Header include cleanups for the classes in the editor folder.
|
2022-03-19 02:25:58 +01:00 |
|
|
4d7df62b8e
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
|
|
f8e54698e4
|
Include cleanups for resources.
|
2022-03-18 18:48:49 +01:00 |
|
|
49fcf7ad80
|
Removed unneeded variable from TerrainWorld's IntPos struct.
|
2022-03-18 17:51:50 +01:00 |
|
|
cc52a10ac7
|
Fix potential crash.
|
2022-03-18 17:19:59 +01:00 |
|
|
a3ee13ecbc
|
Removed the jsonrpc module.
|
2022-03-18 16:53:11 +01:00 |
|
|
10bb377587
|
Removed the gdscript language server.
|
2022-03-18 16:47:53 +01:00 |
|
|
7b1eadb465
|
Removed the CALL macros.
|
2022-03-18 10:56:48 +01:00 |
|
|
4050779e1f
|
Removed the CONNECT and DISCONNECT macros.
|
2022-03-18 10:32:50 +01:00 |
|
|
acf01d3cec
|
Check if the ESS singleton exists before accessing it in CharacterSkeleton's set_entity_type.
|
2022-03-18 10:18:54 +01:00 |
|
|
029467ab2c
|
More include and macro cleanups.
|
2022-03-18 04:10:09 +01:00 |
|
|
48805f5f8f
|
Removed now unnecessary version.h includes.
|
2022-03-18 03:56:41 +01:00 |
|
|
1f0652741c
|
More version check cleanups.
|
2022-03-18 03:46:14 +01:00 |
|
|
32acbf4252
|
Also check if the item's template is valid in Bag::add_item.
|
2022-03-18 03:44:08 +01:00 |
|