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bmp
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
broken_seals_module
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
bullet
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
cvtt
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
dds
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
enet
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
entity_spell_system
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Fixed the remaining potential crashes found by the godot test tool.
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2022-03-20 02:29:14 +01:00 |
etc
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
fastnoise
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2022-03-18 19:00:13 +01:00 |
freetype
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2022-03-18 19:00:13 +01:00 |
gdscript
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2022-03-18 19:00:13 +01:00 |
gltf
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2022-03-18 19:00:13 +01:00 |
hdr
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2022-03-18 19:00:13 +01:00 |
jpg
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2022-03-18 19:00:13 +01:00 |
mbedtls
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2022-03-18 19:00:13 +01:00 |
mesh_data_resource
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
mesh_utils
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Fixed lots of crashes found by godot's regression test tool throwing improper parameters at methods.
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2022-03-19 13:52:08 +01:00 |
minimp3
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
navigation
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
ogg
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
opensimplex
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2022-03-18 19:00:13 +01:00 |
opus
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
props
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Fixed the remaining potential crashes found by the godot test tool.
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2022-03-20 02:29:14 +01:00 |
props_2d
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Fixed the remaining potential crashes found by the godot test tool.
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2022-03-20 02:29:14 +01:00 |
pvr
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
regex
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
rtile_map
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
skeleton_editor
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
squish
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2022-03-18 19:00:13 +01:00 |
stb_vorbis
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
svg
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
terraman
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Fixed the remaining potential crashes found by the godot test tool.
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2022-03-20 02:29:14 +01:00 |
terraman_2d
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Fixed the remaining potential crashes found by the godot test tool.
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2022-03-20 02:29:14 +01:00 |
texture_packer
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
tga
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2022-03-18 19:00:13 +01:00 |
theora
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2022-03-18 19:00:13 +01:00 |
thread_pool
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2022-03-18 19:00:13 +01:00 |
tinyexr
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2022-03-18 19:00:13 +01:00 |
ui_extensions
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
upnp
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
vhacd
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
vorbis
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
voxelman
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Fixed the remaining potential crashes found by the godot test tool.
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2022-03-20 02:29:14 +01:00 |
webm
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
webp
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2022-03-18 19:00:13 +01:00 |
websocket
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
modules_builders.py
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
register_module_types.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
SCsub
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |