Removed now unnecessary version.h includes.

This commit is contained in:
Relintai 2022-03-18 03:56:41 +01:00
parent 1f0652741c
commit 48805f5f8f
95 changed files with 25 additions and 288 deletions

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@ -22,8 +22,6 @@ SOFTWARE.
#include "biome_terrarin_generator.h"
#include "core/version.h"
#include "core/engine.h"
#include "core/math/math_funcs.h"

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@ -22,11 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/reference.h"
#ifdef VOXELMAN_PRESENT

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@ -26,8 +26,6 @@ SOFTWARE.
#include "../../singletons/ess.h"
#include "core/version.h"
int EntitySpeciesData::get_id() const {
return _id;
}

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@ -22,8 +22,6 @@ SOFTWARE.
#include "species_instance.h"
#include "core/version.h"
#include "../../database/ess_resource_db.h"
#include "../../singletons/ess.h"

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@ -22,8 +22,6 @@ SOFTWARE.
#include "ess_editor_plugin.h"
#include "core/version.h"
void ESSEditorPlugin::fix_ids(Variant param) {
}

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@ -25,8 +25,6 @@ SOFTWARE.
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "core/version.h"
class ESSEditorPlugin : public EditorPlugin {
GDCLASS(ESSEditorPlugin, EditorPlugin);
EditorNode *editor;

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@ -22,8 +22,6 @@ SOFTWARE.
#include "entity_data_container.h"
#include "core/version.h"
Dictionary EntityDataContainer::to_dict() {
return call("_to_dict");
}

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@ -45,8 +45,6 @@ SOFTWARE.
#include "core/script_language.h"
#include "core/version.h"
#include "../defines.h"
#define PROPERTY_DEBUG false

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@ -22,7 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/object.h"
#include "core/ustring.h"
#include "core/vector.h"
@ -55,8 +54,6 @@ SOFTWARE.
#include "../data/auras/aura_group.h"
#include "core/version.h"
#include "../defines.h"
#include "scene/3d/spatial.h"

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@ -22,8 +22,6 @@ SOFTWARE.
#include "entity_resource.h"
#include "core/version.h"
#include "../../database/ess_resource_db.h"
#include "../../singletons/ess.h"
#include "../entity.h"

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@ -22,11 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/object.h"
#include "core/ustring.h"

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@ -22,8 +22,6 @@ SOFTWARE.
#include "spell_cast_info.h"
#include "core/version.h"
#include "../data/items/item_instance.h"
#include "../data/items/item_template.h"
#include "../data/spells/spell.h"

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@ -22,11 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/object.h"
#include "core/ustring.h"

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@ -22,13 +22,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "ess_material_cache.h"
#include "core/version.h"
#include "core/color.h"
#include "core/resource.h"
#include "core/vector.h"

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@ -22,8 +22,6 @@ SOFTWARE.
#include "spell_damage_info.h"
#include "core/version.h"
#include "../data/spells/spell.h"
#include "../database/ess_resource_db.h"
#include "../entities/entity.h"

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@ -22,11 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/reference.h"
#include "../spell_enums.h"

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@ -22,8 +22,6 @@ SOFTWARE.
#include "spell_heal_info.h"
#include "core/version.h"
#include "../data/spells/spell.h"
#include "../database/ess_resource_db.h"
#include "../entities/entity.h"

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@ -22,8 +22,6 @@ SOFTWARE.
#include "action_bar_button_entry.h"
#include "core/version.h"
#include "action_bar_entry.h"
const String ActionBarButtonEntry::BINDING_STRING_ACTIONBAR_BUTTON_ENTRY_TYPE = "None,Spell,Item";

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@ -22,13 +22,8 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/reference.h"
#include "core/dictionary.h"
#include "core/reference.h"
class ActionBarEntry;

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@ -22,8 +22,6 @@ SOFTWARE.
#include "action_bar_entry.h"
#include "core/version.h"
#include "action_bar_profile.h"
#include "../../defines.h"

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@ -22,15 +22,10 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/reference.h"
#include "core/vector.h"
#include "core/array.h"
#include "core/dictionary.h"
#include "core/reference.h"
#include "core/vector.h"
#include "action_bar_button_entry.h"
@ -71,7 +66,7 @@ protected:
private:
int _action_bar_id;
int _slot_num;
Vector<Ref<ActionBarButtonEntry> > _button_entries;
Vector<Ref<ActionBarButtonEntry>> _button_entries;
float _size;

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@ -22,8 +22,6 @@ SOFTWARE.
#include "action_bar_profile.h"
#include "core/version.h"
#include "../class_profile.h"
Ref<ClassProfile> ActionBarProfile::get_owner() {

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@ -22,16 +22,11 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/reference.h"
#include "core/vector.h"
#include "core/ustring.h"
#include "core/array.h"
#include "core/dictionary.h"
#include "core/reference.h"
#include "core/ustring.h"
#include "core/vector.h"
#include "action_bar_entry.h"
@ -46,7 +41,7 @@ public:
String get_action_bar_profile_name();
void set_action_bar_profile_name(const String &value);
Vector<Ref<ActionBarEntry> > &get_action_bars();
Vector<Ref<ActionBarEntry>> &get_action_bars();
void load_defaults();
int get_action_bar_count() const;
@ -70,7 +65,7 @@ protected:
private:
String _name;
Vector<Ref<ActionBarEntry> > _action_bars;
Vector<Ref<ActionBarEntry>> _action_bars;
ClassProfile *_owner;
};

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@ -22,8 +22,6 @@ SOFTWARE.
#include "class_profile.h"
#include "core/version.h"
StringName ClassProfile::get_class_path() const {
return _class_path;
}

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@ -22,14 +22,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/dictionary.h"
#include "core/reference.h"
#include "core/ustring.h"
#include "core/dictionary.h"
#include "actionbar/action_bar_profile.h"
#include "input/input_profile.h"

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@ -22,10 +22,8 @@ SOFTWARE.
#include "input_profile.h"
#include "core/version.h"
#include "core/ustring.h"
#include "core/project_settings.h"
#include "core/ustring.h"
#include "../class_profile.h"

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@ -22,14 +22,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/reference.h"
#include "core/vector.h"
#include "core/ustring.h"
#include "core/vector.h"
#include "input_profile_modifier_entry.h"
@ -59,7 +54,7 @@ protected:
private:
Vector<String> *_modifier_actions;
Vector<Ref<InputProfileModifierEntry> > *_entries;
Vector<Ref<InputProfileModifierEntry>> *_entries;
};
#endif

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@ -22,11 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/reference.h"
#include "core/ustring.h"

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@ -22,8 +22,6 @@ SOFTWARE.
#include "player_profile.h"
#include "core/version.h"
#include "../defines.h"
const String PlayerProfile::DEFAULT_PROFILE_FILE_NAME = "default.profile";

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@ -22,14 +22,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/dictionary.h"
#include "core/reference.h"
#include "core/ustring.h"
#include "core/dictionary.h"
#include "class_profile.h"
@ -54,7 +49,7 @@ public:
void clear_class_profiles();
void remove_class_profile(const int index);
Vector<Ref<ClassProfile> > &get_class_profiles();
Vector<Ref<ClassProfile>> &get_class_profiles();
Ref<ClassProfile> get_class_profile(const StringName &class_path);
Dictionary get_custom_data();
@ -82,7 +77,7 @@ private:
Dictionary _custom_data;
Vector<Ref<ClassProfile> > _class_profiles;
Vector<Ref<ClassProfile>> _class_profiles;
};
#endif

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@ -22,11 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/bind/core_bind.h"
#include "core/engine.h"
#include "core/object.h"

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@ -24,8 +24,6 @@ SOFTWARE.
#include "core/io/json.h"
#include "core/os/file_access.h"
#include "core/version.h"
#include "core/engine.h"
#include "core/project_settings.h"

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@ -22,11 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/object.h"
#include "core/vector.h"
@ -86,7 +81,7 @@ private:
String _save_file;
Vector<Ref<PlayerProfile> > _s_player_profiles;
Vector<Ref<PlayerProfile>> _s_player_profiles;
Ref<PlayerProfile> _c_player_profile;
};

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@ -22,14 +22,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/vector.h"
#include "core/ustring.h"
#include "core/node_path.h"
#include "core/ustring.h"
#include "core/vector.h"
#include "scene/2d/node_2d.h"
@ -152,8 +147,8 @@ private:
Vector<AttachPointNode> _attach_point_nodes;
bool _model_dirty;
Vector<Ref<ModelVisual> > _model_visuals;
Vector<Vector<Ref<SkeletonModelEntry> > > _entries;
Vector<Ref<ModelVisual>> _model_visuals;
Vector<Vector<Ref<SkeletonModelEntry>>> _entries;
};
#endif

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@ -22,14 +22,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/vector.h"
#include "core/ustring.h"
#include "core/node_path.h"
#include "core/ustring.h"
#include "core/vector.h"
#include "scene/main/node.h"
@ -175,8 +170,8 @@ private:
Vector<BoneModelAdditionalMeshTransforms> _bone_model_additional_mesh_transforms;
bool _model_dirty;
Vector<Ref<ModelVisual> > _model_visuals;
Vector<Vector<Ref<SkeletonModelEntry> > > _entries;
Vector<Ref<ModelVisual>> _model_visuals;
Vector<Vector<Ref<SkeletonModelEntry>>> _entries;
};
#endif

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@ -22,11 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/resource.h"
#include "core/ustring.h"

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@ -22,11 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/reference.h"
#include "../data/items/model_visual_entry.h"

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@ -22,11 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/object.h"
class SpellEnums : public Object {

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@ -22,8 +22,6 @@ SOFTWARE.
#include "entity_create_info.h"
#include "core/version.h"
#include "../data/species/species_instance.h"
#include "../entities/data/entity_data.h"
#include "../entities/entity.h"

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@ -22,11 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/reference.h"
#include "core/ustring.h"

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@ -34,8 +34,6 @@
#include <algorithm>
#include <random>
#include "core/version.h"
namespace fastnoise {
const FN_DECIMAL GRAD_X[] = {

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@ -1,7 +1,5 @@
#include "register_types.h"
#include "core/version.h"
#include "core/class_db.h"
#include "fastnoise_noise_params.h"

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@ -27,7 +27,6 @@ SOFTWARE.
#include "core/resource.h"
#include "core/variant.h"
#include "core/version.h"
#include "scene/resources/mesh.h"
#include "scene/resources/shape.h"

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@ -22,8 +22,6 @@ SOFTWARE.
#include "mesh_data_resource_collection.h"
#include "core/version.h"
void MeshDataResourceCollection::add_mdr(Ref<MeshDataResource> mdr) {
_mdrs.push_back(mdr);
}

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@ -22,8 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/resource.h"
#include "core/vector.h"

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@ -1,8 +1,5 @@
#include "mesh_data_instance.h"
#include "core/version.h"
#include "core/version.h"
#include "scene/resources/texture.h"
#include "core/image.h"

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@ -22,7 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "scene/resources/texture.h"
#include "scene/3d/visual_instance.h"

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@ -1,8 +1,5 @@
#include "mesh_data_instance_2d.h"
#include "core/version.h"
#include "core/version.h"
#include "scene/resources/texture.h"
#include "core/image.h"

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@ -22,10 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "scene/resources/texture.h"
#include "scene/2d/node_2d.h"

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@ -22,11 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/array.h"
#include "core/ustring.h"
@ -42,8 +37,6 @@ SOFTWARE.
#include "core/math/transform.h"
#include "core/version.h"
#include "scene/3d/mesh_instance.h"
#include "../../gltf/editor_scene_importer_gltf.h"

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@ -25,8 +25,6 @@ SOFTWARE.
*/
#include "core/version.h"
#include "core/array.h"
#include "core/reference.h"

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@ -24,8 +24,6 @@ SOFTWARE.
#include "register_types.h"
#include "core/version.h"
#include "core/engine.h"
#include "fast_quadratic_mesh_simplifier.h"

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@ -14,8 +14,6 @@
//
// 5/2016: Chris Rorden created minimal version for OSX/Linux/Windows compile
#include "core/version.h"
#include "core/array.h"
#include "core/ustring.h"

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@ -22,8 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/resource.h"
#ifdef TEXTURE_PACKER_PRESENT

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@ -22,8 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/vector.h"
#include "ground_clutter.h"

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@ -25,8 +25,6 @@ SOFTWARE.
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "core/version.h"
class PropEditorPlugin : public EditorPlugin {
GDCLASS(PropEditorPlugin, EditorPlugin);
EditorNode *editor;

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@ -22,8 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/color.h"
#include "core/reference.h"
#include "core/vector.h"

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@ -22,8 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/color.h"
#include "core/resource.h"
#include "core/vector.h"

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@ -24,8 +24,6 @@ SOFTWARE.
#include "prop_material_cache.h"
#include "core/version.h"
#include "core/color.h"
#include "core/resource.h"
#include "core/vector.h"

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@ -22,8 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/math/transform.h"
#include "core/reference.h"
#include "core/vector.h"
@ -32,8 +30,6 @@ SOFTWARE.
#include "core/math/vector2.h"
#include "core/math/vector3.h"
#include "core/version.h"
#include "prop_data_entry.h"
#if TEXTURE_PACKER_PRESENT

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@ -24,8 +24,6 @@ SOFTWARE.
#include "prop_data.h"
#include "core/version.h"
#include "scene/3d/spatial.h"
#if TEXTURE_PACKER_PRESENT

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@ -22,8 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/math/transform.h"
#include "core/resource.h"

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@ -22,8 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "prop_data_entry.h"
class PropDataPortal : public PropDataEntry {

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@ -25,8 +25,6 @@ SOFTWARE.
#include "../props/prop_data.h"
#include "../props/prop_data_entry.h"
#include "core/version.h"
#include "core/engine.h"
#include "core/project_settings.h"

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@ -22,8 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/bind/core_bind.h"
#include "core/color.h"
#include "core/hash_map.h"

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@ -22,7 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "scene/resources/texture.h"
#include "scene/3d/visual_instance.h"

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@ -30,8 +30,6 @@ SOFTWARE.
#include "core/math/vector2.h"
#include "core/math/vector3.h"
#include "core/version.h"
#include "scene/resources/material.h"
#include "scene/resources/texture.h"

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@ -25,8 +25,6 @@ SOFTWARE.
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "core/version.h"
class Prop2DEditorPlugin : public EditorPlugin {
GDCLASS(Prop2DEditorPlugin, EditorPlugin);
EditorNode *editor;

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@ -22,8 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "scene/2d/node_2d.h"
#include "scene/resources/material.h"

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@ -30,8 +30,6 @@ SOFTWARE.
#include "core/math/vector2.h"
#include "core/math/vector3.h"
#include "core/version.h"
#include "prop_2d_data_entry.h"
#if TEXTURE_PACKER_PRESENT

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@ -24,8 +24,6 @@ SOFTWARE.
#include "prop_2d_data.h"
#include "core/version.h"
#include "scene/2d/node_2d.h"
#if TEXTURE_PACKER_PRESENT

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@ -22,8 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "prop_2d_data_entry.h"
class Prop2DDataPortal : public Prop2DDataEntry {

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@ -30,8 +30,6 @@ SOFTWARE.
#include "core/math/vector2.h"
#include "core/math/vector3.h"
#include "core/version.h"
#include "scene/resources/material.h"
#include "scene/resources/texture.h"

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@ -31,7 +31,6 @@
/*************************************************************************/
#include "core/self_list.h"
#include "core/version.h"
#include "core/vset.h"
#include "scene/2d/navigation_2d.h"
#include "scene/2d/node_2d.h"

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@ -33,7 +33,6 @@
#include "core/math/math_funcs.h"
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/version.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/plugins/canvas_item_editor_plugin.h"

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@ -47,8 +47,6 @@ SOFTWARE.
#include "../../props/props/prop_data.h"
#endif
#include "core/version.h"
#include "../library/terrain_library.h"
#include "../library/terrain_surface.h"

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@ -22,8 +22,6 @@ SOFTWARE.
#include "terrain_world_editor.h"
#include "core/version.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"

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@ -27,10 +27,7 @@ SOFTWARE.
#if THREAD_POOL_PRESENT
#include "../../../thread_pool/thread_pool_job.h"
#else
#include "core/version.h"
#include "core/reference.h"
#endif
#include "../../defines.h"

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@ -22,8 +22,6 @@ SOFTWARE.
#include "terrain_2d_world_editor.h"
#include "core/version.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"

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@ -22,8 +22,6 @@ SOFTWARE.
#include "editor_plugin_packer_image_resource.h"
#include "core/version.h"
void EditorPluginPackerImageResource::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:

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@ -22,8 +22,6 @@ SOFTWARE.
#include "packer_image_resource.h"
#include "core/version.h"
int PackerImageResource::get_width() const {
if (_image.is_valid()) {
return _image->get_width();

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@ -24,8 +24,6 @@ SOFTWARE.
*/
#include "core/version.h"
#include "core/engine.h"
#include "thread_pool.h"

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@ -30,8 +30,6 @@ SOFTWARE.
#include "core/os/os.h"
#include "scene/main/scene_tree.h"
#include "core/version.h"
#define CONNECT(sig, obj, target_method_class, method) connect(sig, obj, #method)
#define DISCONNECT(sig, obj, target_method_class, method) disconnect(sig, obj, #method)

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@ -31,7 +31,6 @@ SOFTWARE.
#include "core/os/semaphore.h"
#include "core/os/thread.h"
#include "core/os/thread_safe.h"
#include "core/version.h"
#include "thread_pool_execute_job.h"
#include "thread_pool_job.h"

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@ -22,11 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/os/input_event.h"
class BSInputEventKey : public InputEventKey {

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@ -41,8 +41,6 @@
#include "editor/editor_scale.h"
#include "scene/gui/margin_container.h"
#include "core/version.h"
#include "core/input_map.h"
#define CONNECT(sig, obj, target_method_class, method) connect(sig, obj, #method)

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@ -22,8 +22,6 @@ SOFTWARE.
#include "touch_button.h"
#include "core/version.h"
void TouchButton::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {

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@ -22,8 +22,6 @@ SOFTWARE.
#include "voxel_level_generator.h"
#include "core/version.h"
#include "../world/voxel_chunk.h"
void VoxelLevelGenerator::generate_chunk(Ref<VoxelChunk> chunk) {

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@ -22,8 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/reference.h"
#include "marching_cubes_tables.h"

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@ -30,8 +30,6 @@ SOFTWARE.
#include "../../world/jobs/voxel_job.h"
#include "core/version.h"
#include "servers/visual_server.h"
void VoxelMesherMarchingCubes::get_voxel_type_array(int *arr, Ref<VoxelChunk> chunk, const int x, const int y, const int z, const int size) {

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@ -22,8 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/reference.h"
#include "../default/voxel_mesher_default.h"

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@ -22,11 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "scene/3d/spatial.h"
#include "core/math/vector3.h"

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@ -22,8 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/vector.h"
#include "voxel_structure.h"

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@ -22,8 +22,6 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#include "core/version.h"
#include "core/reference.h"
#ifdef MESH_UTILS_PRESENT

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@ -48,8 +48,6 @@ include_pool_vector
#include "../../props/props/prop_data.h"
#endif
#include "core/version.h"
#include "../library/voxel_library.h"
#include "../library/voxel_surface.h"
; //hackfix for a clang format issue