Commit Graph

1735 Commits

Author SHA1 Message Date
a89fa56bea Backported: - Fix children visibility check (cherry picked from commit 280956d) - taigi100 - b33eed23ae 2022-03-20 19:12:43 +01:00
d7f455f36f Backported: - Add item tooltip access to OptionButton - timothyqiu - d537a88299 2022-03-20 19:07:53 +01:00
40b60f3c86 Backported: - Fix DST Error on Windows (cherry picked from commit 4802f15) - ztc0611 (658877c350) 2022-03-20 19:00:38 +01:00
0deed9038c Added the funding.yaml from the broken selals repo, even tohugh it's probably way too early. 2022-03-20 18:47:27 +01:00
5f7421974c Backported by hand: Add a GradientTexture2D editor plugin - fire-forge. (d76c9f8d92) 2022-03-20 14:59:19 +01:00
9867b18f49 Backported by hand: Ensure minimum modifiers are pressed when matching actions - madmiraal (88c723c33c) 2022-03-20 14:45:57 +01:00
d9022a845c Removed TMeshInstance. 2022-03-20 14:15:53 +01:00
34c3176c39 Fix skinning by default in MeshInstance even if the mesh is merged. 2022-03-20 14:13:44 +01:00
b287513656 Replaced the godot editor icon. 2022-03-20 13:50:41 +01:00
bad39216b9 Reworked the entries in the help menu. Also added pandemonium specific entries to the about window. Also fixed a crash when opening the about popup. 2022-03-20 13:30:49 +01:00
3c28c8577a Link to the docs folder. 2022-03-20 12:34:43 +01:00
8dbfe124f7 Moved my module specific docs under a new central folder. 2022-03-20 12:30:04 +01:00
ea0604573b Set the base branch to master in the workflows file. 2022-03-20 11:19:29 +01:00
3f6c1cb80d Removed the editor test run action, as it keeps hanging. 2022-03-20 11:17:51 +01:00
8b3509dc40 Reworked the changelog. 2022-03-20 11:10:26 +01:00
825755c5d4 Fix typo. 2022-03-20 10:34:14 +01:00
c5dc3db94d Rework the readme. 2022-03-20 10:33:02 +01:00
cff20866e4 Re extracted class docs. 2022-03-20 08:51:22 +01:00
e89f0b56dc After thinking about it removed the webrtc module alltogether. 2022-03-20 08:47:21 +01:00
ca1d12b6b6 Made WebrctPeerConnection instantiable by it's own. 2022-03-20 08:43:41 +01:00
ae9f5b9bee Fixed the remaining potential crashes found by the godot test tool. 2022-03-20 02:29:14 +01:00
27ebad5fdd More cleanups to scons. 2022-03-20 01:42:37 +01:00
56654077b4 More scons tool cleanups. 2022-03-20 01:35:31 +01:00
45d4593be8 More scons tool cleanups. 2022-03-20 01:32:35 +01:00
b7650adcea Removed java from scons. 2022-03-20 01:29:55 +01:00
53151b3437 Removed latex specific things from scons. 2022-03-20 01:28:07 +01:00
2b368a9ecd Removed s from scons. 2022-03-20 01:24:15 +01:00
f50c9853d6 Removed fortran specific things from scons. 2022-03-20 01:21:04 +01:00
6a36452181 Removed the tests from scons. 2022-03-20 00:46:57 +01:00
d93618c84e Added scons to a new SCSCons folder. I'll try to simplify it down as much as possible and likely try to port it to c++. 2022-03-19 19:48:45 +01:00
e55f856fa2 Fixed more potential issues found by the tool. 2022-03-19 18:44:49 +01:00
0a5ed34bb7 Fixed lots of crashes found by godot's regression test tool throwing improper parameters at methods. 2022-03-19 13:52:08 +01:00
77ed14e2f8 Fix 2 runtime errors found by tools. 2022-03-19 10:23:56 +01:00
d740ef5d18 Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now. 2022-03-19 04:08:34 +01:00
7fd581f987 An another set of header include cleanups for the classes in the engine directory. 2022-03-19 03:10:01 +01:00
bca78798ef Header include cleanups for the classes in the editor folder. 2022-03-19 02:25:58 +01:00
2ce53f2b9e Ran include-what-you-use on the classes in the editor/ floder. 2022-03-19 00:01:30 +01:00
b41f01cb92 Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later. 2022-03-18 22:55:47 +01:00
2b5cc26584 More include cleanups to the classes under editor/plugins. 2022-03-18 21:48:35 +01:00
6f637e65b0 Include cleanps. 2022-03-18 21:07:58 +01:00
a112bd877c Ran include-what-you-use on classes under editor/plugins. It still needs cleanups though. 2022-03-18 20:18:56 +01:00
1ab4a46da0 Moved som of the includes from headers to cpp files under the editor folder. 2022-03-18 19:32:23 +01:00
4d7df62b8e Clang format all files. 2022-03-18 19:00:13 +01:00
b877f9c8ee Make the clang format script not touch the copyright headers for now. 2022-03-18 18:58:57 +01:00
c545717186 Fix EditorScriptCodeCompletionCache::Cache::time_loaded may be used uninitialized error. 2022-03-18 18:53:24 +01:00
f8e54698e4 Include cleanups for resources. 2022-03-18 18:48:49 +01:00
49fcf7ad80 Removed unneeded variable from TerrainWorld's IntPos struct. 2022-03-18 17:51:50 +01:00
cc52a10ac7 Fix potential crash. 2022-03-18 17:19:59 +01:00
3e97039c99 Added compile options for rtti and exceptions. They are disabled by default. They used to be enabled on most platforms, it does not seem to break anything. 2022-03-18 17:04:14 +01:00
a3ee13ecbc Removed the jsonrpc module. 2022-03-18 16:53:11 +01:00