Commit Graph

149 Commits

Author SHA1 Message Date
23614770f1 Simplify chunks_set() in TerrainWorld. 2025-02-08 15:55:40 +01:00
42a2979d3e Fix isolevel paint and paint brush tools always allowing chunk creation. 2025-02-08 15:10:23 +01:00
a980238482 Add the new chunk to the generation queue instead of directly calling it's build method in TerrainWorld::chunk_add(). 2025-02-08 14:47:29 +01:00
64a14fee17 Also expose the liquid data in TerrainChunkBlocky. 2025-02-08 14:40:07 +01:00
c9089867f9 Fix typo. 2025-02-08 14:39:35 +01:00
9142f7c806 Implemented the spawn chunks and remove chunks tool in TerrainWorldEditor. 2025-02-08 14:23:23 +01:00
4886ff454b Call TerrainChunk's build() after it's added to a World manually. 2025-02-08 14:22:55 +01:00
4ac6095509 Added a new helper method to TerrainWorld. 2025-02-08 14:22:31 +01:00
d0fa4ba194 Clear the material cache data in TerrainChunk::_exit_tree(). 2025-02-08 14:22:03 +01:00
a2784fd2a0 Implemented the gui for the chunk spawn and chunk remove tools in TerrainWorldEditor. 2025-02-08 13:14:43 +01:00
ebcac318e7 TerrainWorldEditor variable name tweaks. 2025-02-08 12:50:26 +01:00
12214cb8c7 Fix potential hang on exit due to deadlocks. 2025-02-08 11:24:42 +01:00
b264a837a8 Implemented the paint picker tool in TerrainWorldEditor. Also improved the editor's Button signal setup. 2025-02-08 09:59:41 +01:00
175f67fd74 Tewaks to the main tool labels in TerrainWorldEditor. 2025-02-08 09:11:17 +01:00
fb9c71726c Implemented the paint picker tool's ui in TerrainWorldEditor. 2025-02-08 09:10:54 +01:00
4ac888c7af Add the paint brush tool settings buttons to the proper container in TerrainWorldEditor. 2025-02-08 08:37:10 +01:00
0762caaf20 Reordered the main tool buttons in TerrainWorldEditor. 2025-02-08 08:31:29 +01:00
33bd758806 Removed the add and remove single tools from TerrainWorldEditor as they are not very useful for a terrain engine. 2025-02-08 08:28:38 +01:00
da336fdb73 Only show the surface selection when the paint brush is active in TerrainWorldEditor. 2025-02-08 08:04:13 +01:00
a46997b87f Added the ability to erase using the paint brush in TerrainWorldEditor. 2025-02-08 07:58:14 +01:00
f7a9f5201f Added liquid mode to the isolevel brush and paint brush tools in TerrainWorldEditor. 2025-02-08 07:49:26 +01:00
17e048a044 Added a new helper method to TerrainWorld. 2025-02-08 07:44:55 +01:00
16d62d3a34 Chunk remover tool initial setup in TerrainWorldEditor. 2025-02-07 14:45:40 +01:00
3f267dcbfc Make the expected tool settings shown by default in TerrainWorldEditor. 2025-02-07 12:58:50 +01:00
1da418523a Spawn brush initial setup in TerrainWorldEditor. 2025-02-07 12:57:16 +01:00
ba6a112efb Reorganized the tools in TerrainWorldEditor. Also made the Isolevel Brush the default. 2025-02-07 12:50:59 +01:00
ae987b83e9 Renamed the add and remove tools to add single and remove single voxel in TerrainWorldEditor. Also improved their gui a bit. 2025-02-07 12:47:06 +01:00
aeae3198ba Disable allow chunk creation for the paint brush and isolevel brush tools by default in TerrainWorldEditor. A new chunk spawner tool will be added instead soon. 2025-02-07 12:40:05 +01:00
70fe973810 Invert the logic of the isolevel brush smoothness calculation so it works as expected. 2025-02-07 12:34:54 +01:00
6539b25257 Start at max isolevel brush smoothness in TerrainWorldEditor. 2025-02-07 12:30:33 +01:00
5c2f5da950 Fix isolevel brush smoothness calculation in TerrainWorldEditor. 2025-02-07 12:27:12 +01:00
58698e2971 Allow 0 as the isolevel brush strength and smoothness in TerrainWorldEditor. 2025-02-07 12:19:08 +01:00
39b3a12b1a Handle a missing case when setting voxels in TerrainWorld. 2025-02-07 12:17:11 +01:00
39cb3e398f Reset the mesher's lod index in _reset() in TerrainTerrainJob. This fixes subsequent mesh generations. 2025-02-07 10:49:40 +01:00
2024a33ee9 Implemented chunk material invalidation support for TerrainLibraryMergerPCM. 2025-02-07 10:08:22 +01:00
e11e75e5ea Unlock the mutex after the rects are refreshed in the material cache in TerrainLibraryMergerPCM. 2025-02-07 08:49:11 +01:00
2688162cf9 Optimized editing in TerrainWorldEditor. 2025-02-06 17:42:53 +01:00
c13a4d08a5 Use the new immediate build mode in TerrainWorld's set_voxel_at_world_data_position(). 2025-02-06 17:22:42 +01:00
6be11c2bff Implemented an immediate build mode for TerrainChunk. 2025-02-06 17:22:10 +01:00
952553e9ad Clear meshes as needed in TerrainTerrainJob. 2025-02-06 17:21:35 +01:00
4a2d4af692 Clear meshes as needed in TerrainPropJob. 2025-02-06 17:21:24 +01:00
ac6be71368 Codestyle fix. 2025-02-06 17:20:58 +01:00
e435adde65 Codestyle fix. 2025-02-06 17:20:46 +01:00
26b6fc89f8 Fix crash on shutdown. 2025-02-05 20:35:32 +01:00
1a5be23b91 Udpate the gizmo size properly in TerrainWorldEditor. 2025-02-05 20:32:09 +01:00
66b98829a1 Optimized UndoRedo usage in TerrainWorldEditor. 2025-02-05 20:22:30 +01:00
b1e386fd73 Implemented the TerrainWorldGizmo. 2025-02-05 14:01:01 +01:00
dbff74222c Renamed the new gizmo. 2025-02-05 11:11:32 +01:00
91f6141b5c Initial gizmo setup for Terraman. 2025-02-05 11:05:42 +01:00
3610209f54 Moved the TerrainWorldEditor to a new folder. Also make sure it's only compiled in tools builds. 2025-02-05 09:35:16 +01:00