Commit Graph

329 Commits

Author SHA1 Message Date
RodZill4
8282ab24fe Compatibility fixes for Godot 3.1.2, updated switch to support more choices, and shader nodes to support inputs in enum values 2019-12-04 22:26:54 +01:00
Rodz Labs
a95f1045d8
Update README.md 2019-11-27 13:50:25 +01:00
RodZill4
8edd21e488 Added new examples to test splatter node and material workflow 2019-11-27 07:45:58 +01:00
RodZill4
b153b3306f (last?) changes for 0.7 2019-11-24 18:47:21 +01:00
RodZill4
cab8020b4d Tiny doc fix 2019-11-23 12:23:03 +01:00
RodZill4
22ccb6fd51 Documentation update 2019-11-23 12:18:34 +01:00
RodZill4
799f18cf3d Updated library with new nodes 2019-11-23 10:44:00 +01:00
RodZill4
431be88767 Doc and examples update 2019-11-23 09:08:48 +01:00
RodZill4
71edcfd72d Added missing library icons 2019-11-22 23:19:20 +01:00
RodZill4
f5a558e65f Updated new node templates 2019-11-22 23:07:34 +01:00
RodZill4
5b4aa0984b Examples update 2019-11-22 08:41:32 +01:00
RodZill4
bcd3855273 Added new node templates, updated old ones 2019-11-22 07:50:17 +01:00
RodZill4
2e06e9db9a Disabled window position/size save/restore in tool mode 2019-11-22 07:48:14 +01:00
RodZill4
8650a5ae40 Fixed a bug that allowed Material to be duplicated 2019-11-22 07:47:45 +01:00
RodZill4
4542c2d22e Minor ui changes 2019-11-22 07:46:23 +01:00
RodZill4
bb3aefeca8 Updated documentation 2019-11-21 08:55:13 +01:00
Rodz Labs
16b1643fb3
Merge pull request #55 from Calinou/readd-mit-license
Readd a copy of the MIT license
2019-11-20 20:29:14 +01:00
Rodz Labs
2a3b26b199
Merge pull request #57 from Calinou/add-linux-integration-files
Add `.desktop` and AppStream metadata files for Linux integration
2019-11-20 20:28:57 +01:00
Rodz Labs
3c0f988c1d
Merge pull request #56 from Calinou/improve-readme
Improve README with better formatting and license information
2019-11-20 20:24:23 +01:00
Hugo Locurcio
16a87e6f2b
Add .desktop and AppStream metadata files for Linux integration 2019-11-20 14:31:13 +01:00
Hugo Locurcio
53576a080c
Improve README with better formatting and license information 2019-11-20 11:36:18 +01:00
Hugo Locurcio
2bb3a07c1c
Readd a copy of the MIT license
It was mistakenly removed in 416b44e395.
2019-11-20 11:30:47 +01:00
RodZill4
d72f1f2055 Fixed problem when duplicating gradient (interpolation mode was not copied) 2019-11-19 07:16:09 +01:00
RodZill4
816a758652 More progress on documentation... 2019-11-19 07:08:36 +01:00
RodZill4
1db87750fb Documentation update 2019-11-18 08:47:31 +01:00
Rodz Labs
41622c8e34
Merge pull request #52 from Calinou/remember-window-position-size
Remember the window position and size across restarts
2019-11-17 07:56:44 +01:00
Rodz Labs
a65caf3728
Merge pull request #53 from Calinou/add-fullscreen-toggle
Implement fullscreen toggle by pressing F11 or Alt + Enter
2019-11-17 07:55:57 +01:00
RodZill4
960c87e49c Updated documentation
Everything not describing the nodes library, and the "Simple" section of the library should be ready now.
2019-11-17 07:42:44 +01:00
RodZill4
3ff862f446 minor changes and fixes
- Added an option to duplicate nodes
- Creating a subgraph will now show the contents of the subgraph (so it can be easily renamed)
- Fixed node preview updtae when the node's seed is modified
2019-11-17 07:40:50 +01:00
Hugo Locurcio
eda5e2f9d1
Implement fullscreen toggle by pressing F11 or Alt + Enter 2019-11-16 23:27:07 +01:00
Hugo Locurcio
89237ccbc4
Remember the window position and size across restarts 2019-11-16 23:23:36 +01:00
RodZill4
cfca689e3f Doc update (everything except nodes from the library) 2019-11-14 08:49:10 +01:00
RodZill4
2e97888437 Fixed float edit problem when max <= min 2019-11-14 08:48:16 +01:00
RodZill4
4d90c20493 Bug fixes
* In Material node, ORM was not rendered when a channel depended on a texture
* Missing HSlider in generic node broke the Switch
2019-11-14 08:47:21 +01:00
RodZill4
fd2064181e Updated the float editor so it stops when sliding to bounds 2019-11-10 22:51:03 +01:00
RodZill4
f0beafceb5 Added an icon for the remote node 2019-11-10 17:55:59 +01:00
RodZill4
ced53d01db Added an icon for the remote node 2019-11-10 17:45:03 +01:00
RodZill4
75be7358af Merge branch 'master' of https://github.com/RodZill4/godot-procedural-textures 2019-11-10 17:42:23 +01:00
RodZill4
5b457eb41a Started updating the documentation 2019-11-10 17:41:02 +01:00
Rodz Labs
95d0d2860a
Merge pull request #51 from Calinou/remove-trailing-whitespace
Remove trailing whitespace, add newlines at end of files
2019-11-10 17:20:07 +01:00
Rodz Labs
587f5d85a3
Merge branch 'master' into remove-trailing-whitespace 2019-11-10 17:19:53 +01:00
RodZill4
40fa352dc6 Fixed icon name in saved library 2019-11-10 15:38:54 +01:00
RodZill4
85599c2fea Added menu to show nodes documentation and updated import plugin 2019-11-10 15:02:00 +01:00
Hugo Locurcio
fc3173b9b4
Remove trailing whitespace, add newlines at end of files
This results in less merge conflicts when using the
Text Editor > Files > Trim Trailing Whitespace editor setting.

.ptex, .mmg and .json files generated weren't modified
as these are saved by Material Maker. These files could be made
to end with a newline automatically on save in a future commit.
2019-11-10 01:21:11 +01:00
RodZill4
d37fc835f9 Updated library export to generate unique icon names 2019-11-07 08:25:57 +01:00
RodZill4
46c2c1b684 Fixed randomness condition on groups 2019-11-06 23:55:09 +01:00
RodZill4
8f4a525107 Added missing return types (#30) 2019-11-06 23:49:26 +01:00
Rodz Labs
416b44e395
Merge pull request #50 from RodZill4/export_plugin
Back to master branch !
2019-11-06 22:45:01 +01:00
RodZill4
f4a1681fc8 Added new samples 2019-11-06 22:34:23 +01:00
RodZill4
bbfe288b15 Preloaded renderer, support for subsurface scattering, minor fixes 2019-11-06 22:33:01 +01:00