Commit Graph

61 Commits

Author SHA1 Message Date
Relintai 8e023af884 ESS update. 2019-12-02 21:41:51 +01:00
Relintai af1fd0bb12 Fix null reference exception. 2019-12-02 21:33:59 +01:00
Relintai 2d34cff90d Added a default level override variable to the Entities autoload. Fixed a few issues with applying stats on level up. And HEADS (ESS) update. 2019-12-02 19:19:49 +01:00
Relintai 633c380f08 ESS update, and gdscript compile fixes. 2019-12-02 00:43:24 +01:00
Relintai 015e96c123 Fix typo. 2019-12-01 23:38:22 +01:00
Relintai 11b1403e3f Added the ability to use ssh repositories. 2019-12-01 23:32:36 +01:00
Relintai a9177a92e0 Added the MIT license text to all files, I previously marked as MIT. 2019-12-01 23:21:48 +01:00
Relintai 2bf21a27b4 ESS update. 2019-12-01 23:21:17 +01:00
Relintai aa635c65f2 Update for ESS. 2019-12-01 18:54:12 +01:00
Relintai c88e61ad65 ManaResource setup. 2019-12-01 01:18:19 +01:00
Relintai 58ba871622 Update ESS to latest. 2019-12-01 00:25:55 +01:00
Relintai 4e76fb3c2f Implemented sorting for the spellbook, and the ability to hide spells that the player cannot learn. Also spells are now color-coded based on what the character knows. 2019-11-29 14:10:45 +01:00
Relintai ea654acf7f Item count support for the ui. 2019-11-29 10:18:17 +01:00
Relintai 824fd02d0f Now the crafting window will show some text instead of looking broken when nothing is selected / the player has no recipes in the selected category. 2019-11-29 09:18:01 +01:00
Relintai 96a645a2dd Update everything. 2019-11-29 08:34:38 +01:00
Relintai 4d1da296cd Removed forgotten utility ai resources. 2019-11-27 19:57:15 +01:00
Relintai 8fd696c71a Update every module to the latest. 2019-11-27 11:22:04 +01:00
Relintai 08971de608 The map button is hidden now, I'm not sure yet if it's a good idea for the game to have it. But even if it is, it will take a while for me to implement it. 2019-11-25 15:03:55 +01:00
Relintai 6c42a45910 Main material now uses a simple custom shader. Updated modules to head. 2019-11-25 12:13:16 +01:00
Relintai eebf28b8ef Fix update in the setup script for other actions than all. 2019-11-25 12:11:41 +01:00
Relintai 865d97018e Found a better way to handle strafing. Also now animations are in place for both the left and right strafe. 2019-11-25 02:55:01 +01:00
Relintai cba3784f51 Small change to voxel texture's readme. 2019-11-24 19:10:51 +01:00
Relintai 604d05d375 Improved the voxel textures. 2019-11-24 19:08:02 +01:00
Relintai 49752d777e Swapped the grass and dirt textures. 2019-11-24 17:00:52 +01:00
Relintai 3113c03020 Fix target folder issue with the new engine setup script. 2019-11-24 17:00:16 +01:00
Relintai 8f18cd8b77 Fix typo. 2019-11-24 16:35:37 +01:00
Relintai 1bbf4c552a Added notes on how to export the model from blender. 2019-11-24 16:33:11 +01:00
Relintai 71d16d8bfd Work on player animations. 2019-11-24 16:05:25 +01:00
Relintai d7f9dd5dc4 The previous commit was not meant to be pushed up yet. 2019-11-24 13:02:34 +01:00
Relintai dae31fd4be Added godot-procedural-textures (https://github.com/RodZill4/godot-procedural-textures.git), as a third-party addon. 2019-11-24 12:54:23 +01:00
Relintai 5216dfabef Added a new scons based engine setup script. 2019-11-24 01:05:25 +01:00
Relintai d7f8e60dce Update to Readme.md. 2019-11-22 20:33:49 +01:00
Relintai 894e45df31 Set force dungeon to off. 2019-11-22 18:07:16 +01:00
Relintai 7ef7d66430 Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment). 2019-11-22 18:02:19 +01:00
Relintai 30c0c0b5ad Update to Readme.md. 2019-11-22 17:41:35 +01:00
Relintai 937914d390 Added a Readme.md, and 2 screenshots. 2019-11-22 17:29:10 +01:00
Relintai 4ecb82f29d Removed a few unused entries from the windows setup script. 2019-11-22 16:52:04 +01:00
Relintai fe610dbc7d Changed the license for some of the files, because I forgot about them yesterday. Sometimes I implement functionality in them, and then port it to the entity spell system module. FYI I'll clean this header up a bit later, the MIT license refers to the same one as in the aforementioned module. This is also true for voxelman related classes. 2019-11-21 13:10:00 +01:00
Relintai b3e02338ec Replaced the white character textures with actual textures from open game art. 2019-11-21 00:10:56 +01:00
Relintai bca7669b17 Added a few textures for the terrarin from open game art. They'll need to be color corrected a bit, but it's perfect for now. 2019-11-21 00:00:03 +01:00
Relintai da1d62ae12 Added some gorgeous icons from open game art. every folder contains a Readme.txt file crediting the author. I'll soon create a credits screen, where all of this info can be stored in a centralized matter. (Godot also requires this, I just haven't got around to do it yet). 2019-11-20 23:07:05 +01:00
Relintai 9152a4d96f Moved the addons directory where it should've been. 2019-11-20 21:08:37 +01:00
Relintai 216f645076 Let's ignore addons. 2019-11-20 19:51:19 +01:00
Relintai e2d7e3e3ca Fix the setup script. 2019-11-20 18:55:26 +01:00
Relintai 77a0c97b29 Added the remaining files. 2019-11-20 15:19:47 +01:00
Relintai 575d195217 Character textures. Made white the ones I just got from somewhere. 2019-11-20 14:47:10 +01:00
Relintai 53136f7f1f Voxel textures. I made the all white, because they were just placeholders. 2019-11-20 14:44:56 +01:00
Relintai 020b255481 Added export.cfg into .gitignore. 2019-11-20 14:38:46 +01:00
Relintai 602873755b The voxel mesher. 2019-11-20 14:37:34 +01:00
Relintai 8559193d21 The ui. 2019-11-20 14:30:34 +01:00