An open source third person action RPG with multiplayer support.
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2019-11-22 16:52:04 +01:00
game Changed the license for some of the files, because I forgot about them yesterday. Sometimes I implement functionality in them, and then port it to the entity spell system module. FYI I'll clean this header up a bit later, the MIT license refers to the same one as in the aforementioned module. This is also true for voxelman related classes. 2019-11-21 13:10:00 +01:00
vscode-cpp Added my buildscripts. 2019-11-20 13:38:23 +01:00
.gitignore Update to gitignore. 2019-11-20 13:39:32 +01:00
build_all.bat Added my buildscripts. 2019-11-20 13:38:23 +01:00
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editor.bat Added my buildscripts. 2019-11-20 13:38:23 +01:00
editor.sh Added my buildscripts. 2019-11-20 13:38:23 +01:00
engine_setup.sh Fix the setup script. 2019-11-20 18:55:26 +01:00
EngineSetup.bat Removed a few unused entries from the windows setup script. 2019-11-22 16:52:04 +01:00
LICENSE Added a license. 2019-11-20 13:31:19 +01:00
Visual_Studio_Project.bat Added my buildscripts. 2019-11-20 13:38:23 +01:00