Commit Graph

25 Commits

Author SHA1 Message Date
Hugo Locurcio
c0c4418ce7 Increase compiler optimization when using target=release on iOS/Android
(cherry picked from commit 78b4ec2d4d0d6233ca0f4d8cfeb74640063e970f)
2022-07-27 18:48:04 +02:00
02eef8fc57 Ported: Check for null when retrieving clip data item text on Android - madmiraal
fe60de2c6a
2022-07-27 14:28:26 +02:00
720fac314f Fix an another typo. 2022-07-27 00:33:10 +02:00
f3f3d61a94 Fx typo. 2022-07-27 00:25:58 +02:00
f3ec84fa78 Ported: Add a method for obtaining display cutouts on Android - madmiraal
ec2270b88f
2022-07-27 00:21:20 +02:00
634345f152 Ported: Remove duplicate resizable settings - m4gr3d
a3b445d7e8
2022-07-26 12:33:36 +02:00
d14f7d0134 Ported: Update resize settings:
- Unlock resizing for the Godot Editor
- Add an option to specify whether a game is resizeable for the Godot template
- m4gr3d
4ff726b933
2022-07-26 12:25:24 +02:00
ef7f5a8c43 Fix an another error. 2022-07-25 22:30:16 +02:00
08ee0b9406 Fix android build. 2022-07-25 22:26:55 +02:00
15b447d880 Ported: Update the editor display scale based on the device's scaled density - m4gr3d
3ba0508f79
2022-07-25 22:07:34 +02:00
7641f064d0 Fixed low processor mode on android. The fix was inspired by https://github.com/godotengine/godot/pull/59606, although I did it differently. 2022-03-28 13:21:41 +02:00
d328372f38 Updated old paths in the android jni wrapper classes. This fixes the export templates. 2022-03-24 21:39:55 +01:00
8710bc131e Changed all icons. Also small cleanups. 2022-03-24 01:09:27 +01:00
e5e17fcd68 Removed a few now unneeded files. 2022-03-24 00:17:36 +01:00
32f148ac0c Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
c9ad789c17 Add comment on why the low processor usage doesn't work on android. 2022-03-23 12:02:20 +01:00
068d2b506b Removed remaining xr specific things. 2022-03-23 11:36:11 +01:00
a271898744 Fix typo. 2022-03-23 08:26:29 +01:00
b74c00ea65 Backported the 3.x android editor port pr by m4gr3d and thebestnom. (Godot pr 57747). 2022-03-22 19:35:57 +01:00
4d7df62b8e Clang format all files. 2022-03-18 19:00:13 +01:00
3e97039c99 Added compile options for rtti and exceptions. They are disabled by default. They used to be enabled on most platforms, it does not seem to break anything. 2022-03-18 17:04:14 +01:00
9fd8fc6eed Same change to classes under platform. 2022-03-17 22:38:14 +01:00
3965d70ac5 Moved more includes to cpp files. 2022-03-17 19:35:23 +01:00
00285e8b24 Removed the gles3 driver. There are still mentions of it in a few places, I did not removed all of those. 2022-03-15 17:01:21 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00