Removed remaining xr specific things.

This commit is contained in:
Relintai 2022-03-23 11:36:11 +01:00
parent a271898744
commit 068d2b506b
13 changed files with 42 additions and 542 deletions

View File

@ -757,16 +757,6 @@ void EditorExportPlatformAndroid::_get_permissions(const Ref<EditorExportPreset>
r_permissions.push_back("android.permission.INTERNET");
}
}
int xr_mode_index = p_preset->get("xr_features/xr_mode");
if (xr_mode_index == XR_MODE_OVR || xr_mode_index == XR_MODE_OPENXR) {
int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
if (hand_tracking_index > XR_HAND_TRACKING_NONE) {
if (r_permissions.find("com.oculus.permission.HAND_TRACKING") == -1) {
r_permissions.push_back("com.oculus.permission.HAND_TRACKING");
}
}
}
}
void EditorExportPlatformAndroid::_write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug) {
@ -790,7 +780,6 @@ void EditorExportPlatformAndroid::_write_tmp_manifest(const Ref<EditorExportPres
}
}
manifest_text += _get_xr_features_tag(p_preset);
manifest_text += _get_instrumentation_tag(p_preset);
manifest_text += _get_application_tag(p_preset, _has_storage_permission(perms));
manifest_text += "</manifest>\n";
@ -841,10 +830,6 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
bool screen_support_large = p_preset->get("screen/support_large");
bool screen_support_xlarge = p_preset->get("screen/support_xlarge");
int xr_mode_index = p_preset->get("xr_features/xr_mode");
int hand_tracking_index = p_preset->get("xr_features/hand_tracking");
int hand_tracking_frequency_index = p_preset->get("xr_features/hand_tracking_frequency");
bool backup_allowed = p_preset->get("user_data_backup/allow");
bool classify_as_game = p_preset->get("package/classify_as_game");
bool retain_data_on_uninstall = p_preset->get("package/retain_data_on_uninstall");
@ -985,32 +970,6 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
encode_uint32(min_gles3 ? 0x00030000 : 0x00020000, &p_manifest.write[iofs + 16]);
}
if (tname == "meta-data" && attrname == "name" && value == "xr_mode_metadata_name") {
// Update the meta-data 'android:name' attribute based on the selected XR mode.
if (xr_mode_index == XR_MODE_OVR) {
string_table.write[attr_value] = "com.samsung.android.vr.application.mode";
}
}
if (tname == "meta-data" && attrname == "value" && value == "xr_mode_metadata_value") {
// Update the meta-data 'android:value' attribute based on the selected XR mode.
if (xr_mode_index == XR_MODE_OVR) {
string_table.write[attr_value] = "vr_only";
}
}
if (tname == "meta-data" && attrname == "name" && value == "xr_hand_tracking_metadata_name") {
if ((xr_mode_index == XR_MODE_OVR || xr_mode_index == XR_MODE_OPENXR) && hand_tracking_index > XR_HAND_TRACKING_NONE) {
string_table.write[attr_value] = "com.oculus.handtracking.frequency";
}
}
if (tname == "meta-data" && attrname == "value" && value == "xr_hand_tracking_metadata_value") {
if ((xr_mode_index == XR_MODE_OVR || xr_mode_index == XR_MODE_OPENXR) && hand_tracking_index > XR_HAND_TRACKING_NONE) {
string_table.write[attr_value] = (hand_tracking_frequency_index == XR_HAND_TRACKING_FREQUENCY_LOW ? "LOW" : "HIGH");
}
}
iofs += 20;
}
@ -1025,30 +984,6 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
Vector<bool> feature_required_list;
Vector<int> feature_versions;
if (xr_mode_index == XR_MODE_OVR || xr_mode_index == XR_MODE_OPENXR) {
// Set degrees of freedom
feature_names.push_back("android.hardware.vr.headtracking");
feature_required_list.push_back(true);
feature_versions.push_back(1);
// Check for hand tracking
if (hand_tracking_index > XR_HAND_TRACKING_NONE) {
feature_names.push_back("oculus.software.handtracking");
feature_required_list.push_back(hand_tracking_index == XR_HAND_TRACKING_REQUIRED);
feature_versions.push_back(-1); // no version attribute should be added.
}
if (xr_mode_index == XR_MODE_OPENXR) {
// Check for passthrough
int passthrough_mode = p_preset->get("xr_features/passthrough");
if (passthrough_mode > XR_PASSTHROUGH_NONE) {
feature_names.push_back("com.oculus.feature.PASSTHROUGH");
feature_required_list.push_back(passthrough_mode == XR_PASSTHROUGH_REQUIRED);
feature_versions.push_back(-1);
}
}
}
if (feature_names.size() > 0) {
ofs += 24; // skip over end tag
@ -1729,11 +1664,6 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/opengl_debug"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VrApi (Deprecated),OpenXR"), XR_MODE_REGULAR));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), XR_HAND_TRACKING_NONE));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking_frequency", PROPERTY_HINT_ENUM, "Low,High"), XR_HAND_TRACKING_FREQUENCY_LOW));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/passthrough", PROPERTY_HINT_ENUM, "None,Optional,Required"), XR_PASSTHROUGH_NONE));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_small"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true));
@ -2216,26 +2146,6 @@ bool EditorExportPlatformAndroid::can_export(const Ref<EditorExportPreset> &p_pr
err += "\n";
}
// Validate the Xr features are properly populated
int xr_mode_index = p_preset->get("xr_features/xr_mode");
int hand_tracking = p_preset->get("xr_features/hand_tracking");
int passthrough_mode = p_preset->get("xr_features/passthrough");
if (xr_mode_index != XR_MODE_OVR && xr_mode_index != XR_MODE_OPENXR) {
if (hand_tracking > XR_HAND_TRACKING_NONE) {
valid = false;
err += TTR("\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" or \"OpenXR\".");
err += "\n";
}
}
if (xr_mode_index != XR_MODE_OPENXR) {
if (passthrough_mode > XR_PASSTHROUGH_NONE) {
valid = false;
err += TTR("\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\".");
err += "\n";
}
}
if (int(p_preset->get("custom_template/export_format")) == EXPORT_FORMAT_AAB &&
!custom_build_enabled) {
valid = false;
@ -2589,15 +2499,6 @@ void EditorExportPlatformAndroid::get_command_line_flags(const Ref<EditorExportP
command_line_strings.push_back(apk_expansion_public_key.strip_edges());
}
int xr_mode_index = p_preset->get("xr_features/xr_mode");
if (xr_mode_index == XR_MODE_OVR) {
command_line_strings.push_back("--xr_mode_ovr");
} else if (xr_mode_index == XR_MODE_OPENXR) {
command_line_strings.push_back("--xr_mode_openxr");
} else { // XRMode.REGULAR is the default.
command_line_strings.push_back("--xr_mode_regular");
}
bool immersive = p_preset->get("screen/immersive_mode");
if (immersive) {
command_line_strings.push_back("--use_immersive");

View File

@ -211,30 +211,6 @@ String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) {
return manifest_screen_sizes;
}
String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) {
String manifest_xr_features;
int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode"));
bool uses_xr = xr_mode_index == XR_MODE_OVR || xr_mode_index == XR_MODE_OPENXR;
if (uses_xr) {
manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n";
int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required
if (hand_tracking_index == XR_HAND_TRACKING_OPTIONAL) {
manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n";
} else if (hand_tracking_index == XR_HAND_TRACKING_REQUIRED) {
manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"true\" />\n";
}
int passthrough_mode = p_preset->get("xr_features/passthrough");
if (passthrough_mode == XR_PASSTHROUGH_OPTIONAL) {
manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"com.oculus.feature.PASSTHROUGH\" android:required=\"false\" />\n";
} else if (passthrough_mode == XR_PASSTHROUGH_REQUIRED) {
manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"com.oculus.feature.PASSTHROUGH\" android:required=\"true\" />\n";
}
}
return manifest_xr_features;
}
String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) {
String package_name = p_preset->get("package/unique_name");
String manifest_instrumentation_text = vformat(
@ -249,8 +225,6 @@ String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) {
}
String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode"));
bool uses_xr = xr_mode_index == XR_MODE_OVR || xr_mode_index == XR_MODE_OPENXR;
String orientation = _get_android_orientation_label(
OS::get_singleton()->get_screen_orientation_from_string(GLOBAL_GET("display/window/handheld/orientation")));
String manifest_activity_text = vformat(
@ -260,18 +234,12 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
"android:screenOrientation=\"%s\">\n",
bool_to_string(p_preset->get("package/exclude_from_recents")),
orientation);
if (uses_xr) {
manifest_activity_text += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.vr.focusaware\" android:value=\"true\" />\n";
} else {
manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n";
}
manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n";
manifest_activity_text += " </activity>\n";
return manifest_activity_text;
}
String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_storage_permission) {
int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode"));
bool uses_xr = xr_mode_index == XR_MODE_OVR || xr_mode_index == XR_MODE_OPENXR;
String manifest_application_text = vformat(
" <application android:label=\"@string/godot_project_name_string\"\n"
" android:allowBackup=\"%s\"\n"
@ -280,30 +248,13 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_
" android:requestLegacyExternalStorage=\"%s\"\n"
" tools:replace=\"android:allowBackup,android:isGame,android:hasFragileUserData,android:requestLegacyExternalStorage\"\n"
" tools:ignore=\"GoogleAppIndexingWarning\"\n"
" android:icon=\"@mipmap/icon\" >\n\n"
" <meta-data tools:node=\"remove\" android:name=\"xr_mode_metadata_name\" />\n"
" <meta-data tools:node=\"remove\" android:name=\"xr_hand_tracking_metadata_name\" />\n",
" android:icon=\"@mipmap/icon\" >\n\n",
bool_to_string(p_preset->get("user_data_backup/allow")),
bool_to_string(p_preset->get("package/classify_as_game")),
bool_to_string(p_preset->get("package/retain_data_on_uninstall")),
bool_to_string(p_has_storage_permission));
if (uses_xr) {
if (xr_mode_index == XR_MODE_OVR) {
manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.samsung.android.vr.application.mode\" android:value=\"vr_only\" />\n";
}
bool hand_tracking_enabled = (int)(p_preset->get("xr_features/hand_tracking")) > XR_HAND_TRACKING_NONE;
if (hand_tracking_enabled) {
int hand_tracking_frequency_index = p_preset->get("xr_features/hand_tracking_frequency");
String hand_tracking_frequency = hand_tracking_frequency_index == XR_HAND_TRACKING_FREQUENCY_LOW ? "LOW" : "HIGH";
manifest_application_text += vformat(
" <meta-data tools:node=\"replace\" android:name=\"com.oculus.handtracking.frequency\" android:value=\"%s\" />\n",
hand_tracking_frequency);
}
} else {
manifest_application_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.supportedDevices\" />\n";
}
manifest_application_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.supportedDevices\" />\n";
manifest_application_text += _get_activity_tag(p_preset);
manifest_application_text += " </application>\n";
return manifest_application_text;

View File

@ -44,26 +44,6 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut
</resources>
)";
// Supported XR modes.
// This should match the entries in 'platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java'
static const int XR_MODE_REGULAR = 0;
static const int XR_MODE_OVR = 1;
static const int XR_MODE_OPENXR = 2;
// Supported XR hand tracking modes.
static const int XR_HAND_TRACKING_NONE = 0;
static const int XR_HAND_TRACKING_OPTIONAL = 1;
static const int XR_HAND_TRACKING_REQUIRED = 2;
// Supported XR hand tracking frequencies.
static const int XR_HAND_TRACKING_FREQUENCY_LOW = 0;
static const int XR_HAND_TRACKING_FREQUENCY_HIGH = 1;
// Supported XR passthrough modes.
static const int XR_PASSTHROUGH_NONE = 0;
static const int XR_PASSTHROUGH_OPTIONAL = 1;
static const int XR_PASSTHROUGH_REQUIRED = 2;
struct CustomExportData {
String assets_directory;
bool debug;
@ -101,8 +81,6 @@ String _get_gles_tag();
String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset);
String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset);
String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset);
String _get_activity_tag(const Ref<EditorExportPreset> &p_preset);

View File

@ -38,24 +38,6 @@
<!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. -->
<!-- Do these changes in the export preset. Adding new ones is fine. -->
<!-- XR mode metadata. This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
<meta-data
android:name="xr_mode_metadata_name"
android:value="xr_mode_metadata_value" />
<!-- XR hand tracking metadata -->
<!-- This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. -->
<!-- Removed at export time if the xr mode is not VR or hand tracking is disabled. -->
<meta-data
android:name="xr_hand_tracking_metadata_name"
android:value="xr_hand_tracking_metadata_value"/>
<!-- Supported Meta devices -->
<!-- This is removed by the exporter if the xr mode is not VR. -->
<meta-data
android:name="com.oculus.supportedDevices"
android:value="all" />
<activity
android:name=".GodotApp"
android:label="@string/godot_project_name_string"
@ -67,9 +49,6 @@
android:resizeableActivity="false"
tools:ignore="UnusedAttribute" >
<!-- Focus awareness metadata is removed at export time if the xr mode is not VR. -->
<meta-data android:name="com.oculus.vr.focusaware" android:value="true" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />

View File

@ -38,7 +38,6 @@ import org.godotengine.godot.plugin.GodotPlugin;
import org.godotengine.godot.plugin.GodotPluginRegistry;
import org.godotengine.godot.utils.GodotNetUtils;
import org.godotengine.godot.utils.PermissionsUtil;
import org.godotengine.godot.xr.XRMode;
import android.annotation.SuppressLint;
import android.app.Activity;
@ -125,7 +124,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
private Button mPauseButton;
private Button mWiFiSettingsButton;
private XRMode xrMode = XRMode.REGULAR;
private boolean use_immersive = false;
private boolean use_debug_opengl = false;
private boolean translucent = false;
@ -356,7 +354,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
// ...add to FrameLayout
containerLayout.addView(edittext);
mView = new GodotView(activity, this, xrMode, use_gl3, use_debug_opengl, translucent);
mView = new GodotView(activity, this, use_gl3, use_debug_opengl, translucent);
containerLayout.addView(mView, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
edittext.setView(mView);
io.setEdit(edittext);
@ -546,7 +544,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
*/
@Keep
private String getInputFallbackMapping() {
return xrMode.inputFallbackMapping;
return "Default Android Gamepad";
}
String expansion_pack_path;
@ -617,13 +615,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
for (int i = 0; i < command_line.length; i++) {
boolean has_extra = i < command_line.length - 1;
if (command_line[i].equals(XRMode.REGULAR.cmdLineArg)) {
xrMode = XRMode.REGULAR;
} else if (command_line[i].equals(XRMode.OVR.cmdLineArg)) {
xrMode = XRMode.OVR;
} else if (command_line[i].equals(XRMode.OPENXR.cmdLineArg)) {
xrMode = XRMode.OPENXR;
} else if (command_line[i].equals("--debug_opengl")) {
if (command_line[i].equals("--debug_opengl")) {
use_debug_opengl = true;
} else if (command_line[i].equals("--translucent")) {
translucent = true;

View File

@ -33,13 +33,9 @@ package org.godotengine.godot;
import org.godotengine.godot.input.GodotGestureHandler;
import org.godotengine.godot.input.GodotInputHandler;
import org.godotengine.godot.utils.GLUtils;
import org.godotengine.godot.xr.XRMode;
import org.godotengine.godot.xr.ovr.OvrConfigChooser;
import org.godotengine.godot.xr.ovr.OvrContextFactory;
import org.godotengine.godot.xr.ovr.OvrWindowSurfaceFactory;
import org.godotengine.godot.xr.regular.RegularConfigChooser;
import org.godotengine.godot.xr.regular.RegularContextFactory;
import org.godotengine.godot.xr.regular.RegularFallbackConfigChooser;
import org.godotengine.godot.config.RegularConfigChooser;
import org.godotengine.godot.config.RegularContextFactory;
import org.godotengine.godot.config.RegularFallbackConfigChooser;
import android.annotation.SuppressLint;
import android.content.Context;
@ -83,7 +79,7 @@ public class GodotView extends GLSurfaceView {
private EGLContextFactory eglContextFactory;
private EGLContext eglSecondaryContext;
public GodotView(Context context, Godot godot, XRMode xrMode, boolean p_use_gl3, boolean p_use_debug_opengl, boolean p_translucent) {
public GodotView(Context context, Godot godot, boolean p_use_gl3, boolean p_use_debug_opengl, boolean p_translucent) {
super(context);
GLUtils.use_gl3 = p_use_gl3;
GLUtils.use_debug_opengl = p_use_debug_opengl;
@ -93,7 +89,7 @@ public class GodotView extends GLSurfaceView {
this.detector = new GestureDetector(context, new GodotGestureHandler(this));
this.godotRenderer = new GodotRenderer();
init(xrMode, p_translucent);
init(p_translucent);
}
public void initInputDevices() {
@ -123,53 +119,38 @@ public class GodotView extends GLSurfaceView {
return inputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event);
}
private void init(XRMode xrMode, boolean translucent) {
private void init(boolean translucent) {
setPreserveEGLContextOnPause(true);
setFocusableInTouchMode(true);
switch (xrMode) {
case OVR:
case OPENXR:
// Replace the default egl config chooser.
eglConfigChooser = new OvrConfigChooser();
// Replace the default context factory.
eglContextFactory = new OvrContextFactory();
// Replace the default window surface factory.
setEGLWindowSurfaceFactory(new OvrWindowSurfaceFactory());
break;
case REGULAR:
default:
/* By default, GLSurfaceView() creates a RGB_565 opaque surface.
* If we want a translucent one, we should change the surface's
* format here, using PixelFormat.TRANSLUCENT for GL Surfaces
* is interpreted as any 32-bit surface with alpha by SurfaceFlinger.
*/
if (translucent) {
this.setZOrderOnTop(true);
this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
}
/* Setup the context factory for 2.0 rendering.
* See ContextFactory class definition below
*/
eglContextFactory = new RegularContextFactory();
/* We need to choose an EGLConfig that matches the format of
* our surface exactly. This is going to be done in our
* custom config chooser. See ConfigChooser class definition
* below.
*/
eglConfigChooser =
new RegularFallbackConfigChooser(8, 8, 8, 8, 24, 0,
new RegularFallbackConfigChooser(8, 8, 8, 8, 16, 0,
// Let such a desperate fallback be used if under some circumstances that's the best we can get
// (the translucency flag would be ignored, but that's better than not running at all)
new RegularConfigChooser(5, 6, 5, 0, 16, 0)));
break;
/* By default, GLSurfaceView() creates a RGB_565 opaque surface.
* If we want a translucent one, we should change the surface's
* format here, using PixelFormat.TRANSLUCENT for GL Surfaces
* is interpreted as any 32-bit surface with alpha by SurfaceFlinger.
*/
if (translucent) {
this.setZOrderOnTop(true);
this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
}
/* Setup the context factory for 2.0 rendering.
* See ContextFactory class definition below
*/
eglContextFactory = new RegularContextFactory();
/* We need to choose an EGLConfig that matches the format of
* our surface exactly. This is going to be done in our
* custom config chooser. See ConfigChooser class definition
* below.
*/
eglConfigChooser =
new RegularFallbackConfigChooser(8, 8, 8, 8, 24, 0,
new RegularFallbackConfigChooser(8, 8, 8, 8, 16, 0,
// Let such a desperate fallback be used if under some circumstances that's the best we can get
// (the translucency flag would be ignored, but that's better than not running at all)
new RegularConfigChooser(5, 6, 5, 0, 16, 0)));
setEGLConfigChooser(eglConfigChooser);
setEGLContextFactory(eglContextFactory);

View File

@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
package org.godotengine.godot.xr.regular;
package org.godotengine.godot.config;
import org.godotengine.godot.utils.GLUtils;

View File

@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
package org.godotengine.godot.xr.regular;
package org.godotengine.godot.config;
import org.godotengine.godot.GodotLib;
import org.godotengine.godot.utils.GLUtils;

View File

@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
package org.godotengine.godot.xr.regular;
package org.godotengine.godot.config;
import org.godotengine.godot.utils.GLUtils;

View File

@ -1,52 +0,0 @@
/*************************************************************************/
/* XRMode.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
package org.godotengine.godot.xr;
/**
* Godot available XR modes.
*/
public enum XRMode {
REGULAR(0, "Regular", "--xr_mode_regular", "Default Android Gamepad"), // Regular/flatscreen
OVR(1, "Oculus Mobile VrApi (Deprecated)", "--xr_mode_ovr", ""),
OPENXR(2, "OpenXR", "--xr_mode_openxr", "");
final int index;
final String label;
public final String cmdLineArg;
public final String inputFallbackMapping;
XRMode(int index, String label, String cmdLineArg, String inputFallbackMapping) {
this.index = index;
this.label = label;
this.cmdLineArg = cmdLineArg;
this.inputFallbackMapping = inputFallbackMapping;
}
}

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@ -1,112 +0,0 @@
/*************************************************************************/
/* OvrConfigChooser.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
package org.godotengine.godot.xr.ovr;
import android.opengl.EGLExt;
import android.opengl.GLSurfaceView;
import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.egl.EGLDisplay;
/**
* EGL config chooser for the Oculus Mobile VR SDK.
*/
public class OvrConfigChooser implements GLSurfaceView.EGLConfigChooser {
private static final int[] CONFIG_ATTRIBS = {
EGL10.EGL_RED_SIZE, 8,
EGL10.EGL_GREEN_SIZE, 8,
EGL10.EGL_BLUE_SIZE, 8,
EGL10.EGL_ALPHA_SIZE, 8, // Need alpha for the multi-pass timewarp compositor
EGL10.EGL_DEPTH_SIZE, 0,
EGL10.EGL_STENCIL_SIZE, 0,
EGL10.EGL_SAMPLES, 0,
EGL10.EGL_NONE
};
@Override
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
// Do NOT use eglChooseConfig, because the Android EGL code pushes in
// multisample flags in eglChooseConfig if the user has selected the "force 4x
// MSAA" option in settings, and that is completely wasted for our warp
// target.
int[] numConfig = new int[1];
if (!egl.eglGetConfigs(display, null, 0, numConfig)) {
throw new IllegalArgumentException("eglGetConfigs failed.");
}
int configsCount = numConfig[0];
if (configsCount <= 0) {
throw new IllegalArgumentException("No configs match configSpec");
}
EGLConfig[] configs = new EGLConfig[configsCount];
if (!egl.eglGetConfigs(display, configs, configsCount, numConfig)) {
throw new IllegalArgumentException("eglGetConfigs #2 failed.");
}
int[] value = new int[1];
for (EGLConfig config : configs) {
egl.eglGetConfigAttrib(display, config, EGL10.EGL_RENDERABLE_TYPE, value);
if ((value[0] & EGLExt.EGL_OPENGL_ES3_BIT_KHR) != EGLExt.EGL_OPENGL_ES3_BIT_KHR) {
continue;
}
// The pbuffer config also needs to be compatible with normal window rendering
// so it can share textures with the window context.
egl.eglGetConfigAttrib(display, config, EGL10.EGL_SURFACE_TYPE, value);
if ((value[0] & (EGL10.EGL_WINDOW_BIT | EGL10.EGL_PBUFFER_BIT)) != (EGL10.EGL_WINDOW_BIT | EGL10.EGL_PBUFFER_BIT)) {
continue;
}
// Check each attribute in CONFIG_ATTRIBS (which are the attributes we care about)
// and ensure the value in config matches.
int attribIndex = 0;
while (CONFIG_ATTRIBS[attribIndex] != EGL10.EGL_NONE) {
egl.eglGetConfigAttrib(display, config, CONFIG_ATTRIBS[attribIndex], value);
if (value[0] != CONFIG_ATTRIBS[attribIndex + 1]) {
// Attribute key's value does not match the configs value.
// Start checking next config.
break;
}
// Step by two because CONFIG_ATTRIBS is in key/value pairs.
attribIndex += 2;
}
if (CONFIG_ATTRIBS[attribIndex] == EGL10.EGL_NONE) {
// All relevant attributes match, set the config and stop checking the rest.
return config;
}
}
return null;
}
}

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@ -1,58 +0,0 @@
/*************************************************************************/
/* OvrContextFactory.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
package org.godotengine.godot.xr.ovr;
import android.opengl.EGL14;
import android.opengl.GLSurfaceView;
import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.egl.EGLContext;
import javax.microedition.khronos.egl.EGLDisplay;
/**
* EGL Context factory for the Oculus mobile VR SDK.
*/
public class OvrContextFactory implements GLSurfaceView.EGLContextFactory {
private static final int[] CONTEXT_ATTRIBS = {
EGL14.EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE
};
@Override
public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
return egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, CONTEXT_ATTRIBS);
}
@Override
public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
egl.eglDestroyContext(display, context);
}
}

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@ -1,60 +0,0 @@
/*************************************************************************/
/* OvrWindowSurfaceFactory.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
package org.godotengine.godot.xr.ovr;
import android.opengl.GLSurfaceView;
import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.egl.EGLDisplay;
import javax.microedition.khronos.egl.EGLSurface;
/**
* EGL window surface factory for the Oculus mobile VR SDK.
*/
public class OvrWindowSurfaceFactory implements GLSurfaceView.EGLWindowSurfaceFactory {
private final static int[] SURFACE_ATTRIBS = {
EGL10.EGL_WIDTH, 16,
EGL10.EGL_HEIGHT, 16,
EGL10.EGL_NONE
};
@Override
public EGLSurface createWindowSurface(EGL10 egl, EGLDisplay display, EGLConfig config,
Object nativeWindow) {
return egl.eglCreatePbufferSurface(display, config, SURFACE_ATTRIBS);
}
@Override
public void destroySurface(EGL10 egl, EGLDisplay display, EGLSurface surface) {
egl.eglDestroySurface(display, surface);
}
}