pandemonium_engine/platform/android
2022-03-23 11:36:11 +01:00
..
api Clang format all files. 2022-03-18 19:00:13 +01:00
export Removed remaining xr specific things. 2022-03-23 11:36:11 +01:00
java Removed remaining xr specific things. 2022-03-23 11:36:11 +01:00
plugin Clang format all files. 2022-03-18 19:00:13 +01:00
android_input_handler.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
android_input_handler.h Clang format all files. 2022-03-18 19:00:13 +01:00
android_keys_utils.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
android_keys_utils.h Clang format all files. 2022-03-18 19:00:13 +01:00
audio_driver_opensl.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
audio_driver_opensl.h Clang format all files. 2022-03-18 19:00:13 +01:00
detect.py Added compile options for rtti and exceptions. They are disabled by default. They used to be enabled on most platforms, it does not seem to break anything. 2022-03-18 17:04:14 +01:00
dir_access_jandroid.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
dir_access_jandroid.h Clang format all files. 2022-03-18 19:00:13 +01:00
file_access_android.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
file_access_android.h Clang format all files. 2022-03-18 19:00:13 +01:00
java_class_wrapper.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
java_godot_io_wrapper.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
java_godot_io_wrapper.h Clang format all files. 2022-03-18 19:00:13 +01:00
java_godot_lib_jni.cpp Backported the 3.x android editor port pr by m4gr3d and thebestnom. (Godot pr 57747). 2022-03-22 19:35:57 +01:00
java_godot_lib_jni.h Clang format all files. 2022-03-18 19:00:13 +01:00
java_godot_wrapper.cpp Backported the 3.x android editor port pr by m4gr3d and thebestnom. (Godot pr 57747). 2022-03-22 19:35:57 +01:00
java_godot_wrapper.h Backported the 3.x android editor port pr by m4gr3d and thebestnom. (Godot pr 57747). 2022-03-22 19:35:57 +01:00
jni_utils.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
jni_utils.h Clang format all files. 2022-03-18 19:00:13 +01:00
logo.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
net_socket_android.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
net_socket_android.h Clang format all files. 2022-03-18 19:00:13 +01:00
os_android.cpp Backported the 3.x android editor port pr by m4gr3d and thebestnom. (Godot pr 57747). 2022-03-22 19:35:57 +01:00
os_android.h Backported the 3.x android editor port pr by m4gr3d and thebestnom. (Godot pr 57747). 2022-03-22 19:35:57 +01:00
platform_config.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
power_android.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
power_android.h Clang format all files. 2022-03-18 19:00:13 +01:00
README.md Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
run_icon.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SCsub Backported the 3.x android editor port pr by m4gr3d and thebestnom. (Godot pr 57747). 2022-03-22 19:35:57 +01:00
string_android.h Clang format all files. 2022-03-18 19:00:13 +01:00
thread_jandroid.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
thread_jandroid.h Clang format all files. 2022-03-18 19:00:13 +01:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.