mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2025-01-11 13:21:10 +01:00
Ported: Update resize settings:
- Unlock resizing for the Godot Editor
- Add an option to specify whether a game is resizeable for the Godot template
- m4gr3d
4ff726b933
This commit is contained in:
parent
e63464d675
commit
d14f7d0134
@ -834,6 +834,7 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
|
||||
bool classify_as_game = p_preset->get("package/classify_as_game");
|
||||
bool retain_data_on_uninstall = p_preset->get("package/retain_data_on_uninstall");
|
||||
bool exclude_from_recents = p_preset->get("package/exclude_from_recents");
|
||||
bool is_resizeable = p_preset->get("screen/is_resizeable");
|
||||
|
||||
Vector<String> perms;
|
||||
// Write permissions into the perms variable.
|
||||
@ -951,6 +952,10 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
|
||||
encode_uint32(exclude_from_recents, &p_manifest.write[iofs + 16]);
|
||||
}
|
||||
|
||||
if (tname == "activity" && attrname == "resizeableActivity") {
|
||||
encode_uint32(is_resizeable, &p_manifest.write[iofs + 16]);
|
||||
}
|
||||
|
||||
if (tname == "supports-screens") {
|
||||
if (attrname == "smallScreens") {
|
||||
encode_uint32(screen_support_small ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
|
||||
@ -1669,6 +1674,7 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/is_resizeable"), false));
|
||||
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data_backup/allow"), false));
|
||||
|
||||
|
@ -229,11 +229,13 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
|
||||
OS::get_singleton()->get_screen_orientation_from_string(GLOBAL_GET("display/window/handheld/orientation")));
|
||||
String manifest_activity_text = vformat(
|
||||
" <activity android:name=\"com.pandemonium.game.PandemoniumApp\" "
|
||||
"tools:replace=\"android:screenOrientation,android:excludeFromRecents\" "
|
||||
"tools:replace=\"android:screenOrientation,android:excludeFromRecents,android:resizeableActivity\" "
|
||||
"android:excludeFromRecents=\"%s\" "
|
||||
"android:screenOrientation=\"%s\">\n",
|
||||
"android:screenOrientation=\"%s\" "
|
||||
"android:resizeableActivity=\"%s\">\n",
|
||||
bool_to_string(p_preset->get("package/exclude_from_recents")),
|
||||
orientation);
|
||||
orientation,
|
||||
bool_to_string(p_preset->get("screen/is_resizeable")));
|
||||
manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n";
|
||||
manifest_activity_text += " </activity>\n";
|
||||
return manifest_activity_text;
|
||||
|
@ -29,8 +29,7 @@
|
||||
android:name=".PandemoniumProjectManager"
|
||||
android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
|
||||
android:launchMode="singleTask"
|
||||
android:resizeableActivity="false"
|
||||
android:screenOrientation="landscape"
|
||||
android:screenOrientation="userLandscape"
|
||||
android:exported="true"
|
||||
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
|
||||
android:process=":PandemoniumProjectManager">
|
||||
@ -46,8 +45,7 @@
|
||||
android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
|
||||
android:process=":PandemoniumEditor"
|
||||
android:launchMode="singleTask"
|
||||
android:resizeableActivity="false"
|
||||
android:screenOrientation="landscape"
|
||||
android:screenOrientation="userLandscape"
|
||||
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
|
||||
</activity>
|
||||
|
||||
@ -57,8 +55,7 @@
|
||||
android:label="@string/pandemonium_project_name_string"
|
||||
android:process=":PandemoniumGame"
|
||||
android:launchMode="singleTask"
|
||||
android:resizeableActivity="false"
|
||||
android:screenOrientation="landscape"
|
||||
android:screenOrientation="userLandscape"
|
||||
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen">
|
||||
</activity>
|
||||
|
||||
|
@ -207,11 +207,14 @@ void PandemoniumIOJavaWrapper::hide_vk() {
|
||||
}
|
||||
|
||||
void PandemoniumIOJavaWrapper::set_screen_orientation(int p_orient) {
|
||||
// The Godot Android Editor sets its own orientation via its AndroidManifest
|
||||
#ifndef TOOLS_ENABLED
|
||||
if (_set_screen_orientation) {
|
||||
JNIEnv *env = get_jni_env();
|
||||
ERR_FAIL_COND(env == nullptr);
|
||||
env->CallVoidMethod(pandemonium_io_instance, _set_screen_orientation, p_orient);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
int PandemoniumIOJavaWrapper::get_screen_orientation() const {
|
||||
|
Loading…
Reference in New Issue
Block a user