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88e9ad04f2
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
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e32155717c
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Moved 2d shapes to core.
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2023-12-10 20:03:16 +01:00 |
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9d2309bfe1
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Moved shapes to core.
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2023-12-10 19:58:44 +01:00 |
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763f662263
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Moved meshes to a new subfolder.
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2023-12-10 15:22:09 +01:00 |
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4cbc387c53
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Moved the navigation relatred resources into subfolders.
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2023-12-10 14:23:24 +01:00 |
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2cc42b045a
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Moved shapes under a new shapes folder.
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2023-12-10 14:10:10 +01:00 |
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e50ab7fa84
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Moved 2d shapes under a new shapes_2d folder.
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2023-12-10 13:55:20 +01:00 |
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b8d9ffec6d
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Moved TileMap's Geometry Parser to TileMap's module.
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2023-06-07 15:44:25 +02:00 |
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c8d05fe667
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Remove module dependency.
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2023-06-07 15:44:00 +02:00 |
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6f88656bc7
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Removed the Clipper2 module, and also the remaining c++17 defines.
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2023-06-07 15:33:59 +02:00 |
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443482ee47
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Make MeshInstance2DNavigationGeometryParser2D use the Geometry singleton instead of the clipper2 module.
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2023-06-07 15:32:30 +02:00 |
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2e1e153bc3
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Make MultiMeshInstance2DNavigationGeometryParser2D use the Geometry singleton. And by proxy clipper 1.
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2023-06-07 15:25:32 +02:00 |
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91f365b183
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Added CapsuleShape2D support for StaticBody2DNavigationGeometryParser2D.
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2023-06-07 00:36:53 +02:00 |
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683feba2e1
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Fix RectangleShape2D size calculation in StaticBody2DNavigationGeometryParser2D.
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2023-06-07 00:27:27 +02:00 |
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919a1ddd14
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Use the new temporary clipper2 module for the rest of the code that needs clipper2.
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2023-06-06 22:59:09 +02:00 |
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a5c03b77c1
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Make the NavigationMesh generator and the TileMapNavigationGeometryParser use the new Clipper2 module. (Note that the clipper2 module is only temporary, it only exists to help with backporting the code.)
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2023-06-06 19:02:33 +02:00 |
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f1f5849aff
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Added missing includes for windows.
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2023-06-06 09:35:20 +02:00 |
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b96e013bed
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Updated navigation geometry parsers, and added them to the build.
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2023-06-06 07:55:19 +02:00 |
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b4cc1c3096
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Added the GeometryParsers from the NavigationMeshGenerator pr to a new module.
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2023-06-05 12:43:27 +02:00 |
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