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6026725f3b
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Renamed ScriptEditor to EditorScriptEditor.
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2023-02-18 16:52:26 +01:00 |
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990f8aaecd
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Prefix filenames in the editor_script_editor module with editor_ .
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2023-02-18 16:22:59 +01:00 |
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6e88ad5bae
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Moved the editor_code_editor module to the editor_modules folder.
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2023-02-18 15:45:50 +01:00 |
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a14821587f
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Renamed the code_editor module to editor_code_editor.
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2023-02-18 15:31:58 +01:00 |
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65c91c6899
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Moved ScriptEditorPlugin and ScriptEditor out from the editor folder.
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2023-02-18 15:08:56 +01:00 |
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de757b8b02
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Renamed code_editor.h and .cpp to code_text_editor.h and .cpp.
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2023-02-18 15:02:21 +01:00 |
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e32e63242b
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Moved ScriptEditor and ScriptEditorPlugin to a new editor subfolder.
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2023-02-18 14:36:51 +01:00 |
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cf2894324a
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Moved FindReplaceBar to it's own file.
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2023-02-18 14:09:15 +01:00 |
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1b0c1c14f0
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Moved GotoLineDialog to it's own file.
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2023-02-18 13:59:28 +01:00 |
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1296786c9d
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Moved ConnectionInfoDialog to it's own file.
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2023-02-18 13:30:17 +01:00 |
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4dd84847eb
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Moved ScriptEditor to it's own file.
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2023-02-18 13:22:43 +01:00 |
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004dd1231f
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Moved ScriptEditorBase to it's own file.
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2023-02-18 12:58:37 +01:00 |
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b3d5b450ec
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Moved ScriptEditorQuickOpen to it's own file.
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2023-02-18 12:47:45 +01:00 |
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7c946c9ba9
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Separated shader editor into a new module.
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2023-02-18 09:44:05 +01:00 |
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8d7090241a
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Make sure that the editor can be built even when the new code_editor module is disabled.
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2023-02-17 23:20:10 +01:00 |
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7a2b7825a8
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Only allow the code editor module in editor builds for now.
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2023-02-17 21:34:11 +01:00 |
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1b30a48d65
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Move out script editor's initialization from EditorNode.
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2023-02-17 21:29:44 +01:00 |
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9cd2927fcc
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Move the editor's script text editor into the new code_editor module.
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2023-02-17 20:57:16 +01:00 |
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0a79f38843
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Notes.
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2023-01-16 21:49:15 +01:00 |
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0cfa32c9aa
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Added a new skeleton unit test module with some notes.
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2023-01-16 18:36:20 +01:00 |
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SaracenOne
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109e2f7385
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Fix local variables not showing when breaking on final line
(cherry picked from commit 657b9b659680194f6d3aa546a4b20246bb51fb39)
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2023-01-16 14:03:22 +01:00 |
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2cd4e4d828
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
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1b0aac6028
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
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227e32b67c
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
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50e98d6a10
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Comment and add more ModuleRegistrationLevels.
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2023-01-15 17:03:36 +01:00 |
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61ddf05296
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Removed RTileMap and RTileSet compatibility classes.
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2023-01-15 13:34:48 +01:00 |
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8075ef8e62
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Added include guards to all module register_types.h-s.
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2023-01-15 13:27:08 +01:00 |
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358dbabb13
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Moved the cvtt module to the editor modules folder, as it's tools only.
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2023-01-15 11:56:13 +01:00 |
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e9a19c1a66
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Added module initialization levels (similar idea to what's in godot4, although I added more).
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2023-01-15 11:46:13 +01:00 |
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642a590949
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Fix GSAIAvoidCollisions;s logic.
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2023-01-14 15:33:52 +01:00 |
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67368542ad
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Fix small issues with the docs.
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2023-01-14 14:35:47 +01:00 |
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8f380676a3
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Bind the enums in GSAIKinematicBody2DAgent and GSAIKinematicBody3DAgent.
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2023-01-14 14:34:08 +01:00 |
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013fe0b1a2
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Move the old comments from the steering ai module to the class doc xmls.
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2023-01-14 14:31:39 +01:00 |
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fc991ede18
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Re-extracted class docs.
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2023-01-14 13:38:58 +01:00 |
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3be6c6282c
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Also cleaned up agents and added them to the build.
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2023-01-14 13:36:30 +01:00 |
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967918fbe0
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Added Behaviors to the build.
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2023-01-14 03:14:27 +01:00 |
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693ec871e5
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Behaviors cleanup part3.
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2023-01-14 02:47:55 +01:00 |
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6f27129fe5
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Behaviors cleanup part2.
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2023-01-14 02:31:42 +01:00 |
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9bca0fae16
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Behaviors cleanup part1.
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2023-01-14 01:43:20 +01:00 |
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caf3f1210b
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Cleaned up GSAIRadiusProximity and GSAIInfiniteProximity aswell.
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2023-01-14 00:28:56 +01:00 |
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65aa1c4084
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Make virtuals actually virtuals.
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2023-01-13 23:53:46 +01:00 |
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36477a1a73
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GSAIProximity now have an alternate api for getting the agents.
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2023-01-13 23:38:01 +01:00 |
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a714f33a80
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Fixed logic in GSAIPath.
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2023-01-13 23:19:41 +01:00 |
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6d8e5773cc
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Small fix.
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2023-01-13 23:19:29 +01:00 |
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087e57abc7
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Fix vmethod binds.
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2023-01-13 23:07:52 +01:00 |
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56296172cc
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Cleaned up the core steering ai classes.
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2023-01-13 23:01:38 +01:00 |
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7afddb9fc3
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Make include guard style consistent with the rest of the engine in the new module.
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2023-01-13 22:04:30 +01:00 |
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7792c4f423
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Cleaned up GSAIUtils, and registered it as a singleton.
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2023-01-13 21:59:21 +01:00 |
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402e8ff689
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Cang formatted everything in the new module.
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2023-01-13 21:35:07 +01:00 |
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0d2aa86bc3
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Fixed file names in the new module.
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2023-01-13 21:29:17 +01:00 |
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