.. |
bmp
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
broken_seals_module
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
cscript
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
database
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
database_sqlite
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
dds
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
enet
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
entity_spell_system
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
fastnoise
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
freetype
|
Added module initialization levels (similar idea to what's in godot4, although I added more).
|
2023-01-15 11:46:13 +01:00 |
gdscript
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
gridmap
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
hdr
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
http_server_simple
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
jpg
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
lz4
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
material_maker
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
mbedtls
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
mesh_data_resource
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
mesh_utils
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
minimp3
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
navigation
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
network_synchronizer
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
ogg
|
Added module initialization levels (similar idea to what's in godot4, although I added more).
|
2023-01-15 11:46:13 +01:00 |
opensimplex
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
opus
|
Added module initialization levels (similar idea to what's in godot4, although I added more).
|
2023-01-15 11:46:13 +01:00 |
paint
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
props
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
props_2d
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
pvr
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
regex
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
skeleton_2d
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
skeleton_3d
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
squish
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
stb_vorbis
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
steering_ai
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
svg
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
terraman
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
terraman_2d
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
texture_packer
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
tga
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
theora
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
tile_map
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
ui_extensions
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
upnp
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
users
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
vhacd
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
vorbis
|
Added module initialization levels (similar idea to what's in godot4, although I added more).
|
2023-01-15 11:46:13 +01:00 |
voxelman
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
web
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
websocket
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
wfc
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
modules_builders.py
|
|
|
register_module_types.h
|
Comment and add more ModuleRegistrationLevels.
|
2023-01-15 17:03:36 +01:00 |
SCsub
|
|
|