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https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-24 04:46:48 +01:00
Added include guards to all module register_types.h-s.
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#ifndef PLUGIN_REFRESHER_REGISTER_TYPES_H
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#define PLUGIN_REFRESHER_REGISTER_TYPES_H
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/*
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Copyright (c) 2022-2023 Péter Magyar
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@ -24,3 +27,5 @@ SOFTWARE.
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void register_plugin_refresher_types(ModuleRegistrationLevel p_level);
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void unregister_plugin_refresher_types(ModuleRegistrationLevel p_level);
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#endif
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#ifndef TEXT_EDITOR_REGISTER_TYPES_H
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#define TEXT_EDITOR_REGISTER_TYPES_H
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/*
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Copyright (c) 2019-2023 Péter Magyar
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@ -24,3 +27,5 @@ SOFTWARE.
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void register_text_editor_types(ModuleRegistrationLevel p_level);
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void unregister_text_editor_types(ModuleRegistrationLevel p_level);
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#endif
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#ifndef DATABASE_REGISTER_TYPES_H
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#define DATABASE_REGISTER_TYPES_H
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/*
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Copyright (c) 2022-2023 Péter Magyar
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@ -24,3 +27,5 @@ SOFTWARE.
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void register_database_types(ModuleRegistrationLevel p_level);
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void unregister_database_types(ModuleRegistrationLevel p_level);
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#endif
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#ifndef DATABASE_SQLITE_REGISTER_TYPES_H
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#define DATABASE_SQLITE_REGISTER_TYPES_H
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/*
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Copyright (c) 2022-2023 Péter Magyar
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@ -24,3 +27,5 @@ SOFTWARE.
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void register_database_sqlite_types(ModuleRegistrationLevel p_level);
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void unregister_database_sqlite_types(ModuleRegistrationLevel p_level);
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#endif
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#ifndef ENTITY_SPELL_SYSTEM_REGISTER_TYPES_H
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#define ENTITY_SPELL_SYSTEM_REGISTER_TYPES_H
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/*
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Copyright (c) 2019-2023 Péter Magyar
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@ -24,3 +27,5 @@ SOFTWARE.
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void register_entity_spell_system_types(ModuleRegistrationLevel p_level);
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void unregister_entity_spell_system_types(ModuleRegistrationLevel p_level);
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#endif
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#ifndef FASTNOISE_REGISTER_TYPES_H
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#define FASTNOISE_REGISTER_TYPES_H
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#include "modules/register_module_types.h"
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void register_fastnoise_types(ModuleRegistrationLevel p_level);
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void unregister_fastnoise_types(ModuleRegistrationLevel p_level);
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#endif
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#ifndef MATERIAL_MAKER_REGISTER_TYPES_H
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#define MATERIAL_MAKER_REGISTER_TYPES_H
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/*
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Copyright (c) 2022-2023 Péter Magyar
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@ -24,3 +27,5 @@ SOFTWARE.
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void register_material_maker_types(ModuleRegistrationLevel p_level);
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void unregister_material_maker_types(ModuleRegistrationLevel p_level);
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#endif
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#ifndef MESH_DATA_RESOURCE_REGISTER_TYPES_H
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#define MESH_DATA_RESOURCE_REGISTER_TYPES_H
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/*
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Copyright (c) 2019-2023 Péter Magyar
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@ -24,3 +27,5 @@ SOFTWARE.
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void register_mesh_data_resource_types(ModuleRegistrationLevel p_level);
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void unregister_mesh_data_resource_types(ModuleRegistrationLevel p_level);
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#endif
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#ifndef NAVIGATION_REGISTER_TYPES_H
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#define NAVIGATION_REGISTER_TYPES_H
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/*************************************************************************/
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/* register_types.h */
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/*************************************************************************/
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@ -32,3 +35,5 @@
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void register_navigation_types(ModuleRegistrationLevel p_level);
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void unregister_navigation_types(ModuleRegistrationLevel p_level);
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#endif
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#ifndef NETWORK_SYNCHRONIZER_REGISTER_TYPES_H
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#define NETWORK_SYNCHRONIZER_REGISTER_TYPES_H
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/*************************************************************************/
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/* register_types.h */
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/*************************************************************************/
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@ -36,3 +39,5 @@
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void register_network_synchronizer_types(ModuleRegistrationLevel p_level);
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void unregister_network_synchronizer_types(ModuleRegistrationLevel p_level);
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#endif
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#ifndef PAINT_REGISTER_TYPES_H
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#define PAINT_REGISTER_TYPES_H
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/*
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Copyright (c) 2019-2023 Péter Magyar
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@ -24,3 +27,5 @@ SOFTWARE.
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void register_paint_types(ModuleRegistrationLevel p_level);
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void unregister_paint_types(ModuleRegistrationLevel p_level);
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#endif
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#ifndef SKELETON_2D_REGISTER_TYPES_H
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#define SKELETON_2D_REGISTER_TYPES_H
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#include "modules/register_module_types.h"
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void register_skeleton_2d_types(ModuleRegistrationLevel p_level);
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void unregister_skeleton_2d_types(ModuleRegistrationLevel p_level);
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#endif
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#ifndef SKELETON_3D_REGISTER_TYPES_H
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#define SKELETON_3D_REGISTER_TYPES_H
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#include "modules/register_module_types.h"
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void register_skeleton_3d_types(ModuleRegistrationLevel p_level);
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void unregister_skeleton_3d_types(ModuleRegistrationLevel p_level);
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#endif
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#ifndef TEXTURE_PACKER_REGISTER_TYPES_H
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#define TEXTURE_PACKER_REGISTER_TYPES_H
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/*
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Copyright (c) 2019-2023 Péter Magyar
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@ -24,3 +27,5 @@ SOFTWARE.
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void register_texture_packer_types(ModuleRegistrationLevel p_level);
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void unregister_texture_packer_types(ModuleRegistrationLevel p_level);
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#endif
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#ifndef TILE_MAP_REGISTER_TYPES_H
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#define TILE_MAP_REGISTER_TYPES_H
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/*
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Copyright (c) 2021 Péter Magyar
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@ -24,3 +27,5 @@ SOFTWARE.
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void register_tile_map_types(ModuleRegistrationLevel p_level);
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void unregister_tile_map_types(ModuleRegistrationLevel p_level);
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#endif
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#ifndef UI_EXTENSIONS_REGISTER_TYPES_H
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#define UI_EXTENSIONS_REGISTER_TYPES_H
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/*
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Copyright (c) 2019-2023 Péter Magyar
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@ -24,3 +27,5 @@ SOFTWARE.
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void register_ui_extensions_types(ModuleRegistrationLevel p_level);
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void unregister_ui_extensions_types(ModuleRegistrationLevel p_level);
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#endif
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#ifndef WFC_REGISTER_TYPES_H
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#define WFC_REGISTER_TYPES_H
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#include "modules/register_module_types.h"
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void register_wfc_types(ModuleRegistrationLevel p_level);
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void unregister_wfc_types(ModuleRegistrationLevel p_level);
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#endif
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