Micky
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f3833e82ac
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Improve Scene Tree Dock's Node filter (Allow multiple terms & more)
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2024-02-08 14:46:41 +01:00 |
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Haoyu Qiu
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838b46ac1a
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Allow dragging editable children
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2023-12-20 22:28:25 +01:00 |
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99621357a0
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File copyright header updates pt4.
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2023-12-17 22:50:00 +01:00 |
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9df5649c1b
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Moved CanvasItem, Control, Node2D and Spatial under scene/main.
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2023-12-10 15:50:54 +01:00 |
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2cd4e4d828
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
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686663d3e4
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Moved around more classes in core.
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2022-08-17 16:01:01 +02:00 |
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220b2db443
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
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9555ee56b9
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Moved Variant related classes under a variant folder in core.
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2022-08-17 13:17:12 +02:00 |
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388b88678e
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
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d1108dc8bc
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Ported: Implement Scene Unique Nodes - KoBeWi
e1c74ae83f
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2022-07-27 00:45:48 +02:00 |
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d740ef5d18
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Finished cleaning up includes for the classes under the editor folder. I skipped removing a few that needed more changes to the headers / cpp files for now.
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2022-03-19 04:08:34 +01:00 |
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bca78798ef
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Header include cleanups for the classes in the editor folder.
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2022-03-19 02:25:58 +01:00 |
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2ce53f2b9e
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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340cc8ba45
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Run the include guard script on the editor folder.
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2022-03-17 22:15:35 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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