Moved around more classes in core.

This commit is contained in:
Relintai 2022-08-17 16:01:01 +02:00
parent 04feb63860
commit 686663d3e4
93 changed files with 95 additions and 95 deletions

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@ -41,11 +41,11 @@
#include "core/math/vector3i.h"
#include "core/math/vector4.h"
#include "core/math/vector4i.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/string/node_path.h"
#include "core/string/string_name.h"
#include "core/string/ustring.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "core/typedefs.h"
/**

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@ -32,7 +32,7 @@
#include "core/containers/hash_map.h"
#include "core/containers/list.h"
#include "core/pair.h"
#include "core/containers/pair.h"
/**
* A hash map which allows to iterate elements in insertion order.

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@ -33,7 +33,7 @@
#include "core/error/error_macros.h"
#include "core/os/memory.h"
#include "core/pair.h"
#include "core/containers/pair.h"
// based on the very nice implementation of rb-trees by:
// https://web.archive.org/web/20120507164830/https://web.mit.edu/~emin/www/source_code/red_black_tree/index.html

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@ -32,7 +32,7 @@
#include "core/containers/list.h"
#include "core/os/memory.h"
#include "core/rid_handle.h"
#include "core/containers/rid_handle.h"
#include "core/safe_refcount.h"
#include "core/containers/set.h"
#include "core/typedefs.h"

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@ -33,7 +33,7 @@
#include "core/object/class_db.h"
#include "core/core_string_names.h"
#include "core/object/message_queue.h"
#include "core/object_rc.h"
#include "core/object/object_rc.h"
#include "core/os/os.h"
#include "core/string/print_string.h"
#include "core/object/resource.h"

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@ -33,7 +33,7 @@
#include "core/containers/hash_map.h"
#include "core/containers/list.h"
#include "core/containers/map.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/os/rw_lock.h"
#include "core/safe_refcount.h"
#include "core/containers/set.h"

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@ -36,7 +36,7 @@
* It's basically an opaque container of a Reference reference, so Variant can use it.
*/
#include "core/rid.h"
#include "core/containers/rid.h"
class RefPtr {
enum {

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@ -32,7 +32,7 @@
#include "core/io/multiplayer_api.h"
#include "core/containers/map.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/object/resource.h"
class ScriptLanguage;

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@ -30,7 +30,7 @@
#include "compressed_translation.h"
#include "core/pair.h"
#include "core/containers/pair.h"
extern "C" {
#include "thirdparty/misc/smaz.h"

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@ -33,7 +33,7 @@
#include "core/core_string_names.h"
#include "core/io/marshalls.h"
#include "core/math/math_funcs.h"
#include "core/object_rc.h"
#include "core/object/object_rc.h"
#include "core/string/print_string.h"
#include "core/object/resource.h"
#include "core/variant/variant_parser.h"

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@ -47,10 +47,10 @@
#include "core/math/vector4.h"
#include "core/math/vector4i.h"
#include "core/string/node_path.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/containers/pool_vector.h"
#include "core/object/ref_ptr.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "core/string/ustring.h"
class Object;

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@ -35,7 +35,7 @@
#include "core/crypto/crypto_core.h"
#include "core/io/compression.h"
#include "core/object/object.h"
#include "core/object_rc.h"
#include "core/object/object_rc.h"
#include "core/os/os.h"
#include "core/object/script_language.h"

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@ -32,7 +32,7 @@
#include "core/core_string_names.h"
#include "core/object/object.h"
#include "core/object_rc.h"
#include "core/object/object_rc.h"
#include "core/object/script_language.h"
#define CASE_TYPE_ALL(PREFIX, OP) \

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/string/string_builder.h"
#include "servers/visual/shader_language.h"
#include "servers/visual/shader_types.h"

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@ -41,7 +41,7 @@
#include "core/containers/hash_map.h"
#include "core/containers/map.h"
#include "core/math/projection.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/variant/variant.h"
#include "servers/visual/shader_language.h"

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@ -43,7 +43,7 @@
#include "core/string/node_path.h"
#include "core/os/input_event.h"
#include "core/os/memory.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/string/string_name.h"
#include "core/typedefs.h"
#include "core/object/undo_redo.h"

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@ -46,7 +46,7 @@
#include "core/os/input_event.h"
#include "core/os/keyboard.h"
#include "core/os/memory.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/object/resource.h"
#include "core/object/script_language.h"
#include "core/containers/set.h"

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@ -35,7 +35,7 @@
#include "core/math/rect2.h"
#include "core/math/vector2.h"
#include "core/object/object.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/object/reference.h"
#include "core/string/ustring.h"
#include "core/variant/variant.h"

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@ -34,7 +34,7 @@
#include "core/containers/list.h"
#include "core/object/object.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/object/reference.h"
#include "core/string/string_name.h"
#include "core/string/ustring.h"

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@ -38,7 +38,7 @@
#include "core/containers/map.h"
#include "core/object/object.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/object/reference.h"
#include "core/containers/vector.h"

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@ -34,7 +34,7 @@
#include "core/containers/list.h"
#include "core/object/object.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/object/reference.h"
#include "core/string/string_name.h"
#include "core/string/ustring.h"

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@ -47,7 +47,7 @@
#include "core/object/object.h"
#include "core/os/file_access.h"
#include "core/os/memory.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/string/print_string.h"
#include "core/containers/set.h"
#include "core/string/string_name.h"

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@ -36,14 +36,14 @@
#include "scene/resources/texture.h"
#include "core/containers/list.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/object/undo_redo.h"
#include "core/variant/array.h"
#include "core/variant/dictionary.h"
#include "core/containers/hash_map.h"
#include "core/containers/map.h"
#include "core/string/node_path.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/object/reference.h"
#include "core/object/script_language.h"
#include "core/containers/set.h"

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@ -49,7 +49,7 @@
#include "core/os/input_event.h"
#include "core/os/memory.h"
#include "core/os/os.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/containers/set.h"
#include "core/typedefs.h"
#include "core/variant/variant.h"

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@ -41,7 +41,7 @@
#include "core/math/rect2.h"
#include "core/math/vector2.h"
#include "core/object/object.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/object/resource.h"
#include "core/containers/set.h"

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@ -35,7 +35,7 @@
#include "core/io/multiplayer_api.h"
#include "core/containers/map.h"
#include "core/object/object.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
class Button;
class LineEdit;

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@ -45,7 +45,7 @@
#include "core/io/resource_saver.h"
#include "core/math/math_defs.h"
#include "core/math/vector2.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/input.h"

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@ -32,7 +32,7 @@
#include "scene/gui/button.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/containers/vector.h"
class EditorHistory;

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@ -54,8 +54,8 @@
#include "core/os/input_event.h"
#include "core/containers/pool_vector.h"
#include "core/object/resource.h"
#include "core/rid.h"
#include "core/rid_handle.h"
#include "core/containers/rid.h"
#include "core/containers/rid_handle.h"
#include "core/object/script_language.h"
#include "core/typedefs.h"
#include "editor/editor_autoload_settings.h"

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@ -46,11 +46,11 @@
#include "core/math/transform_2d.h"
#include "core/math/vector3.h"
#include "core/object/object.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/os/input_event.h"
#include "core/os/memory.h"
#include "core/config/project_settings.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "core/object/script_language.h"
#include "core/typedefs.h"
#include "editor/create_dialog.h"

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@ -36,7 +36,7 @@
#include "core/variant/dictionary.h"
#include "core/math/vector2.h"
#include "core/object/object.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/string/string_name.h"
#include "core/string/ustring.h"
#include "core/variant/variant.h"

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@ -46,7 +46,7 @@
#include "core/math/rect2.h"
#include "core/os/input_event.h"
#include "core/os/memory.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/object/ref_ptr.h"
#include "core/object/script_language.h"
#include "core/string/string_name.h"

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@ -36,7 +36,7 @@
#include "core/containers/list.h"
#include "core/math/vector2.h"
#include "core/object/object.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/object/reference.h"
#include "core/object/resource.h"
#include "core/containers/set.h"

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@ -40,7 +40,7 @@
#include "core/containers/map.h"
#include "core/math/vector2.h"
#include "core/object/object.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/os/mutex.h"
#include "core/object/resource.h"
#include "core/string/string_name.h"

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@ -34,7 +34,7 @@
#include "core/containers/map.h"
#include "core/object/object.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/string/ustring.h"
class SectionedInspectorFilter;

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/io/resource_importer.h"
#include "scene/main/node.h"

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@ -41,7 +41,7 @@
#include "core/io/resource_importer.h"
#include "core/math/vector2.h"
#include "core/os/memory.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/containers/set.h"
#include "core/typedefs.h"
#include "core/containers/vector.h"

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@ -36,7 +36,7 @@
#include "core/containers/list.h"
#include "core/containers/map.h"
#include "core/object/method_bind.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/os/memory.h"
#include "core/containers/set.h"
#include "core/string/string_name.h"

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@ -55,7 +55,7 @@
#include "core/os/input_event.h"
#include "core/os/memory.h"
#include "core/object/resource.h"
#include "core/rid_handle.h"
#include "core/containers/rid_handle.h"
#include "core/string/string_name.h"
#include "core/typedefs.h"
#include "core/object/undo_redo.h"

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@ -37,7 +37,7 @@
#include "core/math/vector2.h"
#include "core/object/object.h"
#include "core/object/reference.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "core/string/ustring.h"
#include "core/containers/vector.h"

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@ -34,7 +34,7 @@
#include "scene/gui/box_container.h"
#include "core/object/object.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/object/reference.h"
#include "core/string/ustring.h"
#include "core/containers/vector.h"

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@ -35,7 +35,7 @@
#include "core/math/math_defs.h"
#include "core/object/object.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/object/reference.h"
#include "core/string/ustring.h"

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@ -65,7 +65,7 @@
#include "core/os/memory.h"
#include "core/containers/pool_vector.h"
#include "core/object/resource.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "core/string/string_name.h"
#include "core/object/undo_redo.h"
#include "editor/animation_track_editor.h"

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@ -42,7 +42,7 @@
#include "core/math/transform_2d.h"
#include "core/math/vector2.h"
#include "core/object/object.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/object/reference.h"
#include "core/typedefs.h"
#include "core/string/ustring.h"

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@ -56,7 +56,7 @@
#include "core/os/file_access.h"
#include "core/os/memory.h"
#include "core/containers/pool_vector.h"
#include "core/rid_handle.h"
#include "core/containers/rid_handle.h"
#include "core/object/script_language.h"
#include "core/containers/set.h"
#include "core/typedefs.h"

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@ -37,7 +37,7 @@
#include "core/object/object.h"
#include "core/object/reference.h"
#include "core/object/resource.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "core/string/ustring.h"
#include "core/variant/variant.h"

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@ -61,7 +61,7 @@
#include "core/os/input_event.h"
#include "core/os/main_loop.h"
#include "core/os/memory.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/string/string_name.h"
#include "core/object/undo_redo.h"
#include "core/version_generated.gen.h"

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@ -49,7 +49,7 @@
#include "core/os/os.h"
#include "core/containers/pool_vector.h"
#include "core/config/project_settings.h"
#include "core/rid_handle.h"
#include "core/containers/rid_handle.h"
#include "core/object/script_language.h"
#include "core/containers/set.h"
#include "core/string/string_name.h"

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@ -50,10 +50,10 @@
#include "core/math/vector2.h"
#include "core/math/vector3.h"
#include "core/object/object.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/object/reference.h"
#include "core/object/resource.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "core/typedefs.h"
#include "core/string/ustring.h"
#include "core/variant/variant.h"

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@ -43,7 +43,7 @@
#include "core/math/vector2.h"
#include "core/object/object.h"
#include "core/object/reference.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "core/string/ustring.h"

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@ -53,11 +53,11 @@
#include "core/os/keyboard.h"
#include "core/os/main_loop.h"
#include "core/os/memory.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/config/project_settings.h"
#include "core/object/ref_ptr.h"
#include "core/object/resource.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "core/object/script_language.h"
#include "core/containers/set.h"
#include "core/string/string_name.h"

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@ -32,7 +32,7 @@
#include "scene/gui/dialogs.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/object/reference.h"
#include "core/string/ustring.h"
#include "core/variant/variant.h"

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@ -37,7 +37,7 @@
#include "core/object/class_db.h"
#include "core/os/input_event.h"
#include "core/os/memory.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/typedefs.h"
#include "editor/editor_file_system.h"
#include "scene/gui/control.h"

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@ -32,7 +32,7 @@
#include "scene/gui/dialogs.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/object/reference.h"
#include "core/string/string_name.h"
#include "core/string/ustring.h"

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@ -38,7 +38,7 @@
#include "core/containers/list.h"
#include "core/string/node_path.h"
#include "core/object/object.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/string/ustring.h"
#include "scene/gui/dialogs.h"

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@ -36,7 +36,7 @@
#include "core/containers/list.h"
#include "core/containers/map.h"
#include "core/string/node_path.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/object/reference.h"
#include "core/object/resource.h"
#include "core/containers/set.h"

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@ -36,7 +36,7 @@
#include "core/containers/list.h"
#include "core/math/vector2.h"
#include "core/string/node_path.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/containers/set.h"
#include "core/string/string_name.h"
#include "core/string/ustring.h"

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@ -39,7 +39,7 @@
#include "core/math/vector2.h"
#include "core/string/node_path.h"
#include "core/object/object.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/object/reference.h"
#include "core/object/resource.h"
#include "core/containers/set.h"

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@ -48,7 +48,7 @@
#include "core/string/node_path.h"
#include "core/os/memory.h"
#include "core/containers/pool_vector.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "core/object/script_language.h"
#include "core/typedefs.h"
#include "core/object/undo_redo.h"

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@ -32,7 +32,7 @@
#include "core/containers/ordered_hash_map.h"
#include "core/os/os.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/containers/vector.h"
namespace TestOrderedHashMap {

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@ -31,7 +31,7 @@
/*************************************************************************/
#include "core/os/thread.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/object/reference.h"
#include "core/object/script_language.h"
#include "core/containers/self_list.h"

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/string/string_name.h"
#include "core/string/ustring.h"
#include "core/variant/variant.h"

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@ -31,7 +31,7 @@
/*************************************************************************/
#include "core/os/thread.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/object/reference.h"
#include "core/object/script_language.h"
#include "core/containers/self_list.h"

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/pair.h"
#include "core/containers/pair.h"
#include "core/string/string_name.h"
#include "core/string/ustring.h"
#include "core/variant/variant.h"

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/rid.h"
#include "core/containers/rid.h"
class NavRid : public RID_Data {
RID self;

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@ -31,7 +31,7 @@
/*************************************************************************/
#include "core/math/vector3.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include <vector>

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@ -32,7 +32,7 @@
#include "servers/navigation_server.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "nav_map.h"
#include "nav_region.h"
#include "rvo_agent.h"

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@ -31,7 +31,7 @@
#include "cpu_particles_2d.h"
#include "core/core_string_names.h"
#include "core/os/os.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "scene/2d/canvas_item.h"
#include "scene/resources/particles_material.h"
#include "scene/resources/texture.h"

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@ -37,7 +37,7 @@
#include "core/object/method_bind_ext.gen.inc"
#include "core/object/object.h"
#include "core/config/project_settings.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "scene/resources/physics_material.h"
#include "scene/scene_string_names.h"
#include "servers/physics_2d_server.h"

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@ -31,7 +31,7 @@
/*************************************************************************/
#include "core/object/reference.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "core/safe_refcount.h"
#include "scene/3d/visual_instance.h"

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@ -36,7 +36,7 @@
#include "core/object/method_bind_ext.gen.inc"
#include "core/object/object.h"
#include "core/config/project_settings.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "scene/resources/physics_material.h"
#include "scene/scene_string_names.h"
#include "skeleton.h"

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@ -31,7 +31,7 @@
/*************************************************************************/
#include "core/containers/local_vector.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "spatial.h"
class RoomManager;

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@ -32,7 +32,7 @@
#include "core/containers/local_vector.h"
#include "core/math/geometry.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "spatial.h"
class Portal;

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/rid.h"
#include "core/containers/rid.h"
#include "spatial.h"
class Room;

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@ -31,7 +31,7 @@
/*************************************************************************/
#include "core/object/reference.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "scene/3d/spatial.h"
#ifndef _3D_DISABLED

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@ -32,7 +32,7 @@
#include "core/containers/list.h"
#include "core/object/object.h"
#include "core/os/os.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "scene/3d/collision_object.h"
#include "scene/3d/physics_body.h"
#include "scene/3d/skeleton.h"

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@ -32,7 +32,7 @@
#include "core/math/face3.h"
#include "core/object/reference.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "scene/3d/cull_instance.h"
#include "servers/visual_server.h"

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@ -31,7 +31,7 @@
/*************************************************************************/
#include "core/math/transform_2d.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "scene/2d/canvas_item.h"
#include "scene/resources/theme.h"

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@ -36,7 +36,7 @@
#include "core/io/resource_loader.h"
#include "core/os/mutex.h"
#include "core/os/thread_safe.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "scene/resources/font.h"
#include "scene/resources/texture.h"

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@ -33,7 +33,7 @@
#include "core/crypto/crypto_core.h"
#include "core/containers/local_vector.h"
#include "core/math/convex_hull.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "scene/resources/concave_polygon_shape.h"
#include "scene/resources/convex_polygon_shape.h"
#include "surface_tool.h"

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/rid.h"
#include "core/containers/rid.h"
#include "scene/resources/material.h"
class ParticlesMaterial : public Material {

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@ -31,7 +31,7 @@
/*************************************************************************/
#include "core/object/object.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "scene/2d/navigation_polygon.h"
// This server exposes the 3D `NavigationServer` features in the 2D world.

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@ -31,7 +31,7 @@
/*************************************************************************/
#include "core/object/object.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "core/object/reference.h"

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@ -32,7 +32,7 @@
#include "collision_solver_2d_sw.h"
#include "core/os/os.h"
#include "core/pair.h"
#include "core/containers/pair.h"
#include "physics_2d_server_sw.h"
#define TEST_MOTION_MARGIN_MIN_VALUE 0.0001

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@ -36,8 +36,8 @@
#include "core/math/quaternion.h"
#include "core/math/transform.h"
#include "core/math/vector3.h"
#include "core/object_id.h"
#include "core/rid.h"
#include "core/object/object_id.h"
#include "core/containers/rid.h"
#include "portal_defines.h"
// visual server scene instance.

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@ -35,7 +35,7 @@
#include "core/math/geometry.h"
#include "core/math/transform_2d.h"
#include "core/object/object.h"
#include "core/rid.h"
#include "core/containers/rid.h"
#include "core/variant/variant.h"
class VisualServerCallbacks;

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@ -31,7 +31,7 @@
/*************************************************************************/
#include "core/containers/local_vector.h"
#include "core/object_id.h"
#include "core/object/object_id.h"
#include "core/os/mutex.h"
class VisualServerCallbacks {