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32f148ac0c
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
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b74c00ea65
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Backported the 3.x android editor port pr by m4gr3d and thebestnom. (Godot pr 57747).
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2022-03-22 19:35:57 +01:00 |
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5f7421974c
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Backported by hand: Add a GradientTexture2D editor plugin - fire-forge. (d76c9f8d92 )
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2022-03-20 14:59:19 +01:00 |
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bad39216b9
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Reworked the entries in the help menu. Also added pandemonium specific entries to the about window. Also fixed a crash when opening the about popup.
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2022-03-20 13:30:49 +01:00 |
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2ce53f2b9e
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
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b41f01cb92
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Cleaned up the rest of the includes in the headers under engine/plugins. They can still be improved, by moving references too, but that will be done later.
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2022-03-18 22:55:47 +01:00 |
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3965d70ac5
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Moved more includes to cpp files.
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2022-03-17 19:35:23 +01:00 |
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5f623865c6
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Hide the video driver switch button if there is only one option.
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2022-03-16 02:58:29 +01:00 |
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50af60ded6
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Removed TileMap, and TileSet.
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2022-03-16 01:54:27 +01:00 |
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7acd98dcf0
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Removed the VCS plugin.
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2022-03-16 01:46:11 +01:00 |
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aaf91df4c1
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Also removed the MeshLibrary.
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2022-03-16 01:30:44 +01:00 |
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5767e12b56
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Removed editor feature profiles.
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2022-03-16 01:17:27 +01:00 |
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84bd8ad20a
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Removed VisualShaders.
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2022-03-16 00:55:47 +01:00 |
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93d29cbc62
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Removed the AssetLib.
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2022-03-16 00:47:29 +01:00 |
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a9a83271db
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Removed the default skeleton editor, and made my port the default. Also removed the remover.
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2022-03-16 00:36:02 +01:00 |
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a598c06588
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Removed the obj importer.
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2022-03-16 00:12:35 +01:00 |
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c0dfdd77f3
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Removed particles editor plugins.
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2022-03-15 22:25:33 +01:00 |
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1035308489
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Removed the collada importer.
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2022-03-15 21:12:54 +01:00 |
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03890f9e38
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Removed GIProbes.
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2022-03-15 19:03:03 +01:00 |
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9e6d2fa653
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Removed the Lightmapper and BakedLightmap classes.
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2022-03-15 15:45:56 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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