dcee5589ff
Removed the stray build folders which i committed by accident.
2017-10-08 16:49:09 +02:00
5eefbdfe51
Removed a bunch of stray dependencies, and now the desktop project can now be run by gradle from the command line.
2017-10-08 16:48:21 +02:00
12ffd2a033
Added back in the RoboVM backend, and the moe backend is one step
...
closer to work.
2017-10-08 15:21:03 +02:00
3808fa1b1e
Small config change. Also it turns out that the game runs fine from android studio.
2017-10-07 00:57:49 +02:00
493acbacc4
The desktop libgdx gui version now boots up. (It cannot load the resources, so it just throws an exception, and shows the loading screen.)
2017-10-06 22:23:02 +02:00
8dfa917ed1
Fixed the BitmapFont import errors, but I'm not comitting 2 of the files for now.
2017-10-06 12:21:29 +02:00
cf014c9b04
The gradle dependencies seems to be fine now, for the mobile-desktop project too, but I have compile errors, because of the old libgdx Bitmap Font refactor.
2017-10-06 11:30:35 +02:00
9d96bbba5f
Moved the 2 poms back.
2017-10-05 21:49:47 +02:00
092a2b5c64
Gradle p4.
2017-10-05 12:06:11 +02:00
76ed5b93c3
Gradle build part3.
2017-10-01 14:16:33 +02:00
20da045794
Gradle build P2.
2017-10-01 01:02:05 +02:00
708343b02c
Gradle part1
2017-09-30 21:07:31 +02:00
Agetian
c68dff8bfa
- Preparing Forge for Android publish v1.6.4.001 [incremental/new release].
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35842 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 16:22:05 +00:00
Blacksmith
60d5b8a275
Clear out release files in preparation for next release
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35841 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 16:20:22 +00:00
Blacksmith
26aede0170
[maven-release-plugin] prepare for next development iteration
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35840 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 16:14:05 +00:00
Blacksmith
0178e46fd7
[maven-release-plugin] prepare release forge-1.6.4
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35838 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 16:13:56 +00:00
Blacksmith
bb15431692
Update README.txt for release
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35837 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 16:12:26 +00:00
Agetian
ad1951aa92
- Added a missing reference to Nest of Scarabs.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35836 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 15:28:10 +00:00
Agetian
a9885d64ea
- Do not rotate the foil effect on the card if it has no picture (it's then drawn vertically).
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35835 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 15:00:35 +00:00
Agetian
0964e0c970
- Fixed Oracle text for Master of Waves.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35834 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 14:33:38 +00:00
Agetian
b2299d661e
- A better way to detect whether a player can look at the card for the purpose of identifying valid split rotation.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35833 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 11:33:19 +00:00
Agetian
52df8e304c
- Attempt to avoid spoiling that the face down card is a split card if it's face down and can't legally be seen by the player.
...
- Rotate Aftermath split cards correctly when they're in the graveyard.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35832 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 11:24:00 +00:00
Agetian
0f1c738130
- Do not try to rotate the foil for the non-current zoomed card since they're shown non-rotated and will break the foil effect.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35831 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 11:01:41 +00:00
Agetian
2ce894576c
- Documenting changes in CHANGES.txt.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35830 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 10:57:26 +00:00
Agetian
d91b3ab068
- Fixed split cards not being foiled correctly in all cases because the game assumed the foil effect to be stored on one of the halves instead of on the original card state.
...
- A more comprehensive fix for rotating split cards with foil in mobile Forge that does not break them in hand/graveyard/whatever. Also, turned it into an option since it doesn't look good in portrait mode, especially on smaller cellphones and in single card zoom mode.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35829 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 10:54:56 +00:00
Agetian
51ab22ded9
- Some updates for the PS_XLN* puzzles.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35828 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 08:30:27 +00:00
Agetian
d63d056294
- Some updates for the PS_XLN* puzzles.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35827 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 08:29:22 +00:00
Agetian
2a21fa93f6
- Added a way to visually rotate split cards in card zoomer in Desktop Forge.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35826 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 08:20:51 +00:00
Agetian
e91041a931
- Updating draft rankings.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35825 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 07:49:18 +00:00
Agetian
4e98d6abe2
- Formatting fix.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35824 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 05:34:51 +00:00
Agetian
14d84837b0
- One more tweak.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35823 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 18:22:17 +00:00
Agetian
c6025710a4
- A more generic implementation for the previous commit.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35822 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 18:21:48 +00:00
Agetian
f9d5ed6292
- Special case for Bone Dancer and ordering graveyards in "With Relevant Cards" mode.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35821 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 18:19:33 +00:00
Agetian
825b02f5b1
- A couple Raid description tweaks and fixes.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35820 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 18:10:38 +00:00
Agetian
d317d14f4c
- etbCounter keyword unification in Sekki, Seasons' Guide
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35819 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 17:36:31 +00:00
Agetian
a3e20ab9df
- Comment tweak.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35818 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 17:33:50 +00:00
Agetian
7e40bb91a3
- Added a SpellApiToAi assignment for AF GameDrawn.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35817 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 17:31:47 +00:00
Agetian
8e5975e3e9
- Added Celestial Convergence.
...
- Added new effect AF GameDrawn that creates an intentional draw situation by game effect.
- Divine Intervention now uses this effect.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35816 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 17:31:04 +00:00
Agetian
cf5c145f5e
- I guess Divine Intervention needs to be RemAIDeck, since the AI will slab it senselessly (if it's even possible for a senseless card like that)
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35815 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 16:36:42 +00:00
Agetian
9868a4e08b
- Added Divine Intervention (another silly old card that no one is probably going to play with, but someone had to script it, I guess).
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35814 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 16:35:22 +00:00
Agetian
e503cdd6d6
- Fixed Snapping Sailback.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35813 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 16:11:20 +00:00
Agetian
b9842c3800
- Vampire Nocturnus Avatar: ensure that its static ability only starts working when the game actually begins.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35812 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 16:08:38 +00:00
Agetian
8bb327fff5
- Added puzzles PS_XLN1 and PS_XLN2.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35811 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 15:54:40 +00:00
Agetian
fbe9a39deb
- Fixed Gonti, Lord of Luxury generated effect description.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35810 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 15:43:58 +00:00
Agetian
8e5432497e
- A shorter name for the option to allow ordering cards in graveyard in mobile Forge (due to visual space constraints).
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35809 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 13:40:47 +00:00
Agetian
95f6ddcc17
- Preparing Forge for Android publish 1.6.3.003 [hotfix].
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35808 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 13:23:52 +00:00
Agetian
aa29651c69
- A couple fixes for the Kamigawa quest world.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35807 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 06:36:18 +00:00
Agetian
80459bfbbd
- AI should not be so reckless with triggered pumps that result in losing the card at end of turn (e.g. Hazoret's Favor)
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35806 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 06:24:44 +00:00
Agetian
52863adf49
- Some improvements to the Splice AI: do not reconsider the SA unless at least something was chosen for splice to save processing time; reset the targets on the main SA because it'll need to be retargeted anyway.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35805 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 04:41:38 +00:00
Agetian
b140dcefc0
- Fixed Vampire Nocturnus Avatar.
...
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35804 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 04:19:29 +00:00