Commit Graph

153 Commits

Author SHA1 Message Date
Relintai dcee5589ff Removed the stray build folders which i committed by accident. 2017-10-08 16:49:09 +02:00
Relintai 5eefbdfe51 Removed a bunch of stray dependencies, and now the desktop project can now be run by gradle from the command line. 2017-10-08 16:48:21 +02:00
Relintai 12ffd2a033 Added back in the RoboVM backend, and the moe backend is one step
closer to work.
2017-10-08 15:21:03 +02:00
Relintai 3808fa1b1e Small config change. Also it turns out that the game runs fine from android studio. 2017-10-07 00:57:49 +02:00
Relintai 493acbacc4 The desktop libgdx gui version now boots up. (It cannot load the resources, so it just throws an exception, and shows the loading screen.) 2017-10-06 22:23:02 +02:00
Relintai 8dfa917ed1 Fixed the BitmapFont import errors, but I'm not comitting 2 of the files for now. 2017-10-06 12:21:29 +02:00
Relintai cf014c9b04 The gradle dependencies seems to be fine now, for the mobile-desktop project too, but I have compile errors, because of the old libgdx Bitmap Font refactor. 2017-10-06 11:30:35 +02:00
Relintai 9d96bbba5f Moved the 2 poms back. 2017-10-05 21:49:47 +02:00
Relintai 092a2b5c64 Gradle p4. 2017-10-05 12:06:11 +02:00
Relintai 76ed5b93c3 Gradle build part3. 2017-10-01 14:16:33 +02:00
Relintai 20da045794 Gradle build P2. 2017-10-01 01:02:05 +02:00
Relintai 708343b02c Gradle part1 2017-09-30 21:07:31 +02:00
Agetian c68dff8bfa - Preparing Forge for Android publish v1.6.4.001 [incremental/new release].
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35842 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 16:22:05 +00:00
Blacksmith 60d5b8a275 Clear out release files in preparation for next release
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35841 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 16:20:22 +00:00
Blacksmith 26aede0170 [maven-release-plugin] prepare for next development iteration
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35840 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 16:14:05 +00:00
Blacksmith 0178e46fd7 [maven-release-plugin] prepare release forge-1.6.4
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35838 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 16:13:56 +00:00
Blacksmith bb15431692 Update README.txt for release
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35837 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 16:12:26 +00:00
Agetian ad1951aa92 - Added a missing reference to Nest of Scarabs.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35836 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 15:28:10 +00:00
Agetian a9885d64ea - Do not rotate the foil effect on the card if it has no picture (it's then drawn vertically).
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35835 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 15:00:35 +00:00
Agetian 0964e0c970 - Fixed Oracle text for Master of Waves.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35834 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 14:33:38 +00:00
Agetian b2299d661e - A better way to detect whether a player can look at the card for the purpose of identifying valid split rotation.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35833 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 11:33:19 +00:00
Agetian 52df8e304c - Attempt to avoid spoiling that the face down card is a split card if it's face down and can't legally be seen by the player.
- Rotate Aftermath split cards correctly when they're in the graveyard.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@35832 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 11:24:00 +00:00
Agetian 0f1c738130 - Do not try to rotate the foil for the non-current zoomed card since they're shown non-rotated and will break the foil effect.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35831 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 11:01:41 +00:00
Agetian 2ce894576c - Documenting changes in CHANGES.txt.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35830 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 10:57:26 +00:00
Agetian d91b3ab068 - Fixed split cards not being foiled correctly in all cases because the game assumed the foil effect to be stored on one of the halves instead of on the original card state.
- A more comprehensive fix for rotating split cards with foil in mobile Forge that does not break them in hand/graveyard/whatever. Also, turned it into an option since it doesn't look good in portrait mode, especially on smaller cellphones and in single card zoom mode.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@35829 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 10:54:56 +00:00
Agetian 51ab22ded9 - Some updates for the PS_XLN* puzzles.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35828 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 08:30:27 +00:00
Agetian d63d056294 - Some updates for the PS_XLN* puzzles.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35827 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 08:29:22 +00:00
Agetian 2a21fa93f6 - Added a way to visually rotate split cards in card zoomer in Desktop Forge.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35826 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 08:20:51 +00:00
Agetian e91041a931 - Updating draft rankings.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35825 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 07:49:18 +00:00
Agetian 4e98d6abe2 - Formatting fix.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35824 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-29 05:34:51 +00:00
Agetian 14d84837b0 - One more tweak.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35823 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 18:22:17 +00:00
Agetian c6025710a4 - A more generic implementation for the previous commit.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35822 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 18:21:48 +00:00
Agetian f9d5ed6292 - Special case for Bone Dancer and ordering graveyards in "With Relevant Cards" mode.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35821 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 18:19:33 +00:00
Agetian 825b02f5b1 - A couple Raid description tweaks and fixes.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35820 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 18:10:38 +00:00
Agetian d317d14f4c - etbCounter keyword unification in Sekki, Seasons' Guide
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35819 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 17:36:31 +00:00
Agetian a3e20ab9df - Comment tweak.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35818 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 17:33:50 +00:00
Agetian 7e40bb91a3 - Added a SpellApiToAi assignment for AF GameDrawn.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35817 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 17:31:47 +00:00
Agetian 8e5975e3e9 - Added Celestial Convergence.
- Added new effect AF GameDrawn that creates an intentional draw situation by game effect.
- Divine Intervention now uses this effect.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@35816 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 17:31:04 +00:00
Agetian cf5c145f5e - I guess Divine Intervention needs to be RemAIDeck, since the AI will slab it senselessly (if it's even possible for a senseless card like that)
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35815 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 16:36:42 +00:00
Agetian 9868a4e08b - Added Divine Intervention (another silly old card that no one is probably going to play with, but someone had to script it, I guess).
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35814 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 16:35:22 +00:00
Agetian e503cdd6d6 - Fixed Snapping Sailback.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35813 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 16:11:20 +00:00
Agetian b9842c3800 - Vampire Nocturnus Avatar: ensure that its static ability only starts working when the game actually begins.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35812 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 16:08:38 +00:00
Agetian 8bb327fff5 - Added puzzles PS_XLN1 and PS_XLN2.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35811 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 15:54:40 +00:00
Agetian fbe9a39deb - Fixed Gonti, Lord of Luxury generated effect description.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35810 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 15:43:58 +00:00
Agetian 8e5432497e - A shorter name for the option to allow ordering cards in graveyard in mobile Forge (due to visual space constraints).
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35809 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 13:40:47 +00:00
Agetian 95f6ddcc17 - Preparing Forge for Android publish 1.6.3.003 [hotfix].
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35808 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 13:23:52 +00:00
Agetian aa29651c69 - A couple fixes for the Kamigawa quest world.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35807 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 06:36:18 +00:00
Agetian 80459bfbbd - AI should not be so reckless with triggered pumps that result in losing the card at end of turn (e.g. Hazoret's Favor)
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35806 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 06:24:44 +00:00
Agetian 52863adf49 - Some improvements to the Splice AI: do not reconsider the SA unless at least something was chosen for splice to save processing time; reset the targets on the main SA because it'll need to be retargeted anyway.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35805 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 04:41:38 +00:00
Agetian b140dcefc0 - Fixed Vampire Nocturnus Avatar.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35804 269b9781-a132-4a9b-9d4e-f004f1b56b58
2017-09-28 04:19:29 +00:00