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- A better way to detect whether a player can look at the card for the purpose of identifying valid split rotation.
git-svn-id: http://svn.slightlymagic.net/forge/trunk@35833 269b9781-a132-4a9b-9d4e-f004f1b56b58
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@ -4,7 +4,6 @@ import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.g2d.BitmapFont.HAlignment;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.Lists;
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import forge.Graphics;
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import forge.assets.*;
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import forge.card.CardDetailUtil.DetailColors;
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@ -13,7 +12,6 @@ import forge.card.mana.ManaCost;
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import forge.game.GameView;
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import forge.game.card.CardView;
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import forge.game.card.CardView.CardStateView;
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import forge.game.player.PlayerView;
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import forge.game.zone.ZoneType;
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import forge.model.FModel;
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import forge.properties.ForgeConstants;
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@ -332,7 +330,7 @@ public class CardImageRenderer {
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return;
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}
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boolean canLook = card.getController() != null && card.canBeShownToAny(Lists.<PlayerView>newArrayList(card.getController()));
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boolean canLook = MatchController.instance.mayView(card);
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if (image == ImageCache.defaultImage) { //support drawing card image manually if card image not found
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drawCardImage(g, card, altState, x, y, w, h, CardStackPosition.Top);
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@ -345,12 +343,15 @@ public class CardImageRenderer {
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float new_y = ForgeConstants.isGdxPortLandscape && isCurrentCard ? (dispH - new_h) / 2:y;
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boolean rotateSplit = FModel.getPreferences().getPrefBoolean(ForgePreferences.FPref.UI_ROTATE_SPLIT_CARDS);
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boolean rotatePlane = FModel.getPreferences().getPrefBoolean(ForgePreferences.FPref.UI_ROTATE_PLANE_OR_PHENOMENON);
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if (rotatePlane && (card.getCurrentState().isPhenomenon() || card.getCurrentState().isPlane()))
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if (rotatePlane && (card.getCurrentState().isPhenomenon() || card.getCurrentState().isPlane())) {
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g.drawRotatedImage(image, new_x, new_y, new_w, new_h, new_x + new_w / 2, new_y + new_h / 2, -90);
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else if (rotateSplit && isCurrentCard && card.isSplitCard() && canLook)
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g.drawRotatedImage(image, new_x, new_y, new_w, new_h, new_x + new_w / 2, new_y + new_h / 2, card.getText().contains("Aftermath") || card.getAlternateState().getOracleText().contains("Aftermath") ? 90:-90);
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else
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} else if (rotateSplit && isCurrentCard && card.isSplitCard() && canLook) {
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boolean isAftermath = card.getText().contains("Aftermath") || card.getAlternateState().getOracleText().contains("Aftermath");
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g.drawRotatedImage(image, new_x, new_y, new_w, new_h, new_x + new_w / 2, new_y + new_h / 2, isAftermath ? 90 : -90);
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}
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else {
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g.drawImage(image, x, y, w, h);
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}
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}
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CardRenderer.drawFoilEffect(g, card, x, y, w, h, isCurrentCard && canLook);
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}
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