Commit Graph

339 Commits

Author SHA1 Message Date
RodZill4
b6a2d08f78 Moved everything not necessary for the plugin away from "addons" 2020-01-25 15:20:08 +01:00
RodZill4
0d05c4770c Fix for 3.2RC (#73). Revert if/when the problem is solved 2020-01-25 11:12:59 +01:00
RodZill4
a236b90241 Updated export settings for MacOS 2020-01-25 11:11:32 +01:00
Rodz Labs
57946b3009
Merge pull request #71 from Calinou/update-copyright-years
Update copyright statements to 2020
2020-01-23 08:18:56 +01:00
Rodz Labs
3abcb1a0f8
Merge pull request #70 from Calinou/about-dialog-pointer-cursor
Use pointing hand cursor shape for clickable buttons in the About dialog
2020-01-23 08:18:39 +01:00
Hugo Locurcio
4f6beb7cb0
Update copyright statements to 2020 2020-01-23 02:19:53 +01:00
Hugo Locurcio
d1a9da98bc
Use pointing hand cursor shape for clickable buttons in the About dialog
This makes it clearer that the buttons can be clicked.

Tooltips were also modified to match the respective platforms'
branding guidelines.
2020-01-23 01:52:05 +01:00
Michael Alexsander
faed88b956 Enable "switch on hover" in the top menu buttons 2020-01-22 20:38:06 -03:00
RodZill4
f2d3712743 Added SwapChannels node and documentation. 2020-01-21 22:23:25 +01:00
RodZill4
3bd7180862 Updated documentation 2020-01-19 21:40:32 +01:00
RodZill4
abe69a6c01 Updated doc with edge_detect and sharpen nodes description 2020-01-18 17:54:09 +01:00
RodZill4
47aa6a491a Merge branch 'master' into dev-new-nodes 2020-01-17 08:37:06 +01:00
RodZill4
5d1e48b064 Added edge-detect, sharpen and custom_uv nodes to the base library 2020-01-17 08:36:32 +01:00
Rodz Labs
ae102030b8
Merge pull request #61 from Calinou/dim-ui-when-exiting
Dim the UI when exiting the application
2020-01-16 23:09:26 +01:00
RodZill4
954a9588c4 updated bricks and base lib
- Added brick orientation output to bricks
- Added morphs, greyscale and customuv to base library
2020-01-16 22:53:11 +01:00
RodZill4
04a57b0c74 updated documentation
- Updated bricks doc
- Added doc for customuv, greyscale, and morphs
2020-01-16 22:52:07 +01:00
Hugo Locurcio
6066d3b871
Dim the UI when exiting the application
This improves user experience a bit when quitting the application,
especially on slower hardware.
2020-01-15 22:12:21 +01:00
RodZill4
0ca3a81022 Updated examples 2020-01-11 23:12:04 +01:00
RodZill4
836b43da3c Updated workflow nodes and added documentation 2020-01-11 23:10:46 +01:00
RodZill4
a850af674f Added min ad max options to the greyscale node 2020-01-07 22:17:14 +01:00
RodZill4
ff9688d16e Added simple 3D and workflow nodes to the base library 2020-01-07 22:16:54 +01:00
RodZill4
dcfbee7ffc Added 2D and 3D SDF morph operators 2020-01-06 21:02:25 +01:00
RodZill4
8fa12448eb Updated examples (workflow nodes update) 2020-01-06 08:19:14 +01:00
RodZill4
597cdcacc9 Updated previews (higher resolution panoramas) 2020-01-06 08:18:42 +01:00
RodZill4
784d46b405 Udated workflow node templates 2020-01-06 08:17:38 +01:00
RodZill4
c52f410142 New greyscale node template 2020-01-06 08:17:25 +01:00
RodZill4
dd2e4162af Fixed problem that could occur when deleting nodes 2020-01-06 08:13:42 +01:00
RodZill4
71dce8108d Fixed graph node free error 2020-01-05 12:36:46 +01:00
Rodolphe Suescun
44a71faccc Added workflow and 2D SDF node templates 2020-01-03 16:06:54 +01:00
Rodolphe Suescun
53cdb893af Fixed node in templates and base library. 2020-01-03 16:06:13 +01:00
Rodolphe Suescun
4af095afba Fixed problem related to deferring nodes creation 2020-01-03 16:03:53 +01:00
Rodolphe Suescun
88b2f4f2b8 Updated marble example to experiment new workflow nodes 2019-12-30 11:48:48 +01:00
Rodolphe Suescun
7017b80039 Updated normal map template to make buffering optional 2019-12-30 11:47:54 +01:00
Rodolphe Suescun
421af6e439 Updated remote to automatically show configurations with "True" and "False" configs as toggle buttons. 2019-12-30 11:47:27 +01:00
Rodolphe Suescun
724c03feeb Merge branch 'master' into dev-new-nodes 2019-12-29 18:39:56 +01:00
Rodolphe Suescun
150656d0df Merge branch 'master' into dev-new-nodes 2019-12-29 18:36:15 +01:00
Rodolphe Suescun
1b377a7b05 More parameters UI in 2D preview 2019-12-29 18:12:35 +01:00
Rodolphe Suescun
5207b8093e Added UI in 2D preview to edit parameters. 2019-12-27 22:30:49 +01:00
Rodolphe Suescun
a806ea19a3 Merge branch 'master' into dev-ui 2019-12-25 20:16:50 +01:00
Rodolphe Suescun
5e5a7de69e Updated base library 2019-12-25 13:45:45 +01:00
Rodolphe Suescun
f5fe47a903 Updated base library 2019-12-25 12:35:00 +01:00
Rodolphe Suescun
1799ade2f2 Fixed switch node (so it supports all port types) + minor bug fixes 2019-12-25 10:36:45 +01:00
Rodolphe Suescun
509853e743 Updated skulls example (fixed type of subgraph ports). 2019-12-24 16:04:10 +01:00
Rodolphe Suescun
be432c7223 Added documentation for all 3D signed distance functions nodes. 2019-12-24 15:42:09 +01:00
Rodolphe Suescun
97e923e781 Added types to ios nodes 2019-12-22 23:27:02 +01:00
Rodolphe Suescun
f0a22b593f Added new example with 3D SDF 2019-12-22 23:25:25 +01:00
RodZill4
d80e3caeb9 Added 2d arc node (also useful to create torus arcs) 2019-12-21 21:49:16 +01:00
RodZill4
9b961e50c5 Added all 3D SDF nodes in the base library. Updated thumbnails of 2D SDF nodes. 2019-12-21 10:11:39 +01:00
RodZill4
4b968cc63e More 3D SDF nodes 2019-12-21 07:44:44 +01:00
RodZill4
78891affae Added capsule and cylinder 2019-12-18 23:18:28 +01:00
RodZill4
b7fb257d4c Added more raymarching nodes and examples 2019-12-18 22:36:44 +01:00
RodZill4
864e4e9fe8 More signed distance functions nodes... 2019-12-15 16:21:15 +01:00
RodZill4
e919507f06 Added support for raymarching
- Added signed distance functions 2D and 2D input/output types
- Updated SDF2D nodes to used SDF2D inputs/outputs
- Added preview code for SDF2D and SDF3D
- Updates all SDF2D templates
- Added basic SDF3D nodes
2019-12-15 12:41:00 +01:00
RodZill4
2a51e3b726 Prepared function generation for inputs 2019-12-12 23:11:43 +01:00
RodZill4
69871b32f2 Removed in-editor Material Maker (now obsolete thanks to the import plugin) 2019-12-11 08:02:22 +01:00
RodZill4
9a4800883f updated 2d view to show texture as square with margins 2019-12-10 08:00:55 +01:00
RodZill4
52e2af231d Made background 3D preview independant 2019-12-10 06:54:10 +01:00
RodZill4
7ec31234db Moved 2D and 3D preview into separate tabs 2019-12-08 08:50:14 +01:00
RodZill4
fe03a4b28a Added swap channels node 2019-12-04 22:36:01 +01:00
RodZill4
256272a125 Merge branch 'master' into dev-new-nodes 2019-12-04 22:31:36 +01:00
RodZill4
8282ab24fe Compatibility fixes for Godot 3.1.2, updated switch to support more choices, and shader nodes to support inputs in enum values 2019-12-04 22:26:54 +01:00
RodZill4
8106811812 Added box and sphere node templates and an example 2019-12-04 21:20:59 +01:00
RodZill4
ebeb998333 Fix in convolution node and 4 new convolution node templates 2019-12-03 23:10:48 +01:00
RodZill4
f05c8a408b Added behive and generic truchet nodes, update bricks 2019-11-30 18:54:46 +01:00
RodZill4
e251cb3af6 Updated bricks and added indirect uv node
Bricks now have rounded corners, an UV map for each brick and an UV map for each brick corner.
2019-11-27 23:58:16 +01:00
RodZill4
8edd21e488 Added new examples to test splatter node and material workflow 2019-11-27 07:45:58 +01:00
RodZill4
b153b3306f (last?) changes for 0.7 2019-11-24 18:47:21 +01:00
RodZill4
cab8020b4d Tiny doc fix 2019-11-23 12:23:03 +01:00
RodZill4
22ccb6fd51 Documentation update 2019-11-23 12:18:34 +01:00
RodZill4
799f18cf3d Updated library with new nodes 2019-11-23 10:44:00 +01:00
RodZill4
431be88767 Doc and examples update 2019-11-23 09:08:48 +01:00
RodZill4
71edcfd72d Added missing library icons 2019-11-22 23:19:20 +01:00
RodZill4
f5a558e65f Updated new node templates 2019-11-22 23:07:34 +01:00
RodZill4
5b4aa0984b Examples update 2019-11-22 08:41:32 +01:00
RodZill4
bcd3855273 Added new node templates, updated old ones 2019-11-22 07:50:17 +01:00
RodZill4
2e06e9db9a Disabled window position/size save/restore in tool mode 2019-11-22 07:48:14 +01:00
RodZill4
8650a5ae40 Fixed a bug that allowed Material to be duplicated 2019-11-22 07:47:45 +01:00
RodZill4
4542c2d22e Minor ui changes 2019-11-22 07:46:23 +01:00
RodZill4
bb3aefeca8 Updated documentation 2019-11-21 08:55:13 +01:00
Hugo Locurcio
16a87e6f2b
Add .desktop and AppStream metadata files for Linux integration 2019-11-20 14:31:13 +01:00
RodZill4
d72f1f2055 Fixed problem when duplicating gradient (interpolation mode was not copied) 2019-11-19 07:16:09 +01:00
RodZill4
816a758652 More progress on documentation... 2019-11-19 07:08:36 +01:00
RodZill4
1db87750fb Documentation update 2019-11-18 08:47:31 +01:00
Rodz Labs
41622c8e34
Merge pull request #52 from Calinou/remember-window-position-size
Remember the window position and size across restarts
2019-11-17 07:56:44 +01:00
Rodz Labs
a65caf3728
Merge pull request #53 from Calinou/add-fullscreen-toggle
Implement fullscreen toggle by pressing F11 or Alt + Enter
2019-11-17 07:55:57 +01:00
RodZill4
960c87e49c Updated documentation
Everything not describing the nodes library, and the "Simple" section of the library should be ready now.
2019-11-17 07:42:44 +01:00
RodZill4
3ff862f446 minor changes and fixes
- Added an option to duplicate nodes
- Creating a subgraph will now show the contents of the subgraph (so it can be easily renamed)
- Fixed node preview updtae when the node's seed is modified
2019-11-17 07:40:50 +01:00
Hugo Locurcio
eda5e2f9d1
Implement fullscreen toggle by pressing F11 or Alt + Enter 2019-11-16 23:27:07 +01:00
Hugo Locurcio
89237ccbc4
Remember the window position and size across restarts 2019-11-16 23:23:36 +01:00
RodZill4
cfca689e3f Doc update (everything except nodes from the library) 2019-11-14 08:49:10 +01:00
RodZill4
2e97888437 Fixed float edit problem when max <= min 2019-11-14 08:48:16 +01:00
RodZill4
4d90c20493 Bug fixes
* In Material node, ORM was not rendered when a channel depended on a texture
* Missing HSlider in generic node broke the Switch
2019-11-14 08:47:21 +01:00
RodZill4
fd2064181e Updated the float editor so it stops when sliding to bounds 2019-11-10 22:51:03 +01:00
RodZill4
f0beafceb5 Added an icon for the remote node 2019-11-10 17:55:59 +01:00
RodZill4
ced53d01db Added an icon for the remote node 2019-11-10 17:45:03 +01:00
RodZill4
75be7358af Merge branch 'master' of https://github.com/RodZill4/godot-procedural-textures 2019-11-10 17:42:23 +01:00
RodZill4
5b457eb41a Started updating the documentation 2019-11-10 17:41:02 +01:00
Rodz Labs
587f5d85a3
Merge branch 'master' into remove-trailing-whitespace 2019-11-10 17:19:53 +01:00
RodZill4
40fa352dc6 Fixed icon name in saved library 2019-11-10 15:38:54 +01:00
RodZill4
85599c2fea Added menu to show nodes documentation and updated import plugin 2019-11-10 15:02:00 +01:00