Francois Belair
b0442982d0
Implement demo for separation and cohesion
2020-01-12 10:25:10 -05:00
Francois Belair
a01f5d5b2e
Clean up and improve group behaviors' code
...
The first pass was somewhat obtuse and lacked a common class that
differentiated them from behaviors that didn't use Proximities.
2020-01-12 10:24:03 -05:00
Francois Belair
780e6038b8
Add FollowPath behavior
2020-01-12 10:23:51 -05:00
Francois Belair
84f0465b88
Add AvoidCollision behavior
2020-01-12 10:23:42 -05:00
Francois Belair
34b58a6bba
Add Cohesion behavior and RadiusProximity caching
2020-01-12 10:23:19 -05:00
Francois Belair
ac99344633
Implement Separation behavior and add Proximity
2020-01-12 10:22:54 -05:00
Nathan Lovato
8fb4f4c51a
Replace multiline comments with comment blocks
...
The use of multiline blocks in GDSCript for comments leaves them in the
final compiled file, increasing size and potentially processing for no
end-user gain.
2020-01-12 10:21:43 -05:00
Francois Belair
9f945cbf85
Implement review suggestions to code
...
Razvan reviewed the code and suggested a number of changes to improve
readability and make facets of the code more explicit and consistent.
2020-01-12 10:20:06 -05:00
Francois Belair
35d9b2e1a6
Add GUI to Arrive demo
2020-01-12 10:19:59 -05:00
Francois Belair
87aef48251
Add GUI to Face demo
2020-01-12 10:19:53 -05:00
Francois Belair
fc0b36ff22
Add GUI to Pursue demo
2020-01-12 10:19:40 -05:00
Francois Belair
3d50dcdb9c
Add GUI controls to seek/flee demo
...
Being toy demos, they should be easily tweakable and modifiable by the
user to get a feel for what the parameters of the behaviors do.
2020-01-12 10:18:53 -05:00
Francois Belair
3e9ce641fb
Add Blend and Priority behaviors
2020-01-12 10:18:40 -05:00
Francois Belair
b32446217d
Implement demo for Arrive behavior
2020-01-12 10:18:29 -05:00
Francois Belair
546d12b15b
Implement demo for Face behavior
2020-01-12 10:18:16 -05:00
Francois Belair
f531e835fd
Implement LookWhereYouGo, and demo for Pursue
2020-01-12 10:17:53 -05:00
Francois Belair
fb538b72cb
Reorganize project
...
The GST namespace has been added to prevent class name conflicts, and
the project has been reorganized to make extensions and purpose easier.
2020-01-12 10:16:37 -05:00
Francois Belair
7520939bdd
Add docstring to currently implemented code.
2020-01-12 10:15:57 -05:00
Francois Belair
9b02baaba6
Create a toy demo for Seek and Flee behaviors
2020-01-12 10:15:35 -05:00
Francois Belair
c00b1242c8
Implement Face, Evade Pursue, Arrive, Flee, Seek
...
The MVP document goes over the main behaviors that need to be
implemented prior to having a product.
2020-01-12 10:14:18 -05:00
Francois Belair
4bc8bb372f
Build the initial project
2020-01-12 10:14:03 -05:00
Nathan Lovato
ae9d70e6fc
Update mvp.md
2019-12-14 19:56:34 +01:00
Francois Belair
762378965e
Merge branch 'master' of github.com:GDquest/godot-steering-toolkit
2019-12-13 10:55:54 -05:00
Francois Belair
499fc57131
Intended first release
2019-12-13 10:55:42 -05:00
Nathan Lovato
736bec688e
Update readme to make the start more accessible
2019-12-09 10:12:18 +01:00
Francois Belair
1cd1fcce66
Swapped in presentation-based readme, put old tech doc in its own file.
2019-12-08 10:39:32 -05:00
Francois Belair
d6ad8790f5
Initial commit.
2019-12-06 11:27:36 -05:00