Commit Graph

  • 9b3dbd3a4c Updated the engine, now the c++ module also has docs, and also fixed a few smaller issues. master Relintai 2023-01-14 15:35:07 +0100
  • 111a729eb8 Updated the engine. Now it has agents built in aswell. Relintai 2023-01-14 13:37:09 +0100
  • 0c863b099d Updated the engine and removed every class that is now in c++. Relintai 2023-01-14 10:09:48 +0100
  • 7529794925 Prefix the gdscript classes with GD, so they can be easily opened in the same engine. Also added quick launch script. Relintai 2023-01-14 10:08:49 +0100
  • 8ac2c60a4d Added the full project again into a different folder. Relintai 2023-01-14 10:05:13 +0100
  • 2a6d8ba550 Updated the engine, and removed the now unneeded gdscript classes. Relintai 2023-01-14 00:29:45 +0100
  • 8f74ecb974 Updated the engine again, to get the new improvements. Also fixed performance issue. Relintai 2023-01-13 23:40:24 +0100
  • 98e4718c98 Avoid warning. Relintai 2023-01-13 23:10:06 +0100
  • 02caaf685a Udpated the engine and removed the now c++ classes. Relintai 2023-01-13 23:03:12 +0100
  • eaa2475279 Move comments from the top of the addon's scripts down under extends and class_name to make absolutely sure that my c++ convererter script doesn't choke on it. Relintai 2023-01-13 20:53:10 +0100
  • a9df2d5842 More cleanups. Relintai 2023-01-13 20:47:26 +0100
  • 7b9561875a More api cleanups. Relintai 2023-01-13 20:30:27 +0100
  • 07f03b04f8 More method cleanups. Relintai 2023-01-13 20:08:32 +0100
  • 4f5eb0a3a1 Setup call for _apply_steering(). Relintai 2023-01-13 19:57:36 +0100
  • e2da64212e Removed parametrized _init() methods. Relintai 2023-01-13 19:42:14 +0100
  • 3957f155da Removed yields from the agents. Relintai 2023-01-13 17:11:52 +0100
  • 2236e48f45 Add explicit Reference inheritance. Relintai 2023-01-13 16:59:15 +0100
  • 99f515f868 Style changes to make c++ conversion easier later. Relintai 2023-01-13 13:09:18 +0100
  • 7388234a6e Fix issues. Relintai 2023-01-13 11:02:01 +0100
  • de93a946b5 Pandemonium project file. Relintai 2023-01-13 10:53:07 +0100
  • 57527eea5f Update the quick open script. Relintai 2023-01-13 10:47:35 +0100
  • bb844f1311 Bring in my tooling. Relintai 2023-01-13 10:46:36 +0100
  • 4da6f683ba
    Update README.md Nathan Lovato 2023-01-01 22:16:18 +0100
  • ebb70ac84e
    docs: update documentation links Nathan Lovato 2023-01-01 15:54:07 +0100
  • f615a183ea
    Stop agents from processing if the scene tree is paused (#57) Josh Anthony 2021-12-14 11:34:27 -0600
  • 22dc7c751a
    Stop agents from processing when they are outside of the scene tree (#55) Josh Anthony 2021-09-02 09:44:08 -0500
  • 53cad0f660 Fix angular velocity clamped to accel Francois Belair 2021-06-14 20:26:31 -0400
  • 5b5ca11b03
    Fix global_position for KinematicBody3DAgent (#52) volzhs 2021-06-08 12:24:36 +0900
  • 49cc6ef696 Clean spawner code Francois Belair 2020-12-28 12:09:56 -0500
  • d1c87d96b3
    Make group members show their radius on click CodeDoes 2020-12-28 19:08:14 +0200
  • 84e52bfd79 Remove bak files Francois Belair 2020-08-23 12:30:38 -0400
  • 16cc3efb43 Bring demos back in. Remove refs to demos repo. Francois Belair 2020-08-23 12:25:09 -0400
  • f73a972ad1 Update README Nathan Lovato 2020-07-04 10:09:51 -0600
  • 4d4c7213ba Fix spec. agents at position 0,0,0 on first frame Francois Belair 2020-05-24 13:00:40 -0400
  • ca1a7088c5 Split project, turn framework into submodule Francois Belair 2020-05-14 13:37:50 -0400
  • 38baf344a8 Update README Nathan Lovato 2020-05-12 13:41:14 -0600
  • 083450e019 Fix agents trying to use body instead of weakref Francois Belair 2020-05-08 12:40:48 -0400
  • a2d0258ff1 Update doc-comments to use JSDoc style Nathan Lovato 2020-04-02 18:31:59 -0600
  • 89e4dc4c2b Fix velocity reversal bug in kinematic agents Francois Belair 2020-03-19 23:32:08 -0400
  • beca7b9cc7
    Clarify changelog entry Francois Belair 2020-03-04 08:13:26 -0500
  • 192490b757 Make agents multiply acceleration by delta Francois Belair 2020-03-03 14:45:18 -0500
  • a7d83af547 Update CHANGELOG Nathan Lovato 2020-02-23 11:13:13 -0600
  • 2d3e763a80 Add category tags to API Francois Belair 2020-02-22 12:48:58 -0500
  • fbb92e3593 Replace body with WeakRef of body to fix crashes Francois Belair 2020-02-20 10:58:00 -0500
  • 68b85bb234 Format the code using gdformat Nathan Lovato 2020-02-14 10:35:18 -0600
  • 2940442b95 Update the readme Nathan Lovato 2020-02-13 21:16:07 -0600
  • 5f07e5364b Update the install section of the readme Nathan Lovato 2020-02-13 17:53:42 -0600
  • fa71f34efd Add project icon Nathan Lovato 2020-02-13 17:51:21 -0600
  • e9dd3b8a1e Improve the feel of the demos, update changelog Nathan Lovato 2020-02-13 13:34:22 -0600
  • 1daade7ea3 Fix background not covering the entire viewport in some cases Nathan Lovato 2020-02-13 13:34:09 -0600
  • 6edec919e8 Fixed error when double clicking an item in the DemoPicker Nathan Lovato 2020-02-13 12:01:48 -0600
  • ca1839c633 Add 3D demo and fix 3D agents Francois Belair 2020-02-13 03:33:03 -0500
  • 534ade7282 Update code reference for the 2.0.0 release. Nathan Lovato 2020-02-11 13:41:34 -0600
  • 36f2dcb522 Handle all warnings in GSAI* classes and demos Nathan Lovato 2020-02-11 13:36:06 -0600
  • 04468a7d60 Fix errors when unloading demos with DemoPlayer Nathan Lovato 2020-02-11 13:31:15 -0600
  • f9b52fc24c Remove print statement Nathan Lovato 2020-02-11 13:30:49 -0600
  • 46dad32bfa Increase the size of the demos' text box Nathan Lovato 2020-02-11 13:30:33 -0600
  • 6d2016c9e9 Handle and remove warnings in GSAI* classes Nathan Lovato 2020-02-11 13:18:22 -0600
  • 77f90b0c74 Remove warnings in the DemoPicker scene Nathan Lovato 2020-02-11 13:15:29 -0600
  • 692176be8e Update changelog for the 2.0.0 release Nathan Lovato 2020-02-11 12:56:11 -0600
  • edd6f6d6d4 Add resizing support, increase default font size Nathan Lovato 2020-02-11 12:55:37 -0600
  • 9870e03e81 Add F11 to toggle fullscreen Nathan Lovato 2020-02-11 12:51:21 -0600
  • 7e98b2e785 Rename 3D physics body classes to *3DAgent Nathan Lovato 2020-02-11 12:44:13 -0600
  • 7eb91a6165 Use GSAI as a class prefix instead of GST Nathan Lovato 2020-02-11 11:33:25 -0600
  • 7241bc754b Separate ArriveDemo's drawing from root node Francois Belair 2020-02-08 18:17:39 -0500
  • 809b0c53df Fix Seek/Flee demo boundaries not drawn correctly Francois Belair 2020-02-08 18:16:49 -0500
  • 6132a0aa25 Refactor the demos to support screen resizing Nathan Lovato 2020-02-08 15:40:43 -0600
  • 8505f9ed46 Rephrase v1.1 changes in the CHANGELOG Nathan Lovato 2020-02-08 13:34:16 -0600
  • 31e6e3630a Update the banner Nathan Lovato 2020-02-08 13:33:57 -0600
  • 0b1dab0f5d Update changelog Francois Belair 2020-02-08 12:54:12 -0500
  • 18931a9623 Fix FollowPath loops back to start on open paths Francois Belair 2020-02-08 12:05:24 -0500
  • 5627a5636a Fix demo picker blank scene Francois Belair 2020-02-08 11:44:54 -0500
  • b6226d45b0 Remove comment Nathan Lovato 2020-02-08 09:43:00 -0600
  • 8e04378b1c Refactor and improve the demo picker Nathan Lovato 2020-02-08 09:36:06 -0600
  • 7329758fd4 Add demo selector as main scene Francois Belair 2020-02-08 01:50:32 -0500
  • fe8afc3b70 Add project banner and TOC to the README Nathan Lovato 2020-02-07 14:54:14 -0600
  • f1483e93a8 Add banner as SVG Nathan Lovato 2020-02-07 14:52:00 -0600
  • 078f5c639c Update the README Nathan Lovato 2020-02-07 14:33:09 -0600
  • 3619940bbd Add changelog for the 1.0.0 release Nathan Lovato 2020-02-07 13:50:36 -0600
  • ab9c697b69 Rename readme to README Nathan Lovato 2020-02-07 13:50:24 -0600
  • 021a4821ec Update the code reference for the 1.0 release Nathan Lovato 2020-02-07 09:43:31 -0600
  • 98d3be13f8 Simplify code in the FollowPath demo Nathan Lovato 2020-02-07 09:08:45 -0600
  • 50a141bbcf
    Merge pull request #17 from GDQuest/features/special-agents Francois Belair 2020-02-07 09:56:33 -0500
  • dc9a57e7fd Append _ to apply_steering and fix yield on ready Francois Belair 2020-02-07 09:15:03 -0500
  • 1baed58659 Review smart agents Răzvan C. Rădulescu 2020-02-07 12:29:45 +0200
  • 2ae06d3da3 Split agent types into specialized classes Francois Belair 2020-02-06 16:29:48 -0500
  • 7311b75456 Add and have most demos use specialized agents Francois Belair 2020-02-06 14:54:12 -0500
  • 85784791ec Add and have most demos use specialized agents Francois Belair 2020-02-06 14:54:12 -0500
  • 57f3c4a24a Make calculate_acceleration return void Francois Belair 2020-02-06 14:46:21 -0500
  • 9a207be03f Amend readme with link to GDQuest docs Francois Belair 2020-02-04 20:09:30 -0500
  • 0c3929be16
    Merge pull request #14 from GDQuest/feature/demos-look Francois Belair 2020-02-04 12:41:04 -0500
  • 52ca9ade74 Make window always on top, add missing background Francois Belair 2020-02-04 12:35:46 -0500
  • 3f58cc4921 Finish look and feel of the toy demos Răzvan C. Rădulescu 2020-02-04 12:10:07 +0200
  • 4fceb866f7 Use beginner 2d platformer visual style Răzvan C. Rădulescu 2020-02-03 18:07:43 +0200
  • ae3c3569ee Add tags: moniker for virtual functions Francois Belair 2020-02-02 12:48:58 -0500
  • 3cf2089ada Add missing virtual tag Francois Belair 2020-01-30 18:24:47 -0500
  • 15ee27387a Replace the readme with the quickstart doc Francois Belair 2020-01-30 17:43:25 -0500
  • b62d7f05aa Amend docstring w/ virtual funcs and private vars Francois Belair 2020-01-30 13:06:35 -0500
  • 0586878fcf Fix the style of booleans and virtual functions in the API Nathan Lovato 2020-01-29 15:53:57 -0600
  • bd41d5987c Edit docstrings in src/Behaviors Nathan Lovato 2020-01-29 10:04:04 -0600