ai
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Small binding fix.
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2019-09-25 11:35:45 +02:00 |
atlases
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Added CharacterAtlas, and CharacterAtlasEntry.
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2019-08-24 19:44:04 +02:00 |
data
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Implemented Bags, and added a InteractionType enum.
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2019-09-16 21:57:55 +02:00 |
drag_and_drop
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First Commit.
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2019-04-20 14:02:55 +02:00 |
entities
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Added a mouse entered, and exited signal aswell.
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2019-09-25 16:31:28 +02:00 |
infos
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A lot of work, mostly on the entity bindings. Added a lot of callbacks, and fixed a few bugs.
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2019-08-05 01:36:33 +02:00 |
inventory
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Implemented Bags, and added a InteractionType enum.
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2019-09-16 21:57:55 +02:00 |
loot
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Added data classes for loot. Also added MobData, and PlayerCharacterData files (placeholder).
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2019-08-09 02:10:08 +02:00 |
meshes
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Build fix on linux.
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2019-07-19 20:54:57 +02:00 |
pipelines
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Added 2 more events.
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2019-09-11 11:01:30 +02:00 |
skeleton
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Fixed up CharacterSkeleton3D.
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2019-08-26 11:46:43 +02:00 |
spells
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Added a bunch on new classes (Visual related). Moved some of the bindings around.
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2019-08-26 20:10:26 +02:00 |
ui
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First Commit.
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2019-04-20 14:02:55 +02:00 |
utility
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Property style cleanup, and added an entity name changed signal.
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2019-09-17 15:35:03 +02:00 |
.gitignore
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Added a new CharacterSkeleton class.
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2019-05-01 02:49:06 +02:00 |
config.py
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First Commit.
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2019-04-20 14:02:55 +02:00 |
config.pyc
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The bag is now scriptable.
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2019-08-14 15:52:23 +02:00 |
entity_enums.cpp
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Added EntityClassPlaystyleType enum, and removed CharacterWeaponDataTypes.
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2019-09-25 12:00:11 +02:00 |
entity_enums.h
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Added EntityClassPlaystyleType enum, and removed CharacterWeaponDataTypes.
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2019-09-25 12:00:11 +02:00 |
item_enums.cpp
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Added a flags binding to item types, also added an allowed types variable to bag.
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2019-08-07 03:31:45 +02:00 |
item_enums.h
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Added a flags binding to item types, also added an allowed types variable to bag.
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2019-08-07 03:31:45 +02:00 |
register_types.cpp
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Added more variables to AISpellACtion, and added an AiSpellActionContainer.
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2019-09-25 11:29:25 +02:00 |
register_types.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
SCsub
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Added more variables to AISpellACtion, and added an AiSpellActionContainer.
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2019-09-25 11:29:25 +02:00 |
spell_enums.cpp
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Added a few spell and aura arrays to ItemTemplate, added a new enum, and fixed compile.
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2019-09-12 22:45:29 +02:00 |
spell_enums.h
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Added a few spell and aura arrays to ItemTemplate, added a new enum, and fixed compile.
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2019-09-12 22:45:29 +02:00 |