Removed AISpellActionContainer temporarily from the build, as it caused errors in the android build.

This commit is contained in:
Relintai 2019-09-26 01:41:48 +02:00
parent d8f702dfb8
commit 501f33484d
3 changed files with 4 additions and 3 deletions

2
SCsub
View File

@ -111,5 +111,5 @@ module_env.add_source_files(env.modules_sources,"loot/loot_data_item.cpp")
module_env.add_source_files(env.modules_sources,"ai/ai_action.cpp")
module_env.add_source_files(env.modules_sources,"ai/ai_spell_action.cpp")
module_env.add_source_files(env.modules_sources,"ai/ai_action_container.cpp")
module_env.add_source_files(env.modules_sources,"ai/ai_spell_action_container.cpp")
#module_env.add_source_files(env.modules_sources,"ai/ai_spell_action_container.cpp")

View File

@ -1,6 +1,7 @@
#ifndef AI_SPELL_ACTION_CONTAINER_H
#define AI_SPELL_ACTION_CONTAINER_H
#include "ai_action.h"
#include "ai_spell_action.h"
class AISpellActionContainer : public AIAction {

View File

@ -101,7 +101,7 @@
#include "ai/ai_action.h"
#include "ai/ai_spell_action.h"
#include "ai/ai_action_container.h"
#include "ai/ai_spell_action_container.h"
//#include "ai/ai_spell_action_container.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_plugin.h"
@ -223,7 +223,7 @@ void register_entity_spell_system_types() {
ClassDB::register_class<AIAction>();
ClassDB::register_class<AISpellAction>();
ClassDB::register_class<AIActionContainer>();
ClassDB::register_class<AISpellActionContainer>();
// ClassDB::register_class<AISpellActionContainer>();
//meshes
ClassDB::register_class<MeshDataResource>();