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c22deed1e3
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Created a new tile generator addon. Also experiments with the textures from the 3d project.
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2021-12-13 23:25:39 +01:00 |
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8211849b72
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Added mat_maker_gd, and the textures from broken seals.
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2021-12-13 13:59:39 +01:00 |
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d7a94ba74f
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Added SkeletonMeshJob and CharacterSkeleton3D form the 3d project.
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2021-11-22 22:24:51 +01:00 |
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de1971545a
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Added the body.gd from the 3d project. Started refactoring it.
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2021-09-21 13:36:11 +02:00 |
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fabd04833d
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Renamed the current body.
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2021-09-21 13:14:27 +02:00 |
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012b2bc4f5
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Moved the model visuals to a different folder.
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2021-09-21 12:59:15 +02:00 |
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55047b867e
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Added the model from the 3d project.
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2021-09-21 12:55:54 +02:00 |
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f90648d1f3
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Finetuned the graphics settings.
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2021-07-15 16:07:02 +02:00 |
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7d875f9d8d
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Implemented movement and standing animation support for the new spritesheet based character. Replaced the old character with it.
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2021-07-15 01:13:19 +02:00 |
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003633ac0f
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Started work on a character skeleton that can use the new sheets.
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2021-07-15 00:42:26 +02:00 |
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d3e68a365d
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Fix up NatureCast. Duplicated the character into a new scene.
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2021-07-14 01:10:53 +02:00 |
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4e6e85098c
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Update the modules and the engine. Removed the planet based assets as they were not used.
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2021-05-22 21:07:06 +02:00 |
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5e93ed7e4f
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Removed the 3d shaders/materials/3d things form spell effects.
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2021-03-09 12:58:23 +01:00 |
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195b2765a4
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Fix a few more issues with the same classes.
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2021-02-21 19:40:31 +01:00 |
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5589b4f409
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Update a few class names.
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2021-02-21 19:35:23 +01:00 |
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4424f32e75
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Updated everything except the UI.
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2021-02-21 16:45:04 +01:00 |
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1bb9d7cbe7
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Updated modules. Also brought back logger, so code is easier to move between projects.
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2020-07-11 23:22:50 +02:00 |
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5dea9614d9
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Actually commit everything.
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2020-07-08 23:25:40 +02:00 |
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