Commit Graph

  • d4d4cfaa8a Added the 3 elementalist spells to elementalist!s class. Relintai 2019-12-06 00:48:36 +0100
  • 5d01eddfee Started work on a new class, the elementalist. Relintai 2019-12-05 01:00:45 +0100
  • d7b8315051 Removed Berserker for now. It didn't have any spells implemented anyway. Relintai 2019-12-04 00:27:42 +0100
  • ff1cb6c0fa Doubled Naturalist's base stats. Also added stats for Berserker. Relintai 2019-12-03 23:51:56 +0100
  • 4ee06625ce Unitframes now display the actual health values. Also smaller improvements to them. Relintai 2019-12-03 23:22:35 +0100
  • 157c5db604 Head update. Relintai 2019-12-03 19:31:32 +0100
  • 52ad92047a Fix the setup script, now it will properly set up get repository heads. Relintai 2019-12-03 19:30:12 +0100
  • b58f5093da Converted most of the SpatialMaterials to ShaderMaterial. Relintai 2019-12-03 16:33:46 +0100
  • ca8bdf9ce2 Now the characters and terrarin use the same material, and shader. Relintai 2019-12-03 15:22:45 +0100
  • dc0d5eeb66 Voxelman update. Relintai 2019-12-03 03:40:36 +0100
  • 8e023af884 ESS update. Relintai 2019-12-02 21:41:51 +0100
  • af1fd0bb12 Fix null reference exception. Relintai 2019-12-02 21:33:59 +0100
  • 2d34cff90d Added a default level override variable to the Entities autoload. Fixed a few issues with applying stats on level up. And HEADS (ESS) update. Relintai 2019-12-02 19:19:49 +0100
  • 633c380f08 ESS update, and gdscript compile fixes. Relintai 2019-12-02 00:43:24 +0100
  • 015e96c123 Fix typo. Relintai 2019-12-01 23:38:22 +0100
  • 11b1403e3f Added the ability to use ssh repositories. Relintai 2019-12-01 23:32:36 +0100
  • a9177a92e0 Added the MIT license text to all files, I previously marked as MIT. Relintai 2019-12-01 23:21:48 +0100
  • 2bf21a27b4 ESS update. Relintai 2019-12-01 23:21:17 +0100
  • aa635c65f2 Update for ESS. Relintai 2019-12-01 18:54:12 +0100
  • c88e61ad65 ManaResource setup. Relintai 2019-12-01 01:18:19 +0100
  • 58ba871622 Update ESS to latest. Relintai 2019-12-01 00:25:55 +0100
  • 4e76fb3c2f Implemented sorting for the spellbook, and the ability to hide spells that the player cannot learn. Also spells are now color-coded based on what the character knows. Relintai 2019-11-29 14:10:45 +0100
  • ea654acf7f Item count support for the ui. Relintai 2019-11-29 10:18:17 +0100
  • 824fd02d0f Now the crafting window will show some text instead of looking broken when nothing is selected / the player has no recipes in the selected category. Relintai 2019-11-29 09:18:01 +0100
  • 96a645a2dd Update everything. Relintai 2019-11-29 08:34:38 +0100
  • 4d1da296cd Removed forgotten utility ai resources. Relintai 2019-11-27 19:57:15 +0100
  • 8fd696c71a Update every module to the latest. Relintai 2019-11-27 11:22:04 +0100
  • 08971de608 The map button is hidden now, I'm not sure yet if it's a good idea for the game to have it. But even if it is, it will take a while for me to implement it. Relintai 2019-11-25 15:03:55 +0100
  • 6c42a45910 Main material now uses a simple custom shader. Updated modules to head. Relintai 2019-11-25 12:13:16 +0100
  • eebf28b8ef Fix update in the setup script for other actions than all. Relintai 2019-11-25 12:11:41 +0100
  • 865d97018e Found a better way to handle strafing. Also now animations are in place for both the left and right strafe. Relintai 2019-11-25 02:55:01 +0100
  • cba3784f51 Small change to voxel texture's readme. Relintai 2019-11-24 19:10:51 +0100
  • 604d05d375 Improved the voxel textures. Relintai 2019-11-24 19:08:02 +0100
  • 49752d777e Swapped the grass and dirt textures. Relintai 2019-11-24 17:00:52 +0100
  • 3113c03020 Fix target folder issue with the new engine setup script. Relintai 2019-11-24 17:00:16 +0100
  • 8f18cd8b77 Fix typo. Relintai 2019-11-24 16:35:37 +0100
  • 1bbf4c552a Added notes on how to export the model from blender. Relintai 2019-11-24 16:33:11 +0100
  • 71d16d8bfd Work on player animations. Relintai 2019-11-24 16:05:25 +0100
  • d7f9dd5dc4 The previous commit was not meant to be pushed up yet. Relintai 2019-11-24 13:02:34 +0100
  • dae31fd4be Added godot-procedural-textures (https://github.com/RodZill4/godot-procedural-textures.git), as a third-party addon. Relintai 2019-11-24 12:54:23 +0100
  • 5216dfabef Added a new scons based engine setup script. Relintai 2019-11-24 01:05:25 +0100
  • d7f8e60dce Update to Readme.md. Relintai 2019-11-22 20:33:49 +0100
  • 894e45df31 Set force dungeon to off. 0.01 Relintai 2019-11-22 18:07:16 +0100
  • 7ef7d66430 Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment). Relintai 2019-11-22 18:02:19 +0100
  • 30c0c0b5ad Update to Readme.md. Relintai 2019-11-22 17:41:35 +0100
  • 937914d390 Added a Readme.md, and 2 screenshots. Relintai 2019-11-22 17:29:10 +0100
  • 4ecb82f29d Removed a few unused entries from the windows setup script. Relintai 2019-11-22 16:52:04 +0100
  • fe610dbc7d Changed the license for some of the files, because I forgot about them yesterday. Sometimes I implement functionality in them, and then port it to the entity spell system module. FYI I'll clean this header up a bit later, the MIT license refers to the same one as in the aforementioned module. This is also true for voxelman related classes. Relintai 2019-11-21 13:10:00 +0100
  • b3e02338ec Replaced the white character textures with actual textures from open game art. Relintai 2019-11-21 00:10:56 +0100
  • bca7669b17 Added a few textures for the terrarin from open game art. They'll need to be color corrected a bit, but it's perfect for now. Relintai 2019-11-21 00:00:03 +0100
  • da1d62ae12 Added some gorgeous icons from open game art. every folder contains a Readme.txt file crediting the author. I'll soon create a credits screen, where all of this info can be stored in a centralized matter. (Godot also requires this, I just haven't got around to do it yet). Relintai 2019-11-20 23:07:05 +0100
  • 9152a4d96f Moved the addons directory where it should've been. Relintai 2019-11-20 21:08:37 +0100
  • 216f645076 Let's ignore addons. Relintai 2019-11-20 19:51:19 +0100
  • e2d7e3e3ca Fix the setup script. Relintai 2019-11-20 18:55:26 +0100
  • 77a0c97b29 Added the remaining files. Relintai 2019-11-20 15:19:47 +0100
  • 575d195217 Character textures. Made white the ones I just got from somewhere. Relintai 2019-11-20 14:47:10 +0100
  • 53136f7f1f Voxel textures. I made the all white, because they were just placeholders. Relintai 2019-11-20 14:44:56 +0100
  • 020b255481 Added export.cfg into .gitignore. Relintai 2019-11-20 14:38:46 +0100
  • 602873755b The voxel mesher. Relintai 2019-11-20 14:37:34 +0100
  • 8559193d21 The ui. Relintai 2019-11-20 14:30:34 +0100
  • 1715506d4a The scripts folder. Relintai 2019-11-20 14:19:41 +0100
  • 907988a7d0 More files. Relintai 2019-11-20 14:05:35 +0100
  • 72d9502698 Data Part 3. Relintai 2019-11-20 13:59:32 +0100
  • 7bbe78a1f7 Data part 2. Relintai 2019-11-20 13:55:27 +0100
  • 6311343de5 Data part 1. Relintai 2019-11-20 13:52:52 +0100
  • 1c62d995e8 Autoloads. Relintai 2019-11-20 13:51:26 +0100
  • f6ded1fbde The game's .gitignore. Relintai 2019-11-20 13:44:58 +0100
  • 9650976b10 Update to gitignore. Relintai 2019-11-20 13:39:32 +0100
  • 228389a280 Added my buildscripts. Relintai 2019-11-20 13:38:23 +0100
  • d0558978a5 Added a license. Relintai 2019-11-20 13:31:19 +0100
  • e18d16eab3 Initial commit. Relintai 2019-11-20 11:02:49 +0100