Commit Graph

13 Commits

Author SHA1 Message Date
2c31f387b4 Now the podman build script will check for the requred files at the end and will notify if something is missing. 2022-01-29 18:45:15 +01:00
b112a88381 Fix the javascript editor's build command. 2022-01-29 18:30:06 +01:00
740be9911e Add the export templates properly to lipo.sh. 2022-01-29 17:07:09 +01:00
f524ade29d Osx lipo and create app script. 2022-01-29 12:06:50 +01:00
7004ce14a4 Added osx (and commented out ios) build commands to the build all script. 2022-01-29 00:29:01 +01:00
eb686fc0f3 Added the html5 editor build to the podman build script. 2022-01-28 14:15:24 +01:00
6977551dba Fix the javascript build commands in podman_build_all.sh. 2021-08-28 12:57:57 +02:00
76588ae5f2 Added new and working build command for the javascript backends to the podman_build_all.sh. 2021-08-08 20:40:59 +02:00
a6e40c60cf Remove modules_enabled.gen.h after every build. 2021-08-08 20:00:06 +02:00
011d72e9c0 Add _strip build word to the podman builds. Also the same script now won't build debug versions. 2021-04-23 21:05:29 +02:00
aaf1458304 Added simple logging to the in-container build script. 2020-08-09 00:00:15 +02:00
b4ed80508a Rename the export image to linux, and now it can build the linux templates/editor. 2020-08-08 23:26:40 +02:00
5659702a1e Added the build containers from https://github.com/godotengine/build-containers under tools. Removed the mono related things from them, and cleaned up the container build script. Also added a script to build all the currently needed variants. 2020-08-05 00:54:26 +02:00