Added new and working build command for the javascript backends to the podman_build_all.sh.

This commit is contained in:
Relintai 2021-08-08 20:40:59 +02:00
parent d4a688c58f
commit 76588ae5f2

View File

@ -34,9 +34,9 @@ $podman run -v ${project_root}:/root/project -w /root/project godot-linux:${img_
rm -f engine/modules/modules_enabled.gen.h
$podman run -v ${project_root}:/root/project -w /root/project godot-javascript:${img_version} scons bj_strip -j4 . 2>&1 | tee logs/bj.log
$podman run -v ${project_root}:/root/project -w /root/project godot-javascript:${img_version} 'source /root/emsdk_2.0.25/emsdk_env.sh;scons bj_strip -j4' -j4 . 2>&1 | tee logs/bj.log
rm -f engine/modules/modules_enabled.gen.h
$podman run -v ${project_root}:/root/project -w /root/project godot-javascript:${img_version} scons bjr_strip -j4 . 2>&1 | tee logs/bjr.log
$podman run -v ${project_root}:/root/project -w /root/project godot-javascript:${img_version} 'source /root/emsdk_2.0.25/emsdk_env.sh;scons bjr_strip -j4' . 2>&1 | tee logs/bjr.log
rm -f engine/modules/modules_enabled.gen.h
$podman run -v ${project_root}:/root/project -w /root/project godot-android:${img_version} scons ba_strip -j4 . 2>&1 | tee logs/ba.log