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Rename the export image to linux, and now it can build the linux templates/editor.
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@ -11,17 +11,18 @@ fi
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project_root=$(pwd)/
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img_version=bs
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mkdir -p logs
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#mkdir -p logs
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$podman run -v ${project_root}:/root/project -w /root/project godot-windows:${img_version} scons bew -j4
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$podman run -v ${project_root}:/root/project -w /root/project godot-windows:${img_version} scons bewd -j4
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$podman run -v ${project_root}:/root/project -w /root/project godot-windows:${img_version} scons bw -j4
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$podman run -v ${project_root}:/root/project -w /root/project godot-windows:${img_version} scons bwr -j4
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$podman run -v ${project_root}:/root/project -w /root/project godot-ubuntu-64:${img_version} scons bel -j4
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$podman run -v ${project_root}:/root/project -w /root/project godot-ubuntu-64:${img_version} scons beld -j4
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$podman run -v ${project_root}:/root/project -w /root/project godot-ubuntu-64:${img_version} scons bl -j4
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$podman run -v ${project_root}:/root/project -w /root/project godot-ubuntu-64:${img_version} scons blr -j4
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$podman run -v ${project_root}:/root/project -w /root/project godot-linux:${img_version} scons bel -j4
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$podman run -v ${project_root}:/root/project -w /root/project godot-linux:${img_version} scons beld -j4
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$podman run -v ${project_root}:/root/project -w /root/project godot-linux:${img_version} scons bl -j4
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$podman run -v ${project_root}:/root/project -w /root/project godot-linux:${img_version} scons blr -j4
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$podman run -v ${project_root}:/root/project -w /root/project godot-javascript:${img_version} scons bj -j4
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$podman run -v ${project_root}:/root/project -w /root/project godot-javascript:${img_version} scons bjr -j4
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@ -1,7 +0,0 @@
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ARG img_version
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FROM godot-fedora:${img_version}
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RUN dnf -y install --setopt=install_weak_deps=False \
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xorg-x11-server-Xvfb mesa-dri-drivers libXcursor libXinerama libXrandr libXi alsa-lib pulseaudio-libs java-1.8.0-openjdk-devel
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CMD /bin/bash
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8
tools/build-containers/Dockerfile.linux
Normal file
8
tools/build-containers/Dockerfile.linux
Normal file
@ -0,0 +1,8 @@
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ARG img_version
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FROM godot-fedora:${img_version}
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RUN dnf -y install --setopt=install_weak_deps=False \
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gcc-c++ xorg-x11-server-Xvfb libX11-devel libXcursor-devel libXrandr-devel libXinerama-devel libXi-devel alsa-lib-devel pulseaudio-libs-devel libudev-devel mesa-libGL-devel mesa-libGLU-devel mesa-dri-drivers yasm
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CMD /bin/bash
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@ -16,7 +16,7 @@ mkdir -p logs
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export podman_build="$podman build --build-arg img_version=${img_version}"
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$podman build -v ${files_root}:/root/files -t godot-fedora:${img_version} -f Dockerfile.base . 2>&1 | tee logs/base.log
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$podman_build -t godot-export:${img_version} -f Dockerfile.export . 2>&1 | tee logs/export.log
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$podman_build -t godot-linux:${img_version} -f Dockerfile.linux . 2>&1 | tee logs/linux.log
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$podman_build -t godot-mono:${img_version} -f Dockerfile.mono . 2>&1 | tee logs/mono.log
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$podman_build -t godot-mono-glue:${img_version} -f Dockerfile.mono-glue . 2>&1 | tee logs/mono-glue.log
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