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23195d3006
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Set up signal chain for the edit requests.
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2022-08-05 22:12:03 +02:00 |
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e675512362
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Added a new request_item_edit signal to the DataList.
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2022-08-05 22:04:53 +02:00 |
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e68b2733de
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Set the resource's new name using UndoRedo.
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2022-08-05 21:57:41 +02:00 |
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30be9d8e81
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Removed the name edit dialog from the DataList.
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2022-08-05 21:54:08 +02:00 |
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4f2a13f1d4
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Now the resource names are directly editable using the DataList tree in the world generator addon's ui.
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2022-08-05 21:52:51 +02:00 |
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ab2e4efaa6
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Make them a bit bigger.
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2022-08-05 21:31:44 +02:00 |
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9145867ac4
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Size newly added resources in the world editor properly.
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2022-08-05 21:31:07 +02:00 |
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69054c8fa5
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Also handle if the y axis is bigger in the rect editor.
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2022-08-05 21:23:05 +02:00 |
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e250190e99
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Small change to the previous commit.
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2022-08-05 21:16:18 +02:00 |
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06e025633e
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Now the world editor tries to center rects of the newly opened resources better.
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2022-08-05 21:13:37 +02:00 |
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b101213d84
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Now the wortld generator addon's datalist popup will focus the line edit for changing the resource's name. Also it will accept enter as ok.
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2022-08-05 19:55:58 +02:00 |
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e9279f1ef7
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World generator's resources now can also draw to the editor gui when actually edited.
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2022-08-05 17:25:37 +02:00 |
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bedb1ae4a2
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Draw the bevel and radius to the world editor's rects for the test continent.
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2022-08-05 17:21:01 +02:00 |
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4e8e860562
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Now WorldGenBaseResources can draw additional graphics to the RectViewNodes.
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2022-08-05 13:42:22 +02:00 |
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5e6e960d02
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Removed the additional text for the current world generator resources.
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2022-08-05 13:35:56 +02:00 |
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2fbc7a2198
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Now the editor_class is on top of the editor_additional_text in RectViewNodes.
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2022-08-05 13:35:27 +02:00 |
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6cf52d15a5
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Added size indicators to the world generator addon's rect editors to show how big a chunk is at the current zoom level.
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2022-08-05 01:21:08 +02:00 |
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d53a157657
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Set a usable initial zoom value in world generator's rect editors.
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2022-08-05 00:56:01 +02:00 |
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ac7a4212a3
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Emit the zoom_changed signal in EditorZoomWidget when setting the zoom value through the zoom property.
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2022-08-05 00:55:13 +02:00 |
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487b05fecb
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Added an another layer to the world generator addon. Now subzones contain subzone props. Reworked the old subzones into these.
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2022-08-05 00:27:03 +02:00 |
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4bea9618b2
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Added min and max size support for the world generator addon.
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2022-08-04 22:35:22 +02:00 |
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ffe566b0ac
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Removed parent_positions from WorldGenBaseResources, and also removed the setup() method. I'ts better this way, as they are resources, and now they can be reused (even though the gui itself doesn't support it). Spawning code is also simpler.
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2022-08-04 20:05:19 +02:00 |
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0ae9d239a4
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Reworked how spawn positions work in the world_generator addon. Now all resources have ovverridable methods, and all of them are collected based on those. Also now the spawner works in local space.
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2022-08-04 19:40:21 +02:00 |
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99b786e5a5
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add_slot in ResourcePropertyList.gd will now return the expected index.
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2022-03-09 18:31:54 +01:00 |
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c6fbc8cf9b
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The int properties for the world editor's ui now also use a HBoxContainer.
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2022-03-09 18:10:03 +01:00 |
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953be13a66
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Now the world generator addon's float properties use a hbox container, and their label is set to expand fill.
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2022-03-09 18:06:21 +01:00 |
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d252a2e977
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Set up a base ocean layer for the world.
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2022-03-08 18:21:59 +01:00 |
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ecdfb65aa7
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Implement selecting the edited resource on clicking it's button in the world generator addon's EditorResourceWidget.
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2022-03-08 18:12:11 +01:00 |
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64c39c4444
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Added a new WorldGenRaycast class, and now world generator will use this instead of a stack and stack index to make the data available to the generation methods. Also added local uv to it.
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2022-02-19 10:41:33 +01:00 |
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926922572f
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Moved the world_generator folder under scripts.
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2022-02-12 20:06:13 +01:00 |
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232aae5726
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Updated the modules to the latest. I changed the Terra and Terraman class prefixes to Terrain.
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2022-02-08 14:44:37 +01:00 |
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c3a51582c4
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Don't let world editor's property list's refresh get called muliple times in a frame.
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2022-01-22 00:22:01 +01:00 |
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42c91d88d9
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Implement undo redo for world editor's property list checkboxes aswell.
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2022-01-22 00:16:21 +01:00 |
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994d9447f3
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Added undo redo support for world generator's property list aswell.
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2022-01-22 00:08:07 +01:00 |
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f3c9129171
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Implemented undo redo support for world generator's DataList.
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2022-01-21 23:57:37 +01:00 |
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be14831b47
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Undo redo support for world generator's RectView.
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2022-01-21 23:24:55 +01:00 |
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181189f515
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Now the world generator's editor plugin distributes the plugin itself to every class that will need it.
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2022-01-21 22:58:14 +01:00 |
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31ad20843f
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Remove a hseparator.
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2021-12-27 22:26:08 +01:00 |
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ef03b30dfe
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Now HSeparators can also be added to the property inspector.
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2021-12-27 22:25:37 +01:00 |
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cae4735ae2
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Added separators to the property inspector. Also moved the content up above the new properties.
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2021-12-27 22:22:07 +01:00 |
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e13be6f3f5
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Added a class and script property by default to the property inspector.
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2021-12-27 22:20:09 +01:00 |
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f9662ed967
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Added a resource property.
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2021-12-27 22:05:57 +01:00 |
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1dd6aa25f4
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Add the locked property to the property inspector.
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2021-12-27 22:05:08 +01:00 |
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e0cb83ffe2
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Fix signal already connected errors.
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2021-12-27 18:00:10 +01:00 |
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ff2579bd04
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Now RectView will also change / zoom the margins.
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2021-12-27 17:58:33 +01:00 |
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b45e197d69
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Now RectView's zoom will resize everything, instead of just setting rect_scale.
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2021-12-27 17:56:44 +01:00 |
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1cb11ca32a
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Fix hit stack calculation.
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2021-12-27 14:27:33 +01:00 |
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82435d4c59
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Added parent pos setup to the world generator resources.
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2021-12-27 03:48:55 +01:00 |
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808c8e97d3
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Now terra chunks are actually properly generated by placing chunks on the world generator's grid.
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2021-12-27 02:38:05 +01:00 |
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0cbf540e30
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RectViewNodes now convert between yup and ydown coordinate systems to store rect.position.ys.
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2021-12-27 02:36:52 +01:00 |
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