broken_seals/game/addons/world_generator
2022-08-05 13:35:27 +02:00
..
raycast Added a new WorldGenRaycast class, and now world generator will use this instead of a stack and stack index to make the data available to the generation methods. Also added local uv to it. 2022-02-19 10:41:33 +01:00
resources Added an another layer to the world generator addon. Now subzones contain subzone props. Reworked the old subzones into these. 2022-08-05 00:27:03 +02:00
test Moved the world_generator folder under scripts. 2022-02-12 20:06:13 +01:00
ui Now the editor_class is on top of the editor_additional_text in RectViewNodes. 2022-08-05 13:35:27 +02:00
widgets Emit the zoom_changed signal in EditorZoomWidget when setting the zoom value through the zoom property. 2022-08-05 00:55:13 +02:00
plugin.cfg Added a new world generator addon. 2021-12-21 21:25:35 +01:00
plugin.gd Removed parent_positions from WorldGenBaseResources, and also removed the setup() method. I'ts better this way, as they are resources, and now they can be reused (even though the gui itself doesn't support it). Spawning code is also simpler. 2022-08-04 20:05:19 +02:00