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Relintai
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broken_seals
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ffe566b0ac
broken_seals
/
game
/
addons
/
world_generator
History
Relintai
ffe566b0ac
Removed parent_positions from WorldGenBaseResources, and also removed the setup() method. I'ts better this way, as they are resources, and now they can be reused (even though the gui itself doesn't support it). Spawning code is also simpler.
2022-08-04 20:05:19 +02:00
..
raycast
Added a new WorldGenRaycast class, and now world generator will use this instead of a stack and stack index to make the data available to the generation methods. Also added local uv to it.
2022-02-19 10:41:33 +01:00
resources
Removed parent_positions from WorldGenBaseResources, and also removed the setup() method. I'ts better this way, as they are resources, and now they can be reused (even though the gui itself doesn't support it). Spawning code is also simpler.
2022-08-04 20:05:19 +02:00
test
Moved the world_generator folder under scripts.
2022-02-12 20:06:13 +01:00
ui
add_slot in ResourcePropertyList.gd will now return the expected index.
2022-03-09 18:31:54 +01:00
widgets
Implement selecting the edited resource on clicking it's button in the world generator addon's EditorResourceWidget.
2022-03-08 18:12:11 +01:00
plugin.cfg
Added a new world generator addon.
2021-12-21 21:25:35 +01:00
plugin.gd
Removed parent_positions from WorldGenBaseResources, and also removed the setup() method. I'ts better this way, as they are resources, and now they can be reused (even though the gui itself doesn't support it). Spawning code is also simpler.
2022-08-04 20:05:19 +02:00