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Now the editor_class is on top of the editor_additional_text in RectViewNodes.
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@ -51,10 +51,13 @@ func _draw():
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res_cls = edited_resource.get_editor_class()
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draw_string(font, Vector2(_editor_rect_border_size, font.get_height()), res_name, _edited_resource_font_color)
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draw_string(font, Vector2(_editor_rect_border_size, font.get_height() * 2), _editor_additional_text, _edited_resource_font_color, get_rect().size.x)
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if res_cls != "":
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draw_string(font, Vector2(_editor_rect_border_size, font.get_height() * 3), res_cls, _edited_resource_font_color, get_rect().size.x)
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draw_string(font, Vector2(_editor_rect_border_size, font.get_height() * 2), res_cls, _edited_resource_font_color, get_rect().size.x)
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if _editor_additional_text != "":
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draw_string(font, Vector2(_editor_rect_border_size, font.get_height() * 3), _editor_additional_text, _edited_resource_font_color, get_rect().size.x)
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func refresh() -> void:
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if !edited_resource:
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