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0fc106ee03
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The code converter now generates properties from the automatically created getters and setters.
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2022-06-04 13:22:43 +02:00 |
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5890a7cef3
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More work on the scene to cpp converter.
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2022-06-04 13:01:41 +02:00 |
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7833c0d153
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Fixed scope orders.
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2022-06-04 09:41:59 +02:00 |
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97c5fbc9fc
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Fix doulbe semicolons.
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2022-06-04 08:52:00 +02:00 |
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3b6d9c4b35
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Replace "and"s and "or"s to && and || when needed.
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2022-06-04 08:46:27 +02:00 |
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97cc4886e3
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Transform fors if possible.
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2022-06-04 08:43:16 +02:00 |
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2eb04ef96f
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Fix variable transforms inside methods.
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2022-06-04 08:25:03 +02:00 |
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e28b7cfb82
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Fix handling else ifs.
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2022-06-04 08:05:16 +02:00 |
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a92c488a82
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Handle static keyword.
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2022-06-04 08:04:37 +02:00 |
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ab986942e0
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Started work on a new scene to code converter tool, but I'll postpone it for now.
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2022-06-03 22:33:00 +02:00 |
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0b7964f01b
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Move the parser code to a new file.
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2022-06-03 21:06:28 +02:00 |
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2bf13be369
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Remove comment.
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2022-06-03 20:46:13 +02:00 |
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a5f5adae08
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Actually write the cpp and header files.
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2022-06-03 20:45:44 +02:00 |
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4cf588b5bf
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Implementation generation.
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2022-06-03 20:39:01 +02:00 |
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7541121668
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Implemented getter and setter generation for class variables.
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2022-06-03 20:01:53 +02:00 |
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54b2330447
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Fix enums.
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2022-06-03 18:39:54 +02:00 |
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9fff3d2430
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Implemented variable transforms.
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2022-06-03 18:36:35 +02:00 |
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faffbadf36
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Handle comments at after code lines better.
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2022-06-03 17:33:30 +02:00 |
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6341759d8e
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Put class variables to the bottom of the class.
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2022-06-03 17:26:07 +02:00 |
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bb178cfa54
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CamelCase classes.
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2022-06-03 17:18:47 +02:00 |
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caf1fb1a39
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Also handle setget.
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2022-06-03 17:10:10 +02:00 |
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4322dcbbcb
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Implemented method transformations.
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2022-06-03 17:07:35 +02:00 |
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653dc83e1c
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Split export keywords to new lines.
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2022-06-03 15:07:39 +02:00 |
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fcee8a2f39
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Also generate a constructor, destructor, and _bind_methods.
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2022-06-03 15:00:43 +02:00 |
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2bf79007a2
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Header generation.
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2022-06-03 14:56:25 +02:00 |
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b7522472cd
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Mostly class related improvements to the parser.
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2022-06-03 13:58:19 +02:00 |
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e44bf42190
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Parse scope data.
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2022-06-03 13:19:31 +02:00 |
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aaf2ca9c2e
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Fix scope parsing of the converter plugin, and make printing parsed data better.
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2022-06-03 12:45:03 +02:00 |
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d803ecf2cd
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Started working on a new simple addon, that should help with porting gdscript (my addons -> my codestyle) to cpp in the future. I'm not planning on doing anything fancy, just something relatively simple that would do most of the trivial, but tedious stuff.
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2022-06-03 01:25:50 +02:00 |
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e2892e3adb
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Udpated the engine, to get the improvements to TiledWalls.
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2022-05-26 23:29:14 +02:00 |
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b426724501
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Fix script path.
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2022-05-25 22:31:27 +02:00 |
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0425f14df0
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Updated the engine, and removed the mesh data resource addon, as the engine now has it built in.
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2022-04-14 14:12:11 +02:00 |
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dbb28005c5
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Removed the color palette addon, as I never really ended up using it.
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2022-04-10 20:43:43 +02:00 |
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5b3ceb5694
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More fixes to the run right loop.
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2022-03-28 20:29:16 +02:00 |
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5a678f4a47
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Improvements to the run left and run right loops.
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2022-03-28 20:14:47 +02:00 |
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d8195b9b98
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Added sky, lights and small improvements to the armature editor scene.
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2022-03-28 18:07:49 +02:00 |
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a6bfcf712e
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Improved the run loop.
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2022-03-28 18:06:58 +02:00 |
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39e76cdfcf
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Fix typo. Closes #5. Thanks.
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2022-03-27 20:55:23 +02:00 |
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9d80975f61
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Started work on a character editor scene.
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2022-03-27 12:37:59 +02:00 |
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9d9121ec3d
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Moved the animations from the armature_huf scene to just the armature scene.
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2022-03-27 11:11:38 +02:00 |
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b39e6f3ea0
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Removed the now unneeded ess_data.json.
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2022-03-25 09:19:01 +01:00 |
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e61d7c8947
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Added a new icon.
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2022-03-25 09:17:29 +01:00 |
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062c8611ef
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Disable octahedral compression for the generated skinned meshes, as they don't work well on dome gpus. Later I'll add a setting for it.
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2022-03-24 21:58:15 +01:00 |
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b891058708
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Updated the engine. Smaller fixes, and backports.
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2022-03-24 12:52:59 +01:00 |
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8a2f9be68a
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Updated the engine. I mass replaced godot to pandemonium in it.
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2022-03-23 21:30:28 +01:00 |
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57354fd52a
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Updated the engine. I removed bullet, backported the android editor pr, and did some additional cleanups.
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2022-03-23 13:30:35 +01:00 |
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c7900bf439
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Updated the engine. I fixed the new errors in the console during editor startup.
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2022-03-22 09:41:55 +01:00 |
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f0b6dfa434
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Updated the engine. I added Vector2i, Vector3i, Rect2i, PoolVector2i, PoolVector3i, and StringName support for variants. Also smaller improvements, and backports.
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2022-03-22 02:14:33 +01:00 |
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dbcb202914
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Updated the engine. I removed TMeshInstance.
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2022-03-20 14:16:46 +01:00 |
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9414a841a1
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Updated the engine.
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2022-03-16 03:09:59 +01:00 |
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