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addons
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Started work on a new scene to code converter tool, but I'll postpone it for now.
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2022-06-03 22:33:00 +02:00 |
autoload
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Updated the modules to the latest. I changed the Terra and Terraman class prefixes to Terrain.
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2022-02-08 14:44:37 +01:00 |
core
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Moved the core folder out from modules too.
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2022-02-12 20:22:15 +01:00 |
cursors
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entity_classes
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Moved the core folder out from modules too.
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2022-02-12 20:22:15 +01:00 |
fonts
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icons
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Moved the texture tools under a new tools directory.
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2022-02-12 20:18:02 +01:00 |
materials
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Started work on a character editor scene.
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2022-03-27 12:37:59 +02:00 |
models
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More fixes to the run right loop.
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2022-03-28 20:29:16 +02:00 |
modules
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Keep the modules folder around in git.
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2022-02-12 20:23:44 +01:00 |
particles/magic
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Increase the size of the floating particles a bit.
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2022-02-13 18:22:29 +01:00 |
player
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Started work on a character editor scene.
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2022-03-27 12:37:59 +02:00 |
props/teleporters/dungeon
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Added a new floating magic particle effect to the dungeon teleporters.
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2022-02-13 18:16:45 +01:00 |
scenes
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Fix typo. Closes #5. Thanks.
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2022-03-27 20:55:23 +02:00 |
scripts
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Updated the engine. I added Vector2i, Vector3i, Rect2i, PoolVector2i, PoolVector3i, and StringName support for variants. Also smaller improvements, and backports.
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2022-03-22 02:14:33 +01:00 |
shaders
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Set up a base ocean layer for the world.
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2022-03-08 18:21:59 +01:00 |
spell_effects/enchanter
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Moved the spell effects folder.
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2022-02-12 19:10:23 +01:00 |
tests
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Udpated the engine, to get the improvements to TiledWalls.
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2022-05-26 23:29:14 +02:00 |
textures
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Created a new water tile.
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2022-03-08 12:33:17 +01:00 |
tools
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Created a uv debugger tool.
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2022-02-16 20:51:35 +01:00 |
ui
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Connect to the deserialized signal in SpellBookWindow.
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2022-02-15 00:26:59 +01:00 |
worlds/test_world
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Moved the spawner a bit.
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2022-03-11 12:57:08 +01:00 |
.gitignore
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audio_bus_layout.tres
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Rename the default bus layout.
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2022-02-12 20:31:57 +01:00 |
icon.png
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Added a new icon.
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2022-03-25 09:17:29 +01:00 |
icon.png.flags
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icon.png.import
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project.pandemonium
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Updated the engine, and removed the mesh data resource addon, as the engine now has it built in.
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2022-04-14 14:12:11 +02:00 |
world_generator_settings.tres
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Fix paths for the world generator.
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2022-02-12 20:32:20 +01:00 |