Commit Graph

33 Commits

Author SHA1 Message Date
d289ee942c Update the copyright texts for 2021. 2021-04-19 10:10:32 +02:00
d12ab222a2 Fix compile for 4.0. 2021-02-06 11:45:52 +01:00
e7acee7614 Same thing with DungonRooms and Corridors. 2020-07-21 19:32:21 +02:00
3911f42894 Did the same to Dungeon and DungeonData. 2020-07-21 18:41:52 +02:00
9ccdac99c2 Also merged together BiomeData and Biome. 2020-07-21 18:06:47 +02:00
733f754783 Merged PlanetData into Planet. 2020-07-21 17:28:28 +02:00
882008ac7f Remove a few unneeded class variables. Also hide a few properties from the editor/serialization. 2020-07-18 18:23:36 +02:00
358a62d919 Don't call setup() in set_data. 2020-07-18 14:36:14 +02:00
9f696b50ab Fix 2 typos. 2020-07-18 12:09:28 +02:00
b70154cbdd Add instance() helper to the data classes. 2020-07-17 20:53:40 +02:00
9a4f9f9809 Replaced target script and target class names with proper classes. 2020-07-10 02:37:40 +02:00
627a22dc2b Update for the latest Voxelman. 2020-04-19 23:36:05 +02:00
4fe75fd30b Clang format. 2020-04-10 13:56:08 +02:00
52f7bcdd12 Fix build for 4.0. 2020-04-09 12:35:10 +02:00
ccd54e340b Fix compile without dependencies. 2020-04-06 22:35:30 +02:00
b03cbf18f7 Props are now PackedScenes. 2020-04-04 17:22:40 +02:00
9471551987 Fix compile after the last Voxelman change. 2020-04-03 09:33:23 +02:00
a08917370c Cleanups to the api, also props will now get added to VoxelmanLibrary. 2020-02-16 02:50:35 +01:00
09372b1469 Updated the license for 2020, and added it to the top of the cpp files (Except the files in the ququed folder, as most of it will be deleted). 2020-01-31 19:57:03 +01:00
e5f5d205f8 Clang format everything. 2020-01-09 04:28:08 +01:00
58e38c07bd Now this module can be compiled without voxelman. Will detect if present automatically. (see the SCub file) Also added guards for ESS, but compiling without ESS was not tested. 2019-12-19 18:49:32 +01:00
851d09ef15 Fix compile. 2019-11-16 23:56:56 +01:00
42b7cecec6 Brought back the changes from the voxelman Repository. 2019-11-16 23:43:46 +01:00
572d7c7493 Typo fix and update. 2019-11-07 21:31:58 +01:00
128f40a6f6 Renamed PropData to WorldGeneratorPropData. 2019-11-07 19:47:59 +01:00
2956e67f60 Added level ranges. 2019-11-01 15:42:03 +01:00
a1aa09ab6d More work on the bindings. 2019-10-18 10:45:02 +02:00
b176ecc7bf More work on the bindings. 2019-10-18 10:22:11 +02:00
a6b538f0d0 Added DungeonCorridor. 2019-10-18 09:18:23 +02:00
fc7e054559 -Added environment to everything.
-Destructors will now clean up vectors.
-Fixed a few inheritances.
2019-10-08 00:18:51 +02:00
e60f95da9a Added in the bindings, and variables that I planned. 2019-09-24 15:08:43 +02:00
16ae08568a Simple skeleton bingings. 2019-09-24 02:42:42 +02:00
2b71488e6f Rough class structure. 2019-09-22 22:12:20 +02:00