K. S. Ernest (iFire) Lee
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52bc23c438
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Update texture packer to Godot Engine 4.0.
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2023-05-27 16:20:46 -07:00 |
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2e8f8b970f
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Updated the readme.
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2023-01-09 21:15:14 +01:00 |
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c712c4b308
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Fix compile for 4.0.
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2021-02-06 11:52:33 +01:00 |
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f98b7410cd
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Added a pre-built binaries section.
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2020-07-28 15:29:10 +02:00 |
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2993ed34f3
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The text in Readme.md now takes 4.0 into account.
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2020-06-20 22:23:59 +02:00 |
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e865e55db0
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Added TextureLayerMerger.
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2019-10-30 20:24:50 +01:00 |
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3597ba1e3d
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Small improvement to README.md, also typo fixes.
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2019-10-28 01:28:37 +01:00 |
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1fbde4fc19
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Update README.md
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2019-10-22 20:12:43 +02:00 |
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41b82300ae
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Updated README.md
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2019-10-22 20:11:43 +02:00 |
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aa6ab9ce9d
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Update README.md
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2019-10-22 20:01:09 +02:00 |
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0fd27051de
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Update README.md
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2019-10-22 19:55:49 +02:00 |
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ee9998131d
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Update README.md
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2019-10-22 19:55:40 +02:00 |
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dfab12c55d
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Udpate README.md
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2019-10-22 19:55:31 +02:00 |
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de0e117c7e
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Update README.md
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2019-10-22 19:55:21 +02:00 |
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b6530cdf15
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Update README.md
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2019-10-22 19:54:46 +02:00 |
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92e35aa199
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Readme.md.
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2019-10-22 16:56:22 +02:00 |
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4a4c98fa68
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Initial Skeleton.
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2019-10-20 21:19:00 +02:00 |
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3f74e3f401
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Initial commit
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2019-10-20 21:04:56 +02:00 |
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