Updated the readme.

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Relintai 2023-01-09 21:15:14 +01:00
parent fc6545713c
commit 2e8f8b970f

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@ -8,13 +8,13 @@ It uses the legacy version of [rectpack2D](https://github.com/TeamHypersomnia/re
It should work on all platforms.
It supports both godot 3.2 and 4.0 (master [last tested commit](https://github.com/godotengine/godot/commit/b7e10141197fdd9b0dbc4cfa7890329510d36540)). Note that since 4.0 is still in very early stages I only
check whether it works from time to time.
## Godot Version Support
# Pre-built binaries
This branch tries to follow godot's master branch (as much as I have time).
You can grab a pre-built editor binary from the [Broken Seals](https://github.com/Relintai/broken_seals/releases)
repo, should you want to. It contains all my modules.
For different godot versions look at the other branches.
Status for this branch: Update for 4.0 is work in progress.
# Building