Commit Graph

14 Commits

Author SHA1 Message Date
1fae51e51f Mostly fixed up load_keyframe_data. Switched from using a curve to using transition easing. 2020-04-01 02:09:42 +02:00
ab4a274057 Fixed up the editor plugin. Also now ProceduralAnimation generates keys properly. 2020-03-31 23:42:26 +02:00
424d721c68 Started work on a better solution. Removed most of the things I added yesterday, also removed the ProceduralAnimationPlayer. ProceduralAnimation is now inherited from Animation. 2020-03-26 10:27:39 +01:00
782020b698 Removed multiple animation support per ProceduralAnimation. It will work exactly as the built in Animation. This way the built in animation player can be really easily adapted to work as a procedural animation player. 2020-03-25 16:47:49 +01:00
9f9c0f8940 Removed categories. 2020-03-25 15:05:10 +01:00
83d1574a04 Merged together the 2 editor plugins. 2020-03-14 15:49:41 +01:00
9b1868668d Added a skeleton editor plugin for the ProceduralAnimationPlayer. 2020-03-06 09:06:24 +01:00
9c287b9e54 Added the license text to all cpp files. 2020-01-31 19:39:58 +01:00
3962252196 Implement graph connections for the editor plugin. 2020-01-30 01:55:54 +01:00
2f4e3af4f5 More work on the editor plugin. 2020-01-28 22:30:58 +01:00
77b8ea9dd6 Work on the editor plugin, also fixed a few typos in ProceduralAnimation's binds. 2020-01-28 02:35:52 +01:00
ebfc0e900c More work on ProceduralAnimation's bindings, and added a popup to the editor. 2020-01-27 15:14:27 +01:00
994f8a83f2 More work on bindings/data storage. 2020-01-27 03:04:53 +01:00
adf50b93a2 Started work on an editor plugin. 2020-01-25 00:31:34 +01:00