mirror of
https://github.com/Relintai/procedural_animations.git
synced 2024-11-08 20:22:10 +01:00
Merged together the 2 editor plugins.
This commit is contained in:
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579a207388
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1
SCsub
@ -14,7 +14,6 @@ sources = [
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"procedural_animation.cpp",
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"procedural_animation_player.cpp",
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"procedural_animation_editor_plugin.cpp",
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"procedural_animation_player_editor_plugin.cpp",
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]
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if ARGUMENTS.get('custom_modules_shared', 'no') == 'yes':
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@ -34,6 +34,13 @@ void ProceduralAnimationEditor::edit(const Ref<ProceduralAnimation> &animation)
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refresh_option_buttons();
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}
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void ProceduralAnimationEditor::edit(ProceduralAnimationPlayer *player) {
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_animation_player = player;
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_selected_category = -1;
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_selected_animation = -1;
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}
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void ProceduralAnimationEditor::load_selected_animation() {
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clear_keyframe_nodes();
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@ -56,7 +63,7 @@ void ProceduralAnimationEditor::load_selected_animation() {
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_graph_edit->add_child(gn);
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//gn->set_animation_keyframe_names(animation_names);
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gn->set_id(id);
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gn->set_offset(_animation->get_keyframe_node_position(_selected_category, _selected_animation, id));
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gn->set_keyframe_name(_animation->get_keyframe_name(_selected_category, _selected_animation, id));
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@ -240,7 +247,7 @@ void ProceduralAnimationEditor::show_name_popup(NamePopupActions action) {
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}
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void ProceduralAnimationEditor::on_name_popup_confirmed() {
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switch(_name_popup_action) {
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switch (_name_popup_action) {
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case NAME_POPUP_ADD_CATEGORY_NAME:
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_selected_category = _animation->add_category(_name_popup_line_edit->get_text());
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@ -267,7 +274,7 @@ void ProceduralAnimationEditor::on_name_popup_confirmed() {
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}
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void ProceduralAnimationEditor::on_delete_popup_confirmed() {
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switch(_delete_popup_action) {
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switch (_delete_popup_action) {
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case DELETE_POPUP_CATEGORY:
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ERR_FAIL_COND(_selected_category == -1);
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@ -289,7 +296,7 @@ void ProceduralAnimationEditor::on_delete_popup_confirmed() {
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refresh_animation_option_button();
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break;
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case DELETE_POPUP_KEYFRAME:
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break;
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}
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}
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@ -298,14 +305,14 @@ void ProceduralAnimationEditor::on_connection_request(const String &from, const
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Node *f = _graph_edit->get_node_or_null(from);
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ProceduralAnimationEditorGraphNode *gn = Object::cast_to<ProceduralAnimationEditorGraphNode>(f);
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if (gn != NULL) {
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int ni = _animation->get_keyframe_next_keyframe_index(_selected_category, _selected_animation, gn->get_id());
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if (ni != -1) {
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_graph_edit->disconnect_node(from, from_slot, String::num(ni), 0);
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}
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_animation->set_keyframe_next_keyframe_index(_selected_category, _selected_animation, gn->get_id(), to.to_int());
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} else {
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GraphNode *g = Object::cast_to<GraphNode>(f);
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@ -316,11 +323,11 @@ void ProceduralAnimationEditor::on_connection_request(const String &from, const
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if (st != -1) {
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_graph_edit->disconnect_node("Start", 0, String::num(st), 0);
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}
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_animation->set_animation_start_frame_index(_selected_category, _selected_animation, to.to_int());
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}
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}
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}
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_graph_edit->connect_node(from, from_slot, to, to_slot);
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}
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void ProceduralAnimationEditor::on_disconnection_request(const String &from, const int from_slot, const String &to, const int to_slot) {
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@ -335,10 +342,9 @@ void ProceduralAnimationEditor::on_disconnection_request(const String &from, con
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if (g != NULL) {
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_animation->set_animation_start_frame_index(_selected_category, _selected_animation, -1);
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}
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}
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}
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_graph_edit->disconnect_node(from, from_slot, to, to_slot);
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}
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@ -353,6 +359,22 @@ void ProceduralAnimationEditor::add_frame_button_pressed() {
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_graph_edit->add_child(gn);
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}
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void ProceduralAnimationEditor::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_THEME_CHANGED: {
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_play->set_icon(get_icon("PlayStart", "EditorIcons"));
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_play_from->set_icon(get_icon("Play", "EditorIcons"));
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_play_bw->set_icon(get_icon("PlayStartBackwards", "EditorIcons"));
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_play_bw_from->set_icon(get_icon("PlayBackwards", "EditorIcons"));
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_stop->set_icon(get_icon("Stop", "EditorIcons"));
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_pin->set_icon(get_icon("Pin", "EditorIcons"));
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} break;
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}
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}
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void ProceduralAnimationEditor::_bind_methods() {
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ClassDB::bind_method(D_METHOD("on_category_option_button_pressed", "id"), &ProceduralAnimationEditor::on_category_option_button_pressed);
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@ -373,12 +395,16 @@ void ProceduralAnimationEditor::_bind_methods() {
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}
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ProceduralAnimationEditor::ProceduralAnimationEditor() {
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_animation_player = NULL;
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_name_popup_action = NAME_POPUP_ADD_CATEGORY_NAME;
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_selected_category = -1;
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_selected_animation = -1;
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}
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ProceduralAnimationEditor::ProceduralAnimationEditor(EditorNode *p_editor) {
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_animation_player = NULL;
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set_h_size_flags(SIZE_EXPAND_FILL);
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_name_popup_action = NAME_POPUP_ADD_CATEGORY_NAME;
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@ -426,9 +452,31 @@ ProceduralAnimationEditor::ProceduralAnimationEditor(EditorNode *p_editor) {
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aafb->connect("pressed", this, "add_frame_button_pressed");
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hbc->add_child(aafb);
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Button *pinb = memnew(Button);
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pinb->set_text("Pin");
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hbc->add_child(pinb);
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_play_bw_from = memnew(ToolButton);
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_play_bw_from->set_tooltip(TTR("Play selected animation backwards from current pos. (A)"));
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hbc->add_child(_play_bw_from);
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_play_bw = memnew(ToolButton);
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_play_bw->set_tooltip(TTR("Play selected animation backwards from end. (Shift+A)"));
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hbc->add_child(_play_bw);
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_stop = memnew(ToolButton);
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_stop->set_toggle_mode(true);
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hbc->add_child(_stop);
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_stop->set_tooltip(TTR("Stop animation playback. (S)"));
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_play = memnew(ToolButton);
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_play->set_tooltip(TTR("Play selected animation from start. (Shift+D)"));
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hbc->add_child(_play);
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_play_from = memnew(ToolButton);
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_play_from->set_tooltip(TTR("Play selected animation from current pos. (D)"));
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hbc->add_child(_play_from);
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_pin = memnew(ToolButton);
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_pin->set_toggle_mode(true);
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_pin->set_tooltip(TTR("Pin"));
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hbc->add_child(_pin);
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//bottom
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_graph_edit = memnew(GraphEdit);
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@ -483,11 +531,10 @@ ProceduralAnimationEditor::ProceduralAnimationEditor(EditorNode *p_editor) {
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ProceduralAnimationEditor::~ProceduralAnimationEditor() {
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}
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int ProceduralAnimationEditorGraphNode::get_id() const {
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return _id;
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}
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void ProceduralAnimationEditorGraphNode::set_id(const int id){
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void ProceduralAnimationEditorGraphNode::set_id(const int id) {
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_id = id;
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emit_signal("graphnode_changed", this);
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}
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@ -614,7 +661,7 @@ ProceduralAnimationEditorGraphNode::~ProceduralAnimationEditorGraphNode() {
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}
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void ProceduralAnimationEditorGraphNode::_notification(int p_what) {
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switch (p_what){
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE:
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connect("offset_changed", this, "changed");
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break;
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@ -627,24 +674,33 @@ void ProceduralAnimationEditorGraphNode::_bind_methods() {
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ClassDB::bind_method(D_METHOD("on_keyframe_name_modified", "name"), &ProceduralAnimationEditorGraphNode::on_keyframe_name_modified);
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ClassDB::bind_method(D_METHOD("changed"), &ProceduralAnimationEditorGraphNode::changed);
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ClassDB::bind_method(D_METHOD("on_animation_keyframe_spinbox_value_changed", "value"), &ProceduralAnimationEditorGraphNode::on_animation_keyframe_spinbox_value_changed);
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}
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void ProceduralAnimationEditorPlugin::edit(Object *p_object) {
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if (Object::cast_to<ProceduralAnimation>(p_object)) {
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animation_editor->edit(Object::cast_to<ProceduralAnimation>(p_object));
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animation_editor_button->show();
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} else
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} else if (Object::cast_to<ProceduralAnimationPlayer>(p_object)) {
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animation_editor->edit(Object::cast_to<ProceduralAnimationPlayer>(p_object));
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animation_editor_button->show();
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} else {
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animation_editor_button->hide();
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}
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}
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bool ProceduralAnimationEditorPlugin::handles(Object *p_object) const {
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bool handles = p_object->is_class("ProceduralAnimation");
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bool player = p_object->is_class("ProceduralAnimationPlayer");
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bool handles = p_object->is_class("ProceduralAnimation") || player;
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if (handles) {
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animation_editor_button->show();
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if (player)
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animation_editor_button->set_pressed(true);
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} else {
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if (player)
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animation_editor_button->set_pressed(false);
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animation_editor_button->hide();
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}
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@ -29,8 +29,9 @@ SOFTWARE.
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#include "scene/gui/graph_edit.h"
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#include "scene/gui/menu_button.h"
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#include "procedural_animation.h"
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#include "core/core_string_names.h"
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#include "procedural_animation.h"
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#include "procedural_animation_player.h"
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#include "editor/plugins/curve_editor_plugin.h"
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@ -53,6 +54,8 @@ public:
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public:
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void edit(const Ref<ProceduralAnimation> &animation);
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void edit(ProceduralAnimationPlayer *player);
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void add_frame_button_pressed();
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void load_selected_animation();
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@ -78,6 +81,7 @@ public:
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~ProceduralAnimationEditor();
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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private:
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@ -98,6 +102,15 @@ private:
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GraphNode *_start_node;
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Ref<ProceduralAnimation> _animation;
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GraphEdit *_graph_edit;
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Button *_stop;
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Button *_play;
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Button *_play_from;
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Button *_play_bw;
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Button *_play_bw_from;
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ToolButton *_pin;
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ProceduralAnimationPlayer *_animation_player;
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};
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class ProceduralAnimationEditorGraphNode : public GraphNode {
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@ -1,160 +0,0 @@
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/*
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Copyright (c) 2020 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "procedural_animation_player_editor_plugin.h"
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#include "procedural_animation_editor_plugin.h"
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#include "editor/editor_scale.h"
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#include "core/math/math_defs.h"
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void ProceduralAnimationPlayerEditor::edit(ProceduralAnimationPlayer *player) {
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_animation_player = player;
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_selected_category = -1;
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_selected_animation = -1;
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}
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void ProceduralAnimationPlayerEditor::_bind_methods() {
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}
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ProceduralAnimationPlayerEditor::ProceduralAnimationPlayerEditor() {
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_animation_player = NULL;
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_selected_category = -1;
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_selected_animation = -1;
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}
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ProceduralAnimationPlayerEditor::ProceduralAnimationPlayerEditor(EditorNode *p_editor) {
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_animation_player = NULL;
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_selected_category = -1;
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_selected_animation = -1;
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set_h_size_flags(SIZE_EXPAND_FILL);
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//top bar
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HBoxContainer *hbc = memnew(HBoxContainer);
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add_child(hbc);
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_category_option_button = memnew(OptionButton);
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_category_option_button->set_h_size_flags(SIZE_EXPAND_FILL);
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_category_option_button->connect("item_selected", this, "on_category_option_button_pressed");
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hbc->add_child(_category_option_button);
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_animation_option_button = memnew(OptionButton);
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_animation_option_button->set_h_size_flags(SIZE_EXPAND_FILL);
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_animation_option_button->connect("item_selected", this, "on_animation_option_button_pressed");
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hbc->add_child(_animation_option_button);
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_play_bw_from = memnew(ToolButton);
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_play_bw_from->set_tooltip(TTR("Play selected animation backwards from current pos. (A)"));
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hbc->add_child(_play_bw_from);
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_play_bw = memnew(ToolButton);
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_play_bw->set_tooltip(TTR("Play selected animation backwards from end. (Shift+A)"));
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hbc->add_child(_play_bw);
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_stop = memnew(ToolButton);
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_stop->set_toggle_mode(true);
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hbc->add_child(_stop);
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_stop->set_tooltip(TTR("Stop animation playback. (S)"));
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_play = memnew(ToolButton);
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_play->set_tooltip(TTR("Play selected animation from start. (Shift+D)"));
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hbc->add_child(_play);
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_play_from = memnew(ToolButton);
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_play_from->set_tooltip(TTR("Play selected animation from current pos. (D)"));
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hbc->add_child(_play_from);
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_pin = memnew(ToolButton);
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_pin->set_toggle_mode(true);
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_pin->set_tooltip(TTR("Pin"));
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hbc->add_child(_pin);
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Control *spacer = memnew(Control);
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spacer->set_custom_minimum_size(Size2(0, 2 * EDSCALE));
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add_child(spacer);
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//bottom
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_animation_editor = memnew(ProceduralAnimationEditor(p_editor));
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//_animation_editor->set_margin(Margin::MARGIN_TOP, 8 * EDSCALE);
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_animation_editor->set_v_size_flags(SIZE_EXPAND_FILL);
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add_child(_animation_editor);
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}
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ProceduralAnimationPlayerEditor::~ProceduralAnimationPlayerEditor() {
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}
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void ProceduralAnimationPlayerEditor::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_THEME_CHANGED: {
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_play->set_icon(get_icon("PlayStart", "EditorIcons"));
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_play_from->set_icon(get_icon("Play", "EditorIcons"));
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_play_bw->set_icon(get_icon("PlayStartBackwards", "EditorIcons"));
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_play_bw_from->set_icon(get_icon("PlayBackwards", "EditorIcons"));
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_stop->set_icon(get_icon("Stop", "EditorIcons"));
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_pin->set_icon(get_icon("Pin", "EditorIcons"));
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} break;
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}
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}
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void ProceduralAnimationPlayerEditorPlugin::edit(Object *p_object) {
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if (Object::cast_to<ProceduralAnimationPlayer>(p_object)) {
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animation_editor->edit(Object::cast_to<ProceduralAnimationPlayer>(p_object));
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animation_editor_button->show();
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} else
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animation_editor_button->hide();
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}
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bool ProceduralAnimationPlayerEditorPlugin::handles(Object *p_object) const {
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bool handles = p_object->is_class("ProceduralAnimationPlayer");
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if (handles) {
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animation_editor_button->show();
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} else {
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animation_editor_button->hide();
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}
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return handles;
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}
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void ProceduralAnimationPlayerEditorPlugin::make_visible(bool p_visible) {
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}
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ProceduralAnimationPlayerEditorPlugin::ProceduralAnimationPlayerEditorPlugin(EditorNode *p_node) {
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editor = p_node;
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animation_editor = memnew(ProceduralAnimationPlayerEditor(editor));
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animation_editor_button = add_control_to_bottom_panel(animation_editor, "Procedural Animations");
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animation_editor->hide();
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}
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ProceduralAnimationPlayerEditorPlugin::~ProceduralAnimationPlayerEditorPlugin() {
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}
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@ -1,89 +0,0 @@
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/*
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Copyright (c) 2020 Péter Magyar
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|
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Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
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The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef PROCEDURAL_ANIMATION_PLAYER_EDITOR_PLUGIN_H
|
||||
#define PROCEDURAL_ANIMATION_PLAYER_EDITOR_PLUGIN_H
|
||||
|
||||
#include "editor/editor_plugin.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
|
||||
#include "core/core_string_names.h"
|
||||
#include "procedural_animation_player.h"
|
||||
|
||||
#include "scene/gui/menu_button.h"
|
||||
|
||||
class ProceduralAnimationEditor;
|
||||
|
||||
class ProceduralAnimationPlayerEditor : public VBoxContainer {
|
||||
GDCLASS(ProceduralAnimationPlayerEditor, VBoxContainer);
|
||||
|
||||
public:
|
||||
void edit(ProceduralAnimationPlayer *player);
|
||||
|
||||
ProceduralAnimationPlayerEditor();
|
||||
ProceduralAnimationPlayerEditor(EditorNode *p_editor);
|
||||
~ProceduralAnimationPlayerEditor();
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
|
||||
private:
|
||||
int _selected_category;
|
||||
int _selected_animation;
|
||||
|
||||
OptionButton *_category_option_button;
|
||||
OptionButton *_animation_option_button;
|
||||
|
||||
Button *_stop;
|
||||
Button *_play;
|
||||
Button *_play_from;
|
||||
Button *_play_bw;
|
||||
Button *_play_bw_from;
|
||||
ToolButton *_pin;
|
||||
|
||||
ProceduralAnimationEditor *_animation_editor;
|
||||
|
||||
ProceduralAnimationPlayer *_animation_player;
|
||||
};
|
||||
|
||||
class ProceduralAnimationPlayerEditorPlugin : public EditorPlugin {
|
||||
GDCLASS(ProceduralAnimationPlayerEditorPlugin, EditorPlugin);
|
||||
|
||||
public:
|
||||
virtual String get_name() const { return "ProceduralAnimationPlayerEditor"; }
|
||||
bool has_main_screen() const { return false; }
|
||||
virtual void edit(Object *p_object);
|
||||
virtual bool handles(Object *p_object) const;
|
||||
virtual void make_visible(bool p_visible);
|
||||
|
||||
ProceduralAnimationPlayerEditorPlugin(EditorNode *p_node);
|
||||
~ProceduralAnimationPlayerEditorPlugin();
|
||||
|
||||
protected:
|
||||
private:
|
||||
ProceduralAnimationPlayerEditor *animation_editor;
|
||||
ToolButton *animation_editor_button;
|
||||
EditorNode *editor;
|
||||
};
|
||||
|
||||
#endif
|
@ -26,7 +26,6 @@ SOFTWARE.
|
||||
#include "procedural_animation_player.h"
|
||||
|
||||
#include "procedural_animation_editor_plugin.h"
|
||||
#include "procedural_animation_player_editor_plugin.h"
|
||||
|
||||
void register_procedural_animations_types() {
|
||||
ClassDB::register_class<ProceduralAnimation>();
|
||||
@ -34,7 +33,6 @@ void register_procedural_animations_types() {
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
EditorPlugins::add_by_type<ProceduralAnimationEditorPlugin>();
|
||||
EditorPlugins::add_by_type<ProceduralAnimationPlayerEditorPlugin>();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user