pandemonium_engine/scene/2d
smix8 4a9c859c6d Add detail to NavigationPolygon outline error msg
Adds additional information to the error msg when the convex partition fails due to invalid outline arrays.

(cherry picked from commit f30ebacbe851bd207e1c55e82d04caf150a59690)
2022-12-12 12:13:36 +01:00
..
animated_sprite.cpp Don't store frame of playing AnimatedSprite 2022-10-08 16:33:38 +02:00
animated_sprite.h
area_2d.cpp Renamed the files aswell. 2022-08-29 17:33:10 +02:00
area_2d.h
audio_stream_player_2d.cpp Fix build. 2022-09-16 19:47:02 +02:00
audio_stream_player_2d.h Backport panning strength parameters from 4.0 2022-09-16 19:44:55 +02:00
back_buffer_copy.cpp Fix BackBufferCopy rect property appearing when not relevant in inspector 2022-12-11 19:18:17 +01:00
back_buffer_copy.h Fix BackBufferCopy rect property appearing when not relevant in inspector 2022-12-11 19:18:17 +01:00
camera_2d.cpp Now Camera2Ds handle being current properly, and also more intuituvely. 2022-08-24 18:11:10 +02:00
camera_2d.h
canvas_item.cpp Remove error condition from get_global_transform() 2022-12-11 19:02:12 +01:00
canvas_item.h
canvas_modulate.cpp
canvas_modulate.h
collision_object_2d.cpp
collision_object_2d.h
collision_polygon_2d.cpp
collision_polygon_2d.h
collision_shape_2d.cpp
collision_shape_2d.h
cpu_particles_2d.cpp Fix compile. 2022-10-08 16:15:55 +02:00
cpu_particles_2d.h
joints_2d.cpp
joints_2d.h Moved Skeleton2D and it's related classes into a module. 2022-08-28 13:57:25 +02:00
light_2d.cpp
light_2d.h
light_occluder_2d.cpp
light_occluder_2d.h
line_2d.cpp Backport fixes to documentation for paths, curves and navigation servers 2022-09-16 13:07:20 +02:00
line_2d.h
line_builder.cpp
line_builder.h
listener_2d.cpp
listener_2d.h
mesh_instance_2d.cpp
mesh_instance_2d.h
multimesh_instance_2d.cpp
multimesh_instance_2d.h
navigation_2d.cpp
navigation_2d.h
navigation_agent_2d.cpp fix: emit target_reached signal after updating state 2022-11-13 00:41:37 +01:00
navigation_agent_2d.h
navigation_obstacle_2d.cpp Fix NavigationObstacle not registering to default navigation map 2022-10-08 17:04:14 +02:00
navigation_obstacle_2d.h
navigation_polygon.cpp Add detail to NavigationPolygon outline error msg 2022-12-12 12:13:36 +01:00
navigation_polygon.h
node_2d.cpp
node_2d.h
parallax_background.cpp
parallax_background.h
parallax_layer.cpp
parallax_layer.h
path_2d.cpp
path_2d.h
physics_body_2d.cpp Improve collision exception error messages for easier understanding 2022-11-30 14:37:35 +01:00
physics_body_2d.h
polygon_2d.cpp Moved Skeleton2D and it's related classes into a module. 2022-08-28 13:57:25 +02:00
polygon_2d.h Moved Skeleton2D and it's related classes into a module. 2022-08-28 13:57:25 +02:00
position_2d.cpp
position_2d.h
ray_cast_2d.cpp
ray_cast_2d.h
remote_transform_2d.cpp
remote_transform_2d.h
SCsub
shape_cast_2d.cpp Add ShapeCast2D/3D::get_collider_rid method 2022-11-13 00:50:18 +01:00
shape_cast_2d.h Add ShapeCast2D/3D::get_collider_rid method 2022-11-13 00:50:18 +01:00
sprite.cpp
sprite.h
touch_screen_button.cpp
touch_screen_button.h
visibility_notifier_2d.cpp Now CanvasItems work with World overrides aswell. 2022-08-30 01:40:03 +02:00
visibility_notifier_2d.h Now CanvasItems work with World overrides aswell. 2022-08-30 01:40:03 +02:00
y_sort.cpp
y_sort.h