pandemonium_engine/editor/plugins
2023-12-10 18:01:51 +01:00
..
abstract_polygon_2d_editor.cpp
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp
animation_blend_tree_editor_plugin.h
animation_player_editor_plugin.cpp
animation_player_editor_plugin.h
animation_state_machine_editor.cpp
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp Moved ScneeStringNames and PropertyUtils into scene/main. 2023-12-10 18:01:51 +01:00
animation_tree_editor_plugin.h
audio_stream_editor_plugin.cpp
audio_stream_editor_plugin.h
bit_map_editor_plugin.cpp Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files. 2022-08-19 20:50:20 +02:00
bit_map_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp
canvas_item_editor_plugin.h
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
cpu_particles_2d_editor_plugin.cpp
cpu_particles_2d_editor_plugin.h
cpu_particles_editor_plugin.cpp
cpu_particles_editor_plugin.h
curve_editor_plugin.cpp
curve_editor_plugin.h Moved CanvasItem, Control, Node2D and Spatial under scene/main. 2023-12-10 15:50:54 +01:00
editor_preview_plugins.cpp
editor_preview_plugins.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
gradient_texture_2d_editor_plugin.cpp
gradient_texture_2d_editor_plugin.h
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp
material_editor_plugin.h
mesh_editor_plugin.cpp
mesh_editor_plugin.h
mesh_instance_editor_plugin.cpp
mesh_instance_editor_plugin.h
multimesh_editor_plugin.cpp Moved meshes to a new subfolder. 2023-12-10 15:22:09 +01:00
multimesh_editor_plugin.h
navigation_link_2d_editor_plugin.cpp
navigation_link_2d_editor_plugin.h
navigation_obstacle_2d_editor_plugin.cpp
navigation_obstacle_2d_editor_plugin.h
navigation_obstacle_3d_editor_plugin.cpp
navigation_obstacle_3d_editor_plugin.h
packed_scene_editor_plugin.cpp
packed_scene_editor_plugin.h
particles_editor_plugin.cpp
particles_editor_plugin.h
path_2d_editor_plugin.cpp
path_2d_editor_plugin.h
path_editor_plugin.cpp
path_editor_plugin.h
polygon_2d_editor_plugin.cpp
polygon_2d_editor_plugin.h
ray_cast_2d_editor_plugin.cpp
ray_cast_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp
resource_preloader_editor_plugin.h
room_manager_editor_plugin.cpp
room_manager_editor_plugin.h
root_motion_editor_plugin.cpp
root_motion_editor_plugin.h
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
spatial_editor_plugin.cpp
spatial_editor_plugin.h
sprite_editor_plugin.cpp
sprite_editor_plugin.h
sprite_frames_editor_plugin.cpp
sprite_frames_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
texture_editor_plugin.cpp
texture_editor_plugin.h
texture_region_editor_plugin.cpp
texture_region_editor_plugin.h
theme_editor_plugin.cpp
theme_editor_plugin.h
theme_editor_preview.cpp
theme_editor_preview.h
viewport_preview_editor_plugin.cpp
viewport_preview_editor_plugin.h